RMN ISLAND: YOU CAN STILL JOIN, MMKAY
Posts
Yes, I do use a random dice rolling program. Should I just write the next round without Cave? I'm fairly certain he's done anyway.
the dice better not jinx me this time boii
i have the authoritah
Also, if I fail both of my two commands, I throw down my imaginary hat in disgust and break into a ferocious adrenaline frenzy.
i have the authoritah
Also, if I fail both of my two commands, I throw down my imaginary hat in disgust and break into a ferocious adrenaline frenzy.
Shit, I'm expecting hell of a feed.
yeah 1 day mean a real book. :P hey I am not playing but I am reading the results :D
Sorry guys! It's just I had been writing and then I lost all of my progress... And then I fell asleep. After that I had to keep a promise to a friend so I couldn't be here to do it.
Round 5
LockeZ
Failure with back fire and Epic success(1) (5)
Raising your hand, you calm your peons. They look up to you innocently. "LET THERE BE SALT!" you declare. Quickly, troops off Arroganites march off to the Sausage Shrine and the McDonalds. They dump layer upon layer of alt into the water. And it looks like it's working, until they run out of salt. Now you just have salty water... God must have decided it'd be fun to mess with you, because it starts raining pirahnas and octopi just then; filling the water with dangerous sea life. Guess it was bad to take his line, huh? Thinking hard, you come with a much less scientific approach to the problem. "Fly the water out on airplanes!". The Arroganites work even more enthusiastically on this plan. They dip and dive and fill until all the water is gone! There are still sea creatures in the streets, but the city is safe. Or at least it would be if another storm hadn't rolled in. This time though, there's no rain. Instead, you are faced with a hurricane. It's flinging things all over the city too! You just saw it smash an object into the roof of Resurrection Hospital.
1x Cowboy Duds
1x Sausage God Suit (-1 movement, makes you the divine ruler of all inhabitants of Arrogance City, but will only last until Round 8!)
Companions: Arrogance Mob (+1 Movement Roll, +1 Combat, +1 Persuasion)
Status:
Hungry, and covered in food
In the center of Arrogance City, the Regicidal State of Ass-Spooning
A cowboy sausage god. Has an unshaven face and seemingly stern looking face. Probably tastes good.
Nightowl
Success, failure with backfire epic success! (4) (1) (5)
Visibly seething, you inquire to Jennifer as to whether or not she could summon some friends to help destroy a FISH HATER.
"FISH HATER?!" she exclaims in disgust.
"FISH HATER." You make sure to enunciate this time.
Jennifer staggers back a few steps then turns around and runs back into the Fame River. Concerned you take chase, but stop when you get tot he edge where she dived in. Suddenly, Jennifer springs from the water, a long stream of mudpuppies behind her. Mudpuppies being, of course, puppies made of mud. Delighted you all truck it back to the flooded plane. attempting to disassemble it for a car, you hit it with your bidet pipe! ...And it explodes. The explosion kills many of the mudpuppies, though a few lived. Though you may be in trouble, dead mudpuppies are bad luck! With so much bad luck in one place a hurricane starts up! It sucks you and your companions in. You're concerned at first, but it doesn't seem to hurt you. If you move just so it moves with you, too! After some experimenting you learn that you can control it almost completely. With your new hurricane, you quickly travel to Arrogance City. You move so fast in fact, you end up breaking some stuff. Oh well, at least you can see your nemesis! She runs into the front door of Resurrection Hospital. Acting quick, you fling your party into the top floor of the hospital. You land in some old dude's room. It looks like a basic room, but there's this weird machine with a place someone could get into and just one big red button. Looking out a nearby window you see you've lost control of the hurricane.
Status:
In Arrogance City's resurrection Hostpital, the Regicidal State of Ass-Spooning
Shown up by a gum-chewing girl
Items:
Companion: Jennifer Aniston (+2 Recruiting)
Bidet Pipe (+1 Combat Roll)
Companions: 5 Mudpuppies (Good for throwing at people)
Solarlune
Partial Successes and a success with backfire. (3) (3) (6)
You tell the plump lady you have some questions.
"Why, of course, dear!" she cocks her head like a dog, or, uh, a broken doll's head. You shake the thought and begin.
"Why is your house made of candy?"
"Oh, I just love sweet things, just like you!"
You visibly blush, which is what she was going for. You compose yourself and continue.
"Why is it here, I mean, why is your house in a swamp?"
"Oh, why, it's a long story, dear. I guess because my relatives live here."
The only signs of life you saw were the tree houses and the creepy eyes. You wonder which ones are her family.
"Who do the creepy eyes outside belong to?"
She looks a little sick when you ask that question, then goes back to cocking her head.
"I have no idea what you're talking about...dear." The dear sounds forced.
You hurry upstairs, and try to investigate, but she's right behind you so you see no exits. You do note that upstairs only the ground is made of chocolate, and everything else is normal. This seems to go for all the rooms including yours. You shut the door behind you and collapse on the bed. When you wake up, it's VERY dark out. It must be midnight. You go to open the door, but it's locked. Didn't see that coming (sarcasm, I love it). There's one window in your room but it has actual metal bars over it. There's nothing else in the room besides a faulty light, dark brown walls, and an equally brown floor.
Status: In the lovely plump lady's house in Meadow of Morons.
Items: Plumber's Clothes
Bone Sword (+1 Combat Roll, +1 Persuasion)
Cookies~<3 x6
Wildwes
(6)
Wandering the city, you eventually come upon a building with a sign that reads: Telepaths and Happy Endings. Sounds inviting!It's midnight, but it's still open. You try to walk in, but meet with a punch in the face. Luckily, Norman takes the blow. It's the bouncer of the club. He seems to want a tip now even though he just punched you. Does he want...your DS? You hand it to him, not thinking. He hurries you inside before you come to your senses. Figuring you'd get it back later you continue into the smoky club. You immediately see where it got the happy ending part of its name - this is a strip club! "Yodeel wants you..." And you seem to hear your telepath too. But, where is she? You see many tables where women are dancing, presumably they're all telepaths. But who's Yodeel? Is she one of the dancers, or is she up the nearby spiral stairs?
Status:
Moron City's Telepaths and Happy Endings
In awe, but aware of being stalked
Unable to talk
Items:
Companion: Rock Suit Norman (+1 Combat/Defending Rolls, -1 Movement Rolls)
Reginald
Part success and epic success (3) (5)
Grabblewarb fixes up a Sutler, but it doesn't seem to have much fight in it. It's a lover not a fighter. It begins hugging you which is weird because it looks just like Adam Sandler. You give it a little love tap, sending it flying across the room and it behaves. It'll make a good enough butler you suppose.
"Alright, house. Where do I put this sober-up!?"
"In the, um, uh, yeah. The uh fireplace, dude."
Wasting no time, you throw it bottle and all into the fireplace. Immediately the house sobers up! It feels so good, in fact, that it gets a new function! The house jumps into the air and uses its roots in a helicopter like fashion to fly into the air. Looking out a nearby window you see that you're very high up. It seems you may now freely move about the island. The question is: in what section will you begin your empire? The state of ass-spooning may be nice. The locals are very usable and they're currently fighting a large war! Hone prop is uninhabited as far as you know. There are other sections too, of course, including Baconic Bay.
Items:
3x Mutilated Monkeys
Companion: GRABBLEWARB the Yellow Hunter Sponge (+1 Combat Roll, +1 Cleaning Roll)
Companion: DrunkerRoot Leg Red Turnip House (+1 Movement, +1 Defense Roll, Can fly to other sections quickly.)
Clean Regal Clothing (+2 Recruiting)
Radish Scepter (+1 Combat Roll to allies, Renders you unable to fight but keeps you safe as long as your allies are alive.)
Companion: Sutler (-1 Combat Roll, +1 Healing)
Status:
DrunkerRoot Radish house above Baconic Bay
A rather regal sire
Dudes
Success with backfire (6)
You uncoolly stick Jeffrey in your hair - he's hanging on just barely. "Watch where ya stickin' me!" You apologize quickly then unleash the moves! Dancing like a fire dancer, you elegantly freeze your way through the fire. Then, you play Jeffrey like an air guitar. "Quickly! Put me in the water!" Jeffrey declares loudly as if you didn't know you needed to. You...may have forgotten, actually you did. You drop Jeffrey into the water and a sound resonates in your ears. You're blinded by light and cover your face with your hands. Instead of combustion however, you open your eyes to see you new Jeffrey. He's been turned into a sword! "Alright, let's get tot he castle!" Jeffrey demands. The castle you needed to get to was in Baconic Bay. Between you and it were a large desert, a river, and the Tall Tall Mountains. The Castle would be deep in the jungle. For now though, all you could see was the desert. You calm the fire with your staff and begin trekking through the desert. You forgot to bring a compass so you get lost It's not long before you come to two palm trees, though. To the north is a settlement. To the east is the oasis these trees live off of. To the south is desert, you can see some cacti. To the west you see tall mountains and a cave system.
Status:
On the other side of Deep Deep Chasm in Cleveland. Within the Garden of Fire
A never soft dude.
Overheating, but the staff's presence is helping
Items:
Attractive Aviator Suit (+1 Persuasion Roll)
Companion: Jeffrey the Talking Sword
Pretty Chill Staff (Allows you to use ice and cold water magic)
Geekman
Success (4)
You scamper into the forest avoiding the girl. It wasn't really necessary since she froze in place for some reason, but it's good to be safe. The trees tower over you and you're starting to feel dizzy, but you shake it off and keep scampering. It's not long before you get very close to the town. There are still some woods left, but you have a problem - there's a pack of wolves in the way to the city. You're not sure if they'll eat you, but you keep your distance to be sure. You're by the river, so they probably went to get a drink. So just stay out of their sight and you should be good.
Status:
In the forest by a river and a town.
Too close to predators for comfort.
Items:
Grain of sand
Blade of grass
LockeZ
Failure with back fire and Epic success(1) (5)
Raising your hand, you calm your peons. They look up to you innocently. "LET THERE BE SALT!" you declare. Quickly, troops off Arroganites march off to the Sausage Shrine and the McDonalds. They dump layer upon layer of alt into the water. And it looks like it's working, until they run out of salt. Now you just have salty water... God must have decided it'd be fun to mess with you, because it starts raining pirahnas and octopi just then; filling the water with dangerous sea life. Guess it was bad to take his line, huh? Thinking hard, you come with a much less scientific approach to the problem. "Fly the water out on airplanes!". The Arroganites work even more enthusiastically on this plan. They dip and dive and fill until all the water is gone! There are still sea creatures in the streets, but the city is safe. Or at least it would be if another storm hadn't rolled in. This time though, there's no rain. Instead, you are faced with a hurricane. It's flinging things all over the city too! You just saw it smash an object into the roof of Resurrection Hospital.
1x Cowboy Duds
1x Sausage God Suit (-1 movement, makes you the divine ruler of all inhabitants of Arrogance City, but will only last until Round 8!)
Companions: Arrogance Mob (+1 Movement Roll, +1 Combat, +1 Persuasion)
Status:
Hungry, and covered in food
In the center of Arrogance City, the Regicidal State of Ass-Spooning
A cowboy sausage god. Has an unshaven face and seemingly stern looking face. Probably tastes good.
Nightowl
Success, failure with backfire epic success! (4) (1) (5)
Visibly seething, you inquire to Jennifer as to whether or not she could summon some friends to help destroy a FISH HATER.
"FISH HATER?!" she exclaims in disgust.
"FISH HATER." You make sure to enunciate this time.
Jennifer staggers back a few steps then turns around and runs back into the Fame River. Concerned you take chase, but stop when you get tot he edge where she dived in. Suddenly, Jennifer springs from the water, a long stream of mudpuppies behind her. Mudpuppies being, of course, puppies made of mud. Delighted you all truck it back to the flooded plane. attempting to disassemble it for a car, you hit it with your bidet pipe! ...And it explodes. The explosion kills many of the mudpuppies, though a few lived. Though you may be in trouble, dead mudpuppies are bad luck! With so much bad luck in one place a hurricane starts up! It sucks you and your companions in. You're concerned at first, but it doesn't seem to hurt you. If you move just so it moves with you, too! After some experimenting you learn that you can control it almost completely. With your new hurricane, you quickly travel to Arrogance City. You move so fast in fact, you end up breaking some stuff. Oh well, at least you can see your nemesis! She runs into the front door of Resurrection Hospital. Acting quick, you fling your party into the top floor of the hospital. You land in some old dude's room. It looks like a basic room, but there's this weird machine with a place someone could get into and just one big red button. Looking out a nearby window you see you've lost control of the hurricane.
Status:
In Arrogance City's resurrection Hostpital, the Regicidal State of Ass-Spooning
Shown up by a gum-chewing girl
Items:
Companion: Jennifer Aniston (+2 Recruiting)
Bidet Pipe (+1 Combat Roll)
Companions: 5 Mudpuppies (Good for throwing at people)
Solarlune
Partial Successes and a success with backfire. (3) (3) (6)
You tell the plump lady you have some questions.
"Why, of course, dear!" she cocks her head like a dog, or, uh, a broken doll's head. You shake the thought and begin.
"Why is your house made of candy?"
"Oh, I just love sweet things, just like you!"
You visibly blush, which is what she was going for. You compose yourself and continue.
"Why is it here, I mean, why is your house in a swamp?"
"Oh, why, it's a long story, dear. I guess because my relatives live here."
The only signs of life you saw were the tree houses and the creepy eyes. You wonder which ones are her family.
"Who do the creepy eyes outside belong to?"
She looks a little sick when you ask that question, then goes back to cocking her head.
"I have no idea what you're talking about...dear." The dear sounds forced.
You hurry upstairs, and try to investigate, but she's right behind you so you see no exits. You do note that upstairs only the ground is made of chocolate, and everything else is normal. This seems to go for all the rooms including yours. You shut the door behind you and collapse on the bed. When you wake up, it's VERY dark out. It must be midnight. You go to open the door, but it's locked. Didn't see that coming (sarcasm, I love it). There's one window in your room but it has actual metal bars over it. There's nothing else in the room besides a faulty light, dark brown walls, and an equally brown floor.
Status: In the lovely plump lady's house in Meadow of Morons.
Items: Plumber's Clothes
Bone Sword (+1 Combat Roll, +1 Persuasion)
Cookies~<3 x6
Wildwes
(6)
Wandering the city, you eventually come upon a building with a sign that reads: Telepaths and Happy Endings. Sounds inviting!It's midnight, but it's still open. You try to walk in, but meet with a punch in the face. Luckily, Norman takes the blow. It's the bouncer of the club. He seems to want a tip now even though he just punched you. Does he want...your DS? You hand it to him, not thinking. He hurries you inside before you come to your senses. Figuring you'd get it back later you continue into the smoky club. You immediately see where it got the happy ending part of its name - this is a strip club! "Yodeel wants you..." And you seem to hear your telepath too. But, where is she? You see many tables where women are dancing, presumably they're all telepaths. But who's Yodeel? Is she one of the dancers, or is she up the nearby spiral stairs?
Status:
Moron City's Telepaths and Happy Endings
In awe, but aware of being stalked
Unable to talk
Items:
Companion: Rock Suit Norman (+1 Combat/Defending Rolls, -1 Movement Rolls)
Reginald
Part success and epic success (3) (5)
Grabblewarb fixes up a Sutler, but it doesn't seem to have much fight in it. It's a lover not a fighter. It begins hugging you which is weird because it looks just like Adam Sandler. You give it a little love tap, sending it flying across the room and it behaves. It'll make a good enough butler you suppose.
"Alright, house. Where do I put this sober-up!?"
"In the, um, uh, yeah. The uh fireplace, dude."
Wasting no time, you throw it bottle and all into the fireplace. Immediately the house sobers up! It feels so good, in fact, that it gets a new function! The house jumps into the air and uses its roots in a helicopter like fashion to fly into the air. Looking out a nearby window you see that you're very high up. It seems you may now freely move about the island. The question is: in what section will you begin your empire? The state of ass-spooning may be nice. The locals are very usable and they're currently fighting a large war! Hone prop is uninhabited as far as you know. There are other sections too, of course, including Baconic Bay.
Items:
3x Mutilated Monkeys
Companion: GRABBLEWARB the Yellow Hunter Sponge (+1 Combat Roll, +1 Cleaning Roll)
Companion: DrunkerRoot Leg Red Turnip House (+1 Movement, +1 Defense Roll, Can fly to other sections quickly.)
Clean Regal Clothing (+2 Recruiting)
Radish Scepter (+1 Combat Roll to allies, Renders you unable to fight but keeps you safe as long as your allies are alive.)
Companion: Sutler (-1 Combat Roll, +1 Healing)
Status:
DrunkerRoot Radish house above Baconic Bay
A rather regal sire
Dudes
Success with backfire (6)
You uncoolly stick Jeffrey in your hair - he's hanging on just barely. "Watch where ya stickin' me!" You apologize quickly then unleash the moves! Dancing like a fire dancer, you elegantly freeze your way through the fire. Then, you play Jeffrey like an air guitar. "Quickly! Put me in the water!" Jeffrey declares loudly as if you didn't know you needed to. You...may have forgotten, actually you did. You drop Jeffrey into the water and a sound resonates in your ears. You're blinded by light and cover your face with your hands. Instead of combustion however, you open your eyes to see you new Jeffrey. He's been turned into a sword! "Alright, let's get tot he castle!" Jeffrey demands. The castle you needed to get to was in Baconic Bay. Between you and it were a large desert, a river, and the Tall Tall Mountains. The Castle would be deep in the jungle. For now though, all you could see was the desert. You calm the fire with your staff and begin trekking through the desert. You forgot to bring a compass so you get lost It's not long before you come to two palm trees, though. To the north is a settlement. To the east is the oasis these trees live off of. To the south is desert, you can see some cacti. To the west you see tall mountains and a cave system.
Status:
On the other side of Deep Deep Chasm in Cleveland. Within the Garden of Fire
A never soft dude.
Overheating, but the staff's presence is helping
Items:
Attractive Aviator Suit (+1 Persuasion Roll)
Companion: Jeffrey the Talking Sword
Pretty Chill Staff (Allows you to use ice and cold water magic)
Geekman
Success (4)
You scamper into the forest avoiding the girl. It wasn't really necessary since she froze in place for some reason, but it's good to be safe. The trees tower over you and you're starting to feel dizzy, but you shake it off and keep scampering. It's not long before you get very close to the town. There are still some woods left, but you have a problem - there's a pack of wolves in the way to the city. You're not sure if they'll eat you, but you keep your distance to be sure. You're by the river, so they probably went to get a drink. So just stay out of their sight and you should be good.
Status:
In the forest by a river and a town.
Too close to predators for comfort.
Items:
Grain of sand
Blade of grass
(Nooooo not my retro DS! ;_;)
Well, this place sure is nice... Hmmm... now where is this "Yodeel"... maybe up those stairs?
I'll go up the spiral stairs and search for Yodeel.
Well, this place sure is nice... Hmmm... now where is this "Yodeel"... maybe up those stairs?
I'll go up the spiral stairs and search for Yodeel.
I break a piece of bark of of one of the trees... My mouth is starting to hurt.
I figure the best place to find a nuclear plant would be in civilization, so I head that way.
I figure the best place to find a nuclear plant would be in civilization, so I head that way.
A locked room puzzle, eh? I can do this.
I'll try to chip through the chocolate floor! If that doesn't work then I'll try to fix the light and use that to melt the chocolate. If that doesn't work, then... I'll crush the cookies and use their crumbs to form a magic circle.
I'll try to chip through the chocolate floor! If that doesn't work then I'll try to fix the light and use that to melt the chocolate. If that doesn't work, then... I'll crush the cookies and use their crumbs to form a magic circle.
Instruct your group to only attack the gum-chewing girl only if she attacks any of us. Also, ignore the weird machine and button, we can't really afford to fuck shit up badly after what we've endured.
Locate the girl. Tell her to give the rifle and ammunition to us now that she's in Arrogance City. Or else, that hurricane is going to viscerate us all.
If she tries to shoot us, let's hope the gun jams or she has no knowledge about breech-loading lever rifles.
(I assume I have to be inside the hurricane in order to control it?)
Locate the girl. Tell her to give the rifle and ammunition to us now that she's in Arrogance City. Or else, that hurricane is going to viscerate us all.
If she tries to shoot us, let's hope the gun jams or she has no knowledge about breech-loading lever rifles.
(I assume I have to be inside the hurricane in order to control it?)
Okay, if I'm lucky, the hurricane has viscerated majority of the city, everyone has fleed in terror and I can scavenge the whole place.
I think that'll probably be based off of what LockeZ does since it's his job to protect the city. I'm kind of hoping against it though, I was liking the idea of LockeZ and Trihan having kingdom wars.
I'll probably try to ally with Reginald once I find him. I could probably sweep almost everything with this hurricane, but I can't really afford to mess with a regal dudeguy who has a murderous sponge bodyguard and a walking radish house.
"Before I head into the desert, let's see if we can rustle up some grub..."
Action: emboldened by my kickass arsenal, I head north to the settlement! Test out the capabilities of the Pretty Chill Staff as I walk.
author=Nightowl
I'll probably try to ally with Reginald once I find him. I could probably sweep almost everything with this hurricane, but I can't really afford to mess with a regal dudeguy who has a murderous sponge bodyguard and a walking radish house.
Damn right you can't.
"Excellent! My collection of minions expands by the hour! My regalia is sparkling! Now to truly begin work on establishing the Kingdom of Reginaldia!"
Reginald instructs the house to head to Hone Prop. Upon successful arrival (if the arrival is indeed successful) he will begin establishing a settlement. Grabblewarb is instructed to keep an eye out for danger and the Sutler may roam the house freely for now until needed.
author=TrihanSo, what, does this mean that we're in cahoots? Or were you referring to Sutler?
Damn right you can't.
"Excellent! My collection of minions expands by the hour! My regalia is sparkling! Now to truly begin work on establishing the Kingdom of Reginaldia!"




















