"THIS ABOVE ALL; TO THINE OWN GAME BE TRUE." ~WILLIAM SHAKESPEARE
Posts
author=Hikitsune-Red
"He made it because he thought it was good sport. Because some men aren't looking for anything logical, like makerscore... Some men just want to watch the world burn." ~ Alfred Pennyworth
True story...
“And suddenly I realized that I was no longer making the game consciously. I was creating it by a kind of instinct, only I was in a different dimension.”
― Ayrton Senna
“Finishing games is important, but making games is more important.”
― Dale Earnhardt
“Most fellas like the games, though, Miss. It’s only human nature”
― Cheyanne Young, Motocross Me
― Ayrton Senna
“Finishing games is important, but making games is more important.”
― Dale Earnhardt
“Most fellas like the games, though, Miss. It’s only human nature”
― Cheyanne Young, Motocross Me
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
"I love you. You love me. We all love an RPG. With a great big grind and a quest from me to you. Won't you say you'll grind me too." ~ Barney the Dinosaur shortly before being arrested for drunk and disorderly conduct.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
If the database is to change, let it change. If the world map is to be corrupted, so be it. If my project's fate is to die with no backup, I must simply laugh.
“Made your point? Great. Now go home and stop screwin' with my characters, or we're gonna have a frickin' problem.” - Handsome Jack
“Trying too hard at that whole game making thing is bound to backfire.” - pinocchio-P/Hatsune Miku
"To get more stuff done, I should really have a "Not To Do" list instead of a "To Do" list." - Kenton Anderson
“Trying too hard at that whole game making thing is bound to backfire.” - pinocchio-P/Hatsune Miku
"To get more stuff done, I should really have a "Not To Do" list instead of a "To Do" list." - Kenton Anderson
"Do or do not. The Try option was removed last patch" ~Yoda
"Insanity is killing the same slime over and over again, expecting your Stats to change" ~Vaaz
"Insanity is killing the same slime over and over again, expecting your Stats to change" ~Vaaz
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
"You have haters? Good. That means you've made the game you wanted, sometime in your life." ~Winston Churchill
author=Red_Nova
"You have haters? Good. That means you've made the game you wanted, sometime in your life." ~Winston Churchill
I can't help but think of Digital Homicide when I read that, and it makes me laugh my ass off.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
"Create games without pay until somebody offers pay. If nobody offers within three years, the designer may look upon this circumstance with the most implicit confidence as the sign that sawing wood is what he was intended for."
- Mark Twain
- Mark Twain
"If I can inflict a little gammak during the afternoon, I sleep good at night." - Mel Brooks
Wasn't sure how much I wanted to modify the actual quote.
Wasn't sure how much I wanted to modify the actual quote.
"Hell is empty, and all the devils are on RMN." ~ William Shakespeare
"Every game you look at, you can see the universe in their code, if you're really looking." ~ George Carlin
"I was never insane except on the occasions that I was making gam." ~ Edgar Allen Poe
"Always mak gam sober that you said you'd mak drunk. That'll teach you to keep your mouth shut." ~ Ernest Hemingway
"There may be honor among game devs, but there is none in politicians." ~ T. E. Lawrence
"Every game you look at, you can see the universe in their code, if you're really looking." ~ George Carlin
"I was never insane except on the occasions that I was making gam." ~ Edgar Allen Poe
"Always mak gam sober that you said you'd mak drunk. That'll teach you to keep your mouth shut." ~ Ernest Hemingway
"There may be honor among game devs, but there is none in politicians." ~ T. E. Lawrence
...As regards to forsaking the three-tile rule I do not deny that it may give offense, especially if exercised with REFMAP tilesets and followed by lolcat memes.
A preconceived disinclination and objection to outdated standards of mapping prevails, somewhat justified by the frequent misuse of horribly ripped tilesets. And few mappers are circumspect enough to bring out the rhythmic element in huge empty rooms, without the raw addition of parallax mapping, in maps in which they are deliberately employed according to the intentions of the mapper. The dynamic and rhythmic spicing and enhancement, which are effected by the three-tile rule, would in more cases be much more effectually produced by the careful trying and proportioning of insertions and additions of that kind.
Makers who wish to appear serious and solid prefer to treat foregoing the three-tile rule as riff-raff, which must not make its appearance in the seemly company of a perfect game. But they also bitterly deplore inwardly that Lysander86 allowed himself to be seduced into using the default RTP sets and few if any occasions of the three-tile rule in A Blurred Line. Of Jomarcenter, Max McGee, and my humble self, it is no wonder that "like draws to like," and, as we are treated as impotent riff-raff amongst gaem-makers, it is quite natural that we should be on good terms with the riff-raff RTP tilesets causing all this kerfuffle.
In face of the most wise prescription of the learned critics I shall, however, continue to employ my dissatisfaction with the three-tile rule and other means of enlightened RTP mapping, and think I shall yet win for them some effects little known.
-Franz Liszt
A preconceived disinclination and objection to outdated standards of mapping prevails, somewhat justified by the frequent misuse of horribly ripped tilesets. And few mappers are circumspect enough to bring out the rhythmic element in huge empty rooms, without the raw addition of parallax mapping, in maps in which they are deliberately employed according to the intentions of the mapper. The dynamic and rhythmic spicing and enhancement, which are effected by the three-tile rule, would in more cases be much more effectually produced by the careful trying and proportioning of insertions and additions of that kind.
Makers who wish to appear serious and solid prefer to treat foregoing the three-tile rule as riff-raff, which must not make its appearance in the seemly company of a perfect game. But they also bitterly deplore inwardly that Lysander86 allowed himself to be seduced into using the default RTP sets and few if any occasions of the three-tile rule in A Blurred Line. Of Jomarcenter, Max McGee, and my humble self, it is no wonder that "like draws to like," and, as we are treated as impotent riff-raff amongst gaem-makers, it is quite natural that we should be on good terms with the riff-raff RTP tilesets causing all this kerfuffle.
In face of the most wise prescription of the learned critics I shall, however, continue to employ my dissatisfaction with the three-tile rule and other means of enlightened RTP mapping, and think I shall yet win for them some effects little known.
-Franz Liszt
"Your game designers were so preoccupied with whether they could, they didn't stop to think if they should." ~ Ian Malcolm
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I was thinking about how many people claim they still love RM2K3, and how completely obsolete and terrible it is compared to later engines, and this quote came to mind.
"If I had asked people what they wanted, they would have said faster ATB." ~ Henry Ford
"If I had asked people what they wanted, they would have said faster ATB." ~ Henry Ford



















