SCREENSHOT SURVIVAL 20XX
Posts
removed after I realised I made this post in the wrong thread, and I don't know how to delete it. sorry
Yeah, I'm thinking what I might do is play with the greens on the deciduous trees a bit, but still keep them green. The evergreens are fine, since they don't use any of the same tones as the ground.
I don't think any of the tree variations looked bad/wrong. I'd suggest you to decide upon the ones you like the most. The blue ones added a little to the foggy atmosphere though, IMO.
Oh, certainly not. They all have something going for them, but I want to strike just the right balance here.
Revisions:
This is feeling very solid to me now, with the grass details and the slightly greener trees. I'd say it's ready to go.
Revisions:

This is feeling very solid to me now, with the grass details and the slightly greener trees. I'd say it's ready to go.
@Pizza: Yeah, the added detail really improves the map.
It looks a bit more vibrant too. It feels like the clock is
somewhere between 4-5 AM in the game. The sun is just arising.
It looks a bit more vibrant too. It feels like the clock is
somewhere between 4-5 AM in the game. The sun is just arising.
that looks so good joseph
take my moeny
take my moeny
and soul
author=JosephSeraphExcellent Joseph. You get an A!
i am making a visual novel
For AMAZING!
@Sated: The map was made in interest of showing someone that no matter how bad the random dungeon generator is, worse can be done by human hands.
It says 'TRY ME M8!!!' in sand tiles but the message is largely lost due to what a hideous clusterfuck it is.
@Housekeeping: He's so cute! It looks great!
I've been going around trying to fix up my earlier maps, but I haven't gotten around to this one yet. Not sure how I want everything laid out.

I've been going around trying to fix up my earlier maps, but I haven't gotten around to this one yet. Not sure how I want everything laid out.
I love those character sprites, so cute! Although, if the wall goes like that, shouldn't the carpet end one tile higher? Carpets don't go in shapes like that X3
For the map, it looks ok. A little empty, but nothing too bad.
For the map, it looks ok. A little empty, but nothing too bad.
I imagined it with the carpet going all the way around the building, but the wall in front covers it so you can't see. (Although now I realize that means the placement of the crates is sorta off.)
Ah, I hope I'm not "necro"-ing or whatever it is called. Please take my first map ever. Gosh, I hope I'm doing this correctly... Anyways, please help me if you see anything wrong.
http://rpgmaker.net/media/content/users/58844/locker/8b40f260e5f777b539d9155e4b79e56e.png
http://rpgmaker.net/media/content/users/58844/locker/8b40f260e5f777b539d9155e4b79e56e.png























