SCREENSHOT SURVIVAL 20XX

Posts

OzzyTheOne
Future Ruler of Gam Mak
4696
I'd say it's just the right level of dark. Creepy things stumbling around in the dark.
At the end of mapping stuff, having difficulties with some maps. I posted about this in another topic, but the final dungeon has 5 Realms to it with 5 room per Realm (based on the 5 concepts of Nature, Civilization, Time, Space, and Chaos. It is a Hololive fangame, for those that aren't aware).

These are the maps I've done so far:

Civilization:

Room of Civilization - Stone Age:



Room of Civilization - Iron Age:



Room of Civilization - Medieval Age:



Room of Civilization - Modern Age:



Room of Civilization - Future Age:





Nature:

Realm of Nature- Creation:



Realm of Nature- Water World:



Realm of Nature - Ice Age:



Realm of Nature - Forest:



Realm of Nature - End Times:





Chaos:



So the gimmicks with Nature is it loops around both ways, and there are damage tiles and other terrain hazards, but it's a fairly straightforward Realm. Civilization is more straightforward, as it's one exit only, though there are on-screen enemies to deal with in each room. Chaos is the rough one, as it wraps around the entire map and is a teleport maze. There are indications of the right paths, but it's a bit tricky to get to the exit.

I don't know what to do with Space or Time yet, been sitting here the entire day thinking on Space since I figured that'd be easier to do than Time, but no dice! Once I get these two Realms done, I can finish the rest of the mapping for the game and then start working on the next phase (probably starting with enemies so I can start testing them).
author=Xenomic
At the end of mapping stuff, having difficulties with some maps. I posted about this in another topic, but the final dungeon has 5 Realms to it with 5 room per Realm (based on the 5 concepts of Nature, Civilization, Time, Space, and Chaos. It is a Hololive fangame, for those that aren't aware).

These are the maps I've done so far:

Civilization:

Room of Civilization - Stone Age:



Room of Civilization - Iron Age:



Room of Civilization - Medieval Age:



Room of Civilization - Modern Age:



Room of Civilization - Future Age:





Nature:

Realm of Nature- Creation:



Realm of Nature- Water World:



Realm of Nature - Ice Age:



Realm of Nature - Forest:



Realm of Nature - End Times:





Chaos:



So the gimmicks with Nature is it loops around both ways, and there are damage tiles and other terrain hazards, but it's a fairly straightforward Realm. Civilization is more straightforward, as it's one exit only, though there are on-screen enemies to deal with in each room. Chaos is the rough one, as it wraps around the entire map and is a teleport maze. There are indications of the right paths, but it's a bit tricky to get to the exit.

I don't know what to do with Space or Time yet, been sitting here the entire day thinking on Space since I figured that'd be easier to do than Time, but no dice! Once I get these two Realms done, I can finish the rest of the mapping for the game and then start working on the next phase (probably starting with enemies so I can start testing them).


Time realm make puzzles which have timers or time limits, like getting from room to room in a certain order quickly to open a central exit.


Space could be a void in which the obstacles are difficult to see, invisible, or move around. Traps which close on a room removing space also seem fitting
I learned how to use the shadow pen and when not to.

author=Lascivaware
I learned how to use the shadow pen and when not to.
]



Im not sure it works in the cave.
author=Jpratt
author=Lascivaware
I learned how to use the shadow pen and when not to.
]

Im not sure it works in the cave.

It's a lakebed.

Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
I’m not sure it works for the lakebed.
Ah, 'tis good to be back here after so long a hiatus~

The shadowtool is something I generally only use to magnify pits or blot out areas to give stage depth. I'm sure it can be used well, but the answer for decent looking shadows usually ends up being just parallax them in yourself.

As for me, I have been working again on this funny Junkyard post apocalyptic game starring a couple numbers from Kids Next Door, KVN from Final Space, a ginger, a rock candy haired taoist and Old man McGucket from gravity falls.

Combat is getting nice and fluid! Challenging, too!
I'm double posting to blot out the AI art, aka, for a good cause.


porple
Happy 3/14 my fellow nerds

I bring a gift, or rather, an entertaining video that I put way too much time and thuoght into.

I look forward to seeing how the scruples of the self-oppressed peoples decide to process this one!

I will probably submit Junked in its second demo, but not tonight.