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SCREENSHOT SURVIVAL 20XX

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Shift mapping perhaps? The diagonal cliffs will be harder to do though... Maybe it looks better in-game with the animated water.
unity
You're magical to me.
12540
author=luiishu535
A little off topic: I've always wanted to map with the older REFMAP tiles (2k/2k3) in RPG Maker VX/Ace. Does anyone know if there exists a conversion of said tiles for VX/Ace?


This thread has a lot of that. ^_^
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
author=Gretgor
Thanks Frogge :) Do you think I should change the fog a bit?

I think it's fine :3
author=luiishu535
A little off topic: I've always wanted to map with the older REFMAP tiles (2k/2k3) in RPG Maker VX/Ace. Does anyone know if there exists a conversion of said tiles for VX/Ace?

I do have a few converted myself but I converted them for my own games so it's not 100% all. It's simple to do it on your own. If you want to learn how, I can always do another tutorial for you ^^
@uni: Why thank you! :D

@Frogge: Would you be so kind? :3
Gretgor
Having gotten my first 4/5, I must now work hard to obtain... my second 4/5.
3420
author=luiishu535
Shift mapping perhaps? The diagonal cliffs will be harder to do though... Maybe it looks better in-game with the animated water.

Oh yeah, I looked at the map again and noticed a tiny piece of ground tile underneath the cliff. I shift-removed it, let's see if it turns out better. Thanks!
BizarreMonkey
I'll never change. "Me" is better than your opinion, dummy!
1625
This'll be my penultimate post here, probably.
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
ur banne? how can u post den?

That aside, I don't really like the clash of styles here. You could probably make them all in that simplistic style and it would look good, but why have half of them simplistic and half of them RTP like?
BizarreMonkey
I'll never change. "Me" is better than your opinion, dummy!
1625
author=Frogge
ur banne? how can u post den?
Believe me! I'm asking the same questions!

author=Frogge
That aside, I don't really like the clash of styles here. You could probably make them all in that simplistic style and it would look good, but why have half of them simplistic and half of them RTP like?
It's a work in progress. I'm still working on phasing out the RTP.

Here's one of the 24 new faces for Rolly.
Here's an inside screen shot of a special (to me anyway) game idea my friends I see outside of the RM Communities came up with.



It's suppose to be class room for a boarding school n the game. I used some of the classic school tiles I got with the humble bundle a few months ago. I couldn't use the actual desks for the studies because the seats were off center, and I couldn't place a character in that spot, so that is why I am using something else for the desks. Also the game title is not for anyone to know yet. That's why it's blacked out.
author=Gretgor
Well, it' supposed to look like that side of the cliff touches the water. Maybe I should make some tiles to better pass that impression. Not sure how, though.

You could make them one deeper and the bottom ones be events with transparency turned on, to give the illusion that they're under the water and also give the water some depth. Might want to also use the underwater cliff tiles to give some depth to the rest of the water, though. >.<)b
I shouldn't be doing this but...

Here is a screenshot of my current project:
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
@Rose-Those walls and roof look a little blurry to me :P Everything else looks pretty good!
@El_WakaWakaWakaThisTimeForAfrica-I like the blood effect, but the map needs some work. It's not bad really, but it lacks detail. You did a good job placing around all the flowers and little enviorements but don't forget about the bigger ones. Trees and some tall grass should do the job!

I'm doing a dungeon crawler inspired by my drawings back in primary school. Here's one of the two opening maps:

Looks the house is actually the same size outside as inside!

And the tutorial map
Thank you Frogge, to be honest I don't know why parts of the tiles look blurry. I didn't edit them at all. It could just be the design. I just have to change those parts of the tiles.
Sorry for the double post. Here's a screen shot of the new title screen for my game Mystic Guardians. The only thing I am looking for feedback is the background color. Not much I could really do with the title script I picked, and I like it, its just the color in the background is the only thing I am unsure about.



Edit: I noticed Raven, and Keldanite were standing too close together so I fixed that. The only thing that concerns right now is the color in the background.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
I actually like the color, Rose_Guardian

@Frogge- The first screenshot of the outside is nice! Reminds me of Playstation or something graphics lol
Thank you InfectionFiles. I was worried that the color would be over powering. :)
InfectionFiles
the world ends in whatever my makerscore currently is
4622
I think with the title, the anime style character art and the little light will-o-wisp balls the background color is within consistency of the vibe I think you're going for. :)
Eh, the issue is that it makes it hard to read the already-hard-to-read title font, since the colours are very similar. Perhaps go with a darker red or another colour instead.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
Going darker never hurts
Thank you Libby, and InfectionFiles. I'll change the font, and the font color, and then post the image with the changes to make sure it looks okay.

EDIT: Here is a more cleaned up version of the title screen.