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GAMES YOU HATE OR DISLIKE?

Posts

Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
I sort of get the idea behind it, but competitive gaming as a professional thing strikes me as generally laughable. It's like sports but without the benefit of regular exercise.

I'm being really bad at staying on the topic here. Should I complain for a while about how much I don't like Final Fantasy again?
we are very passionate about the games we hate.

Hate can move mountains.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Sooz
I sort of get the idea behind it, but competitive gaming as a professional thing strikes me as generally laughable. It's like sports but without the benefit of regular exercise.

Can you explain Nascar, then?
Really, the only reason traditional sports like baseball, soccer/football, American football aren't questioned as a sport is because they've been around for decades and had time to embed themselves into culture. By comparison, games are a new thing, and most people still don't think of them as being more than an expensive, electronic toy that your kid is going to waste hours of his time on.

That last bit is kind of a big issue for the competitive scene because it makes it harder to get funding/marketing for tournaments that grab a mostly niche audience, but it's gradually making its way into the mainstream.

I'm being really bad at staying on the topic here. Should I complain for a while about how much I don't like Final Fantasy again?

I think the series as a whole is overrated. Fill me in!

author=kentona
we are very passionate about the games we hate.

Hate can move mountains.

I think it' s because it's easier to break immersion from those games we hate and take time to dissect it, whereas anything good or at least in the middle ground typically does a good job at not making you think about anything else outside of the context of the game.
slash
APATHY IS FOR COWARDS
4158
Ooooh, I got one: League of Legends! And MOBAs in general :P

It's a game where you need pin-point accuracy and movement, but you give click-based commands with a small delay on them :P

You work with a team of four other random people on the internet, but one bad teammate can easily lose your whole team the game if they're not that skilled. PLUS they have a high barrier to entry, because they require learned knowledge of various character skills, items, as well as strategy. PLUS the games last 20-40 minutes (unlike a 10-minute TF2 round or something). PLUS when you die you have a 30-60 second respawn where all you can do is froth at your teammates for letting you die. PLUS each death has a snowball effect which means that games spiral out of your hands exponentially. Honestly, I think by the very core of their design, MOBAs are a pressure cooker that lead to frustration and rage.

...that said, I've put way too much time into MOBAs myself, so I guess I just like pain and hypercompetition >__>
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
author=Ratty524
Can you explain Nascar, then?


Car crashes.
Can you explain World Series of Poker then?
People pretending they're better at poker than they really are


The real most boring sport is darts
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
author=kentona
Can you explain World Series of Poker then?


Car crashes.

Nah, really it's about the same as competitive fightan gaems to me, only more boring to watch.
Painkiller: Redemption

Literally all it is is a set multiplayer maps where you do the same fucking thing for 7-10 hours ad nauseum. I still can't believe I wasted money on this thing, uuuurrgghh
author=GreatRedSpirit
People pretending they're better at poker than they really are


The real most boring sport is darts

ONE HUNDRED AND EIGHTY!
BizarreMonkey
I'll never change. "Me" is better than your opinion, dummy!
1625
Darts is a good sport for me because I can spend the majority of it doing nothing physically strenuous.

As for games I don't like. I think TCG/CCG's is the one genre I truly abhor, not because they are badly designed or even imbalanced I just don't find them at all fun, I just get frustrated and salt-quit.

Only one I've played with any sort of fidelity was hearthstone, and once I got my mount yeah son I was outta there.
author=BizarreMonkey
Darts is a good sport for me because I can spend the majority of it doing nothing physically strenuous.

As for games I don't like. I think TCG/CCG's is the one genre I truly abhor, not because they are badly designed or even imbalanced I just don't find them at all fun, I just get frustrated and salt-quit.

Only one I've played with any sort of fidelity was hearthstone, and once I got my mount yeah son I was outta there.


It's probably because of a problem that's actually not that different from the Fighting Game Problem - players disliking that the game itself screws them over and not the other player. But it's not the controls this time, it's the luck factor. While I know there's some CCGs that manage to migitate this to not be a problem, a lot of others get it wrong.
Porkate42
Goes inactive at least every 2 weeks
1869
I am a huge Mario Party fan, I love all of them (that I played anyways)
Except for one, I remember being disappointed when I first played it.
Mario Party 4
Bland maps, slow pacing, boring minigames, Bowser spaces ruined by the high koopa kid chance, the mega and mini mushroom gimmick. It was a mess.
It does look very nice being one of the first gamecube games and had good music, however it falls flat in everything else.
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
Been playing one of the Pokemon Mystery Dungeons and mostly I really love it, but JESUS LORD THE CUTSCENES. This is one of the worst games I've ever seen for balance of gameplay versus expodump. I've taken to just sitting with the advance text button mashed and browsing the internet, because I have to wait for like five minutes to get on with it.

I put up with probably too much for the sake of a roguelike-light about cute monsters.
Craze
why would i heal when i could equip a morningstar
15170
LightningLord2
The D-Pad motion only works best for the tight niche community around it with tons of dedication towards the gaming system - it's brutalizing anyone new to the genre and nobody attempts to try a new control scheme to cater to the old community.

No fighting game comes even close to the sales of Super Smash Bros. Brawl (which the FGC almost universally hates), not even Street Fighter 4 (which falls short of Smash Wii U/3DS as well). So much for "Any attempt to replace D-Pad failed".


um



except that's on the most boring stage in the game so if you want to see Time Compressionl here it is (on Ultimecia's Castle Ω, touching the gears hurts you and time compression repairs all broken stage parts/randomizes the Stage Bravery you earn from doing certain debilitating moves).



slash: if you ever want to get into league, some friends and i all play casually/moderately seriously. it's a LOT easier to get into as a group, although league's community is constantly improving and toxicity HAS been steadily decreasing in the years i've been playing. i totally get the worries that come with MOBAs though, and it's why I play league over dota2 ;V
Dissidia is a great game, but unfortunately it's not really a 'fighting game' in the sense that it's not balanced enough due to the RPG elements. That, and there's a ludicrous amount of variables the battle system has, which would make it difficult to set tournament rules.

If there was a mode where two players can disable the RPG and external elements and fight in a straight, pure skill match, maybe there would be something there! Marvel vs. Capcom 2 was a massive exception in the history of balanced games being allowable for competitive play, though.

Either way, it's a fun game, though!
I kind of take exception to the idea that prepping your fighter aka RPG elements and adapting to randomized stage elements or items isn't a "skill". Like "final destination no items fox only" - like, cutting out 60% of the game is "skill"? pfft.
slash
APATHY IS FOR COWARDS
4158
author=Sated
I take exception to the idea that fighting games screw the player over, when it's actually the player who's fucking up basic input.


I'm of the opinion that fighting games should be more about the interesting parts - yomi, cleverness, and maybe reaction time, not the physical limitations of doing specific movements that were designed for arcade joysticks and haven't aged well.