ONE ACTOR FOR ALL MEMBERS

Posts

Pages: 1
So I noticed that no more than one actor id can fit in a party.So I need a script, or a way to manage an actors id to occupy all part members. Example, Erica is the lead character, but also she has been cloned, so all the members in the party is Erica. I want to use actors id to occupy all members in party not just one.

Make a game page to share your game, buddy, like everyone else.


I'm pretty sure I found a script a while back that allowed for this but I'm having a hard time remembering where. I'll see if I can find it again.

Also, what engine?

http://sumrndm.site/copy-actors/
this one is for MV

https://www.rpgmakercentral.com/topic/1369-actor-clone-script/
Ace

A quick google for 'clone actor script' found both.
author=Liberty
Make a game page to share your game, buddy, like everyone else.


I'm pretty sure I found a script a while back that allowed for this but I'm having a hard time remembering where. I'll see if I can find it again.

Also, what engine?

http://sumrndm.site/copy-actors/
this one is for MV

https://www.rpgmakercentral.com/topic/1369-actor-clone-script/
Ace

A quick google for 'clone actor script' found both.
Hey, how do you add clones during battle?
SunflowerGames
The most beautiful user on RMN!
13323

Why on just use the same name for all the actors? Why would you want the same actor ID? I just don't think that's possible.

You can make sure that the clones always have the same stats and skills by using variables.
Marrend
Guardian of the Description Thread
21781
The thought in my head was that one could use something to the effect of...

char = $game_actors[actor_id].clone
$game_party.members.push(char)


...that (note: this is VX Ace code) to insert a literal clone of an actor with a given ID into the party. However, that didn't seem to work the way I thought it would.
author=Marrend
The thought in my head was that one could use something to the effect of...

char = $game_actors[actor_id].clone
$game_party.members.push(char)


...that (note: this is VX Ace code) to insert a literal clone of an actor with a given ID into the party. However, that didn't seem to work the way I thought it would.

Actually, the actor_clone_script should work, but I'm still having problems with it.
Pages: 1