LOOKING FOR A TEAM FOR A LONG TERM PROJECT

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Good morning, I've been working on a project (open world rpg) for a long time, but I've done it myself, I already have some maps ready, the game lore, the game history, class system, game mechanics, items, skills, etc. but my forte is the programming part of the game, the graphics part for example map design is not my specialty at all. taking that into account, I'm looking to create a team in order to bring this project to life.... I have a very busy life so I don't demand anything from anyone, I intend to add content to the game with time... so any help is welcome.
Marrend
Guardian of the Description Thread
21781
I'm gonna quote two things. One is unity.

Have you ever completed a project before? What qualifications do you have to lead a team to success?


The other is Liberty.

Please follow the rules!

When requesting for someone's help:

1) Be specific in your request, and give examples where relevant.
If it's a request for a resource, give a brief description of what you're looking for and be patient. Do not bump the thread it incessantly.

2) If you're hiring for a project, you'll need to be very thorough.
Give examples of your previous work, a link to images/information on the game, and tell us why we should care. Remember, you're trying to sell the project to people - they won't help you if they are uninterested. Also specify incentives/payment for helping with the project, if you are willing to give any. I have noticed a problem with these sorts of topics - IF YOU DO NOT CONFORM TO THESE RULES, YOUR TOPIC WILL BE LOCKED.

If you are requesting for someone else to help you make a project:

If you have just joined this site and do not know anyone, chances are that people are not going to respond to requests to make a project with you. Most people here are very busy with their own projects are not going to accommodate a random person they do not know. Your best chance is to network; get to know people, make friends, express interest in other peoples' projects, and provide feedback. Once people know who you are, they are much more likely to respond amiably to your requests, especially if you have done something to help them in the past.

These are the rules for this:
When asking for aid you MUST include at least as much information as someone who is creating a game page.

For those seeking help there must be:
- At least 500 words describing the game - what you're aiming for, game genre, story summary, systems planned, anything that will draw people in out of interest and what plans you have for the game itself. If you can't meet the word limit you don't have enough information to go looking for people to make the game with.
- 3+ screenshots of what you have so far or what you're capable of.
- Precise details about what you're looking for in people - what type of skills (mappers, writers, animators, musicians, etc); the skill level (beginner, advanced, professional); what you're looking to get out of them (a few sprites, 20 maps, an estimate of songs); what, if anything, you're willing to pay/recompense them with (nothing, monetary reward, t-shirts, something from the RMN store); the estimated amount/length of work (a few weeks, a couple of months, a year, until end of development).
- Past pieces of work, if applicable. This can be in the vein of written works, art, story boarding, games (even just flash ones) or anything that can show you have some sort of skill and the level of such.
- What you're willing to give in recompense. Is this a paid job? Is it an offer of some kind of service in return for the work? Do you expect free work?

In the case that a thread doesn't abide by these rules I will ask that it be updated. If after 48 hours it hasn't been, then I will move said topic to the Archives. I will not lock, so that the creator has the chance to edit and once edited, they may contact Liberty via PM and, if it meets the new rules, it will be moved back to the correct area.

In the case of rejection, topic spam will be met with warnings and/or bans, as per the site rules.


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