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Designing my battle system on MS Word. :O
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
MS Word is the best combat engine.
benos
My mind is full of fuck.
624
Untitled RPG. About fate, and random chances of coincidences. No real bad guys in the game, just characters that want Peace, Justice and Resolution.

The enemies you fight sometimes are only doing what they want are right, but sometimes wrong in such ways. Guided by foolishness and grief.

In the end, there is no real good and evil. Everyone of the characters are tested. Nothing is what it seems. No real cliched over 1000 years ago, a evil was sealed. Everything happens straight in the present, past tales are only told though words, as I don't want to overdo my events. So everything will be explained clearly. I would say their are bad guys, again, they do it for the lulz.....just kidding.

There are 12 characters to play around in part 4 person squad. Not all will survive in the journey. 4 people will survive in the end, to meet their fate and what they truly seek.




author=LockeZ
MS Word is the best combat engine.


Hehehe, it is. I tweaked the DBS to a level it's almost a CBS. There's no single attack, skill or item with an effect specified in itself on the database. They all trigger switches that call events on the battle tabs, full of commands. Tricky. I need a lot of reference information on paper (or file), or I'll get completely lost.

I was doing "whatever I feel like doing" in my game, and the more I worked, the more it felt like I was far from completion. So this week I started to focus, and I set myself a deadline to finish the battle system by the end of the week. I'm making much more progress now, and it's much more visible.
Speaking of MS Word, I'm currently working on the dialogue for my game. I'm finding it to be the most frustrating thing to get right thus far.
Versalia
must be all that rtp in your diet
1405
Doing a short game (~2hrs) to practice scripting and class systems. You're three minions defending your Overlord's castle from invaders, but there is a severe shortage of soldiers - you only have the Stylist, Gourmand, Maid, Courtier, Vixen, and Postman classes to defend your base with. You fully expect to die against the waves and waves of enemies, but fortunately for you, this is the Netherworld and you can possess a new body.

You fight until your body gives out, and then you reincarnate into a new body/new class, with a certain number of slots to equip skills from your earlier bodies' classes, until there are no more chumps left to bodysnatch. :<

The # of slots you get is dependent on how early you used the class. If Vixen is your very first class, then you'll have the bare minimum amount of Vixen Skill Slots. HOWEVER, carrying forward stat bonuses based on how long you lasted (you went for 20 waves as a Vixen, you get +20 Focus every time you reincarnate). So you have to choose the order in which you progress through the classes: Earlier classes give more stat bonuses throughout the game but give you less of their skill slots. (Fortunately you have 3 people to play with the ordering of the classes!)
Trying to improve my artistic skills for my first game. You know, for the faces and battlers? Working name so far is Arcane Knife.
Puddor
if squallbutts was a misao category i'd win every damn year
5702
finally finished compiling some damn sprites that have taken me since 2008 to finish. Maybe earlier!
Adon237
if i had an allowance, i would give it to rmn
1743
Yay! Completely remodeling my game for like the 4th time!
Did some research on making isometric sprites and actually made a serviceable one.
kitten2021
Returning from RMVX Death
1093
Never posted in here! o.o
Welp, I'm making first title screen completely from scratch in Photoshop (Yay, Photoshop fears are gone! For the moment) for my game.
Craze
why would i heal when i could equip a morningstar
15170
Makin' maps for Edifice. That's... it, for a day or two. Maps maps maps.
i'm wasting my time making semi-custom battlecharacters for an old rm2k3 project i really shouldn't be working on :(
benos
My mind is full of fuck.
624
Finishing up the battle between Prince Desmond and Dark Knight, the prince(?) of Cross Kingdom.
I'm done with translation of Chapter 1 of Seraphic Blue and already in the progress of translating Chapter 2, with 10 episodes to go :)
Doing some battler sprites for LockeZ's upcoming RPG.
Melkino
solos collectors on purpose
2021
After about a...2-year long aversion to VX's animations tab, I just decided to barge right in and teach myself how to make them.
Turns out it's a lot easier than I thought! :D Now I'm making some simple and easy skill animations with mostly non-RTP sheets.

(my Animations folder is huge--gotta compress those sometime)
Beginning work on Chapter 3 of my TRPG.
*looks back at timestamped post for Chapter 1*
This is going to take awhile.
Shmup wave organization and AI components.
Modeling stuff on Blender for another game to be made on a free Python Game Engine.