THE SCREENSHOT TOPIC RETURNS
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@obsorber - God I hate those Kaiser sprites. I've never seen a good sprite made from one. Aside from that, maybe darken the stairs and picture to match up more with the rest?

Nothing concrete in this one, the writing will be used though.

Nothing concrete in this one, the writing will be used though.
Good work, Tau! I'm looking forward to see some gameplay (Battle System or Menu). Those maps are very well designed and I'd totally enjoy to explore your world.
I really like that. What sprites/tiles are you using out of curiosity? I have a similar kind of aesthetic in mind I think.
Will do the maps tend to look better after I've added the darkness and shading effects to my horrors. Also your map looks fantastic I must say.
author=TauVery elegant. You could even spice it up with some light effects if you're feeling really moody. The screen already stands well on its own, of course.
Nothing concrete in this one, the writing will be used though.
(I'd totally explore your world, dude.)
I'm working on a beach. I'm not sure what else to add so it looks a little boring.

(I'm still using the same 16-color palette as the last image I posted.)
That's cool! If you're looking for decorations, adding seashells or starfish as decorative tiles to some of those layers of sand perhaps?
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Well, if that's the edge of the level, there should probably actually be something notable there, not just sand and grass and a couple trees. Maybe a fishing pier, a boathouse, a surfboard rack, a hot dog stand, a beached canoe, a giant crab monster?
Or IS IT!? The edge of the level, that is. Maybe you can swim in this game, instead of water being instant death like so many platformers. I DO NOT KNOW
Or IS IT!? The edge of the level, that is. Maybe you can swim in this game, instead of water being instant death like so many platformers. I DO NOT KNOW
So..I've been trying to learn Elizabethan, and this is mostly what came out of it:
It sucks that there isn't a translator, so I pretty much have to learn it slowly by myself, so it's not the best writing. :p

It sucks that there isn't a translator, so I pretty much have to learn it slowly by myself, so it's not the best writing. :p
it's "middle english" not "elizabethan" =x
Also just read a lot of Shakespeare? Also read "I WANNA BE OLD-SCHOOL" texts like The Fairy Queen by Edmund Spenser, and of course Chaucer's Canterbury Tales.
Also just read a lot of Shakespeare? Also read "I WANNA BE OLD-SCHOOL" texts like The Fairy Queen by Edmund Spenser, and of course Chaucer's Canterbury Tales.
author=CrazeElizabethan/Shakespearean/Middle English/Old English(It's older than this I know, though I think some call it this) Whatever it's called, that's what I meant lol :3
it's "middle english" not "elizabethan" =x
I'm not too fond of reading..because I don't have the patience for it, but I suppose I could browse a little Hamlet in my spare time~ ^o^
@Craze: Chaucer is near unreadable if you read the Canterbury Tales in its original form.
But if you do want to do some middle English, you should read Shakespeare. Your text sounds very fake and I think you would confuse players instead of help immerse them in your game's story.
But if you do want to do some middle English, you should read Shakespeare. Your text sounds very fake and I think you would confuse players instead of help immerse them in your game's story.
Ronove, I've read the original texts for both of the epics that I mentioned! Agreed re: confusion though.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
A game set in a world that speaks any other language would be translated to Modern English first. Warcraft's dialogue isn't written in Orcish, Final Fantasy 4's dialogue isn't written in Baronian, and Sleeping Dogs's dialogue isn't written in Chinese. Therefore, logically, a game set in a world that speaks whatever the hell that is should also be translated to Modern English first. (That said, there are absolutely valid reasons to use it - especially if your game involves time travel, demons sealed for 300 years, or any other situation that causes certain people to speak in a far more archaic way than others.)
I'm also roughly 100% sure that holes in transparent glass would also be transparent. Unless there's not actually sky under the glass, just a big piece of paper that looks like sky, and those black holes are actually punched through the paper. That would make sense. I guess.
Also that grammar is TERRIBLE. If you're going for Elizabethian, then it's modern enough that they'd established actual rules of grammar - a lot of people used bad grammar, including a lot of characters in Shakespeare's plays (!), but the rules did exist.
Here's the ultra-condensed version, to which there are surely a ton of exceptions I didn't cover:
Verb endings in Elizabethian English:
First person singular: no ending (I write) <Modern version: I write>
First person plural: no ending (We write) <Modern version: We write>
Second person: -est (Thou writest) <Modern version: You write>
(shalt and wilt are the second-person forms of the verbs shall and will)
Second person command/imperative: no ending (Write, I command thee.) <Modern version: Write>
Third person singular: -eth (He writeth) <Modern version: He writes>
Third person plural: no ending (They write) <Modern version: They write>
Second person pronouns in Elizabethian English:
Subject: Thou (Thou art a pain in the arse)
Object: Thee (I must strike thee upon the arse)
Possessive adjective: Thy (Is thy arse sore yet?)
Possessive noun: Thine (This foot is mine, and that arse is thine)
Important thing you will do wrong unless you know it:
Use "mine" instead of "my" when the word following it starts with a vowel:
"Bring my sword, but leave mine armor!"
This will not instantly get you writing Elizabethian English, but it will get you close enough that people will be more annoyed by the stuff your characters say than by the grammar they use to say it. Success?
I'm also roughly 100% sure that holes in transparent glass would also be transparent. Unless there's not actually sky under the glass, just a big piece of paper that looks like sky, and those black holes are actually punched through the paper. That would make sense. I guess.
Also that grammar is TERRIBLE. If you're going for Elizabethian, then it's modern enough that they'd established actual rules of grammar - a lot of people used bad grammar, including a lot of characters in Shakespeare's plays (!), but the rules did exist.
Here's the ultra-condensed version, to which there are surely a ton of exceptions I didn't cover:
Verb endings in Elizabethian English:
First person singular: no ending (I write) <Modern version: I write>
First person plural: no ending (We write) <Modern version: We write>
Second person: -est (Thou writest) <Modern version: You write>
(shalt and wilt are the second-person forms of the verbs shall and will)
Second person command/imperative: no ending (Write, I command thee.) <Modern version: Write>
Third person singular: -eth (He writeth) <Modern version: He writes>
Third person plural: no ending (They write) <Modern version: They write>
Second person pronouns in Elizabethian English:
Subject: Thou (Thou art a pain in the arse)
Object: Thee (I must strike thee upon the arse)
Possessive adjective: Thy (Is thy arse sore yet?)
Possessive noun: Thine (This foot is mine, and that arse is thine)
Important thing you will do wrong unless you know it:
Use "mine" instead of "my" when the word following it starts with a vowel:
"Bring my sword, but leave mine armor!"
This will not instantly get you writing Elizabethian English, but it will get you close enough that people will be more annoyed by the stuff your characters say than by the grammar they use to say it. Success?
Also, 'thou' was not used instead of 'you'. Saying 'thou' was a sign of familiarity or casualness (or possibly in a demeaning way). 'You' was the more polite word.
Thanks for the info guys (LockeZ especially), lol I've only used modern english up 'til now, so I've wanted to try using middle english in a game for quite some time.
I've fixed up the dialogue somewhat(though not in the screenie), as I've been browsing Romeo and Juliet.(I picked a random one of the few I know best..don't judge~ :3)
I've fixed up the dialogue somewhat(though not in the screenie), as I've been browsing Romeo and Juliet.(I picked a random one of the few I know best..don't judge~ :3)
Sana, I'd probably close your game if a lot the dialogue was like that! I like to avoid Shakespearean dialogue as best I can when I play video games since, in some instances, I just have no idea what the hell they're saying. I remember back in high school we were reading a play, I think Merchant of Venice, and at a few points the entire class was like, "JESUS CHRIST, WHAT ARE THEY EVEN SAYING?!"
My limit of Old English in games is pretty much Cyan in FF6, haha. If the dialogue is exclusive to the character in the screenshot and is your own Mr. Thou, then rock on.
Basically just be careful when writing the dialogue like that, especially since LockeZ already pointed out how the grammar is. It's pretty easy for an everyday joe to screw it up.
My limit of Old English in games is pretty much Cyan in FF6, haha. If the dialogue is exclusive to the character in the screenshot and is your own Mr. Thou, then rock on.
Basically just be careful when writing the dialogue like that, especially since LockeZ already pointed out how the grammar is. It's pretty easy for an everyday joe to screw it up.






















