WHAT ARE YOU THINKING ABOUT? (GAME DEVELOPMENT EDITION)
Posts
I can only imagine how much patience Admiral Styles must've had while he was playtesting Love & War right now... Because I've got a section of cutscene that's GOTTA be at least 5-10 minutes long and even I'm getting impatient... Then again, I'm also playing through the same 5-10 minute long scene TONS so I can iron out all the stuffs like movement and double-checking dialogue and all that good stuff.
EVEN STILL, can't wait to get this section DONE with so I can move back into gameplay lol.
EVEN STILL, can't wait to get this section DONE with so I can move back into gameplay lol.
Really wishing the Melody engine was available for VX Ace... I've got sprites I really want to use, but it's like... agh. ;w;
Well... that or finding this:

So many levels of want.
EDIT: I also need to stop getting ahead of myself because these are all ideas for SW2, which has all the characters thought up as well as scattered plot elements, but I gotta finish the goddamn first one first.
Well... that or finding this:

So many levels of want.
EDIT: I also need to stop getting ahead of myself because these are all ideas for SW2, which has all the characters thought up as well as scattered plot elements, but I gotta finish the goddamn first one first.
I am thinking of how much lag the VXA editor just got done giving me. I soon realize it was because of a 40mb Enemy.rvdata2 that is had to load everytime I did something. With that file, the editor was taking 240,000 K of mem usage alone, along with Firefox, VX, Microsoft Word, Notepad ++, Photoshop, and other various things. Thank god it was just a file!
Trance:
I agree with the want. That looks sweet!
Trance:
I agree with the want. That looks sweet!
author=trance2
So many levels of want.
wantwantwantwantwantwantwantwant
EDIT: What is that engine called?
All I know is that it's in VX. I have NO idea exactly what it might be, though given the appearance of the ATB gauges, I have a hunch it's a modified Tenkentai SBS. Probably involves a ton of pictures and stuff. .-.
Oh yes, there are some STR or whatever scripts in there, a modified HUD for the SBS, custom made huds, actually I think if you look around, you could get something similar, you would just have to make graphics.
Search google for Tankentai SBS HUDS, you get lots!
(I used to be a tankentai-fag so...)
Search google for Tankentai SBS HUDS, you get lots!
(I used to be a tankentai-fag so...)
Funnily enough, one of the results on Google is this one Spanish person's "edit" of Tankentai and it's got the EXACT HUD. So it's gotta be around somewhere, ya know? I'm going to do more digging. Though during that digging, I've found someone translated the VXA version of Tankentai that's got some interesting stuff. Sadly no support for the Kaduki sprites, at least not yet, but... Still interesting due to not having to use any extra spritesheets for its animations.
author=trance2
Funnily enough, one of the results on Google is this one Spanish person's "edit" of Tankentai and it's got the EXACT HUD. So it's gotta be around somewhere, ya know? I'm going to do more digging. Though during that digging, I've found someone translated the VXA version of Tankentai that's got some interesting stuff. Sadly no support for the Kaduki sprites, at least not yet, but... Still interesting due to not having to use any extra spritesheets for its animations.
Tell me where this is. I want to check it out!
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
author=Rareware
Im working on a 3d platformer for Rpg Maker XP.
I don't... I don't think you are.
author=LockeZauthor=RarewareI don't... I don't think you are.
Im working on a 3d platformer for Rpg Maker XP.
And how would you presume this when you cant see the files on
my computer ?
What do flies on your computer screen have to do with you making a platformer?
(Also, about those flies, how about putting some screens up, it helps a ton.)
(Also, about those flies, how about putting some screens up, it helps a ton.)
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I'm pretty sure you're not creating a 3D platformer in RMXP because RMXP contains exactly none of the capabilities needed for that. If you were doing so, step one would be to delete everything that comes with RPG Maker XP and start from scratch.
author=Rareware
Adon, I clearly said Files, not flies.
My bad!
Right now I am thinking about how much work I have left to do.
I'm so dumb. I renamed the folder which contains RM2K3, obviously fucking up the RTP. Now I can't use the RTP anymore without copypasting the files to each project.
Reinstalling and screwing around with registry doesn't help as well.
Reinstalling and screwing around with registry doesn't help as well.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Reinstalling the RTP should work.

















