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For many generations, the Hero has faced the Demon King, who has used countless resources to strengthen his power. At some point, a tribe of sorcerers corrupted by darkness, forged a weapon called “The Trident of Power”. Even still, the bravery of the Hero was always great, and the Demon King was defeated and sealed in the Dark World, a parallel dimension. However, the Trident remained... The ancient Seven Sages, in a mortal attempt to destroy the weapon, only managed to shatter it into 7 pieces. These were given to the strongest races of the continent.


Hyrule and Tylistem, are two kingdoms that have coexisted in peace for centuries, but this harmony will be disturbed by a group of people who, from the shadows, have created a meticulous plan... They believe that it will lead into a world changing revolution.


An adventure made 100% by and for fans!
Live through a dark history about war, treason and great desires that will put at risk the peace of an entire continent.

30+ hours of exploration and adventure!
Lots of secrets, sidequests and many minigames await you in the enormous kingdoms of Tylistem and Hyrule.

Classic action system of 16 Bit videogames!
See epic battles and diverse mechanics using the classic system of an authentic 2D Zelda game.





-Action RPG
Fully functional battle system based on sword, shield and a large number of secondary weapons. Complemented with a wide range of enemies with different AI that when defeated will drop certain items.

- Hearts, Rupees and Magic System:
Being as faithful as possible to the general concept that the official games of this franchise has, I programmed the following: a life system based on hearts, a money system based on rupees (which the maximum you can carry depends on the wallets you've collected), and a magic system needed to use on more than one secondary weapon.

-Custom Key System:
Thanks to DynRpg plugins, the game has the ability to use any key at will. Keys like "A", "S", "D", "Alt", will be useful in this game to make the comfort of playing as complete as possible.

- Data storage system:
This game has a custom entry in which you can choose a name for each game file thanks to a fully customized system. In addition to this, when you start the game, you can see in each game file the progress you've made. You can compare between the two available game files!

- Personalized Menu:
A fully customized system in which you can observe your equipment, your secondary weapons, save your adventure and use a system of options that will allow you to configure aspects of the game to make your experience as pleasant as possible.

-System of Shops:
Customized system to obtain all kinds of objects in the game. All based on the system of rupees.

-Bank System:
System to keep your money in a bank. You can deposit and withdraw money from it.












-The game will try to be as linear as possible, delivering a varied range of sidequests, as well as offering different choices to the main story line. These include points where you can choose which dungeon to explore first, and other choices that will have further consequences.

-You don't need to have the RTP installed in order to play.

-The game's soundtrack consists of mostly MP3 files, making the complete download file large in size.

-The game uses a save system based on checkpoints. You can save at any time, but you keep in mind that you will return to the last checkpoint you activated.

-Needless to say, this is a fangame, not for profit, but with the respective credits to the creators of the original idea.

-This game uses DynRPG plugins.



>>Webpage<<
https://pezetagames.github.io/ZeldaToP

>>Trailer<<
https://https://youtu.be/W2lfOLPUKHw

>>Discord Server<<
https://https://discord.gg/trPzmEQ




Latest Blog

Version 2.07 update

Version 2.07 update.

Posts

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author=zaturnodominicano
Tengo un serio problema con eso de los controles de Mouse y teclado, y es que en mi Mini-laptop cuando presiono la tecla X para usar mi arma secundaria principalmente como el boomerang (que era fundamental para detener enemigos en A Link to the past para que no me acorralen mientras ataco) no hace efecto pero sin embrago cuando apreto la tecla windows si hace efecto esa acción obligándome a presionar ese boton cada que un enemigo se me acerque mientras que a cada rato me aparece el menú del windows wn mi pc que encima me produce lag cuando aparece. No se si a los demás le sucede esto. Juego la versión más reciente que es la 2.06


Cielos, jamás había escuchado de ese error. Prueba descargando el juego desde la página oficial y copia y pega todos los archivos "save" que están al final de la carpeta "Data". Descargaré el juego y lo probaré en un notebook para probar. Por cierto, en la página oficial lo puedes descargar en español: https://pezetagames.github.io/ZeldaToP/
Tengo un serio problema con eso de los controles de Mouse y teclado, y es que en mi Mini-laptop cuando presiono la tecla X para usar mi arma secundaria principalmente como el boomerang (que era fundamental para detener enemigos en A Link to the past para que no me acorralen mientras ataco) no hace efecto pero sin embrago cuando apreto la tecla windows si hace efecto esa acción obligándome a presionar ese boton cada que un enemigo se me acerque mientras que a cada rato me aparece el menú del windows wn mi pc que encima me produce lag cuando aparece. No se si a los demás le sucede esto. Juego la versión más reciente que es la 2.06
Man, I'm too old for this xD

@Dhdhdjdj Emmmm, does it shoot more precisely? I really don't know how to help you xd
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
author=Dhdhdjdj
Not a good game I got do the second dungeon boss and quit and I will never play this again dev if you are reading this I recommend you take a break go to school to learn how to make a game and come back when you make a boss that supposed to get hurt by arrows to the eye that means the arrows don't go through them and do nothing so go to school learn how to make games properly and come to this game and fix it


You should probably go back together with him and learn some punctuation while you're at it.
Hello Dhdhdjdh,
I don't intend to talk for Pizus (the dev), but instead of saying something that frustrating to someone who made a full game for free, probably on his spare free time, you could mention politely the bug? That would be a little more polite to say "Hi, your game is great but I can't kill the boss of the second dongeon because the arrows don't harm it when I shot it to the eye (as intended?). Thanks for your help!" than saying "you did shit, learn how to do and repair the bug."
Please?
Not a good game I got do the second dungeon boss and quit and I will never play this again dev if you are reading this I recommend you take a break go to school to learn how to make a game and come back when you make a boss that supposed to get hurt by arrows to the eye that means the arrows don't go through them and do nothing so go to school learn how to make games properly and come to this game and fix it
Well now I'm working on a DLC of this fangame (which will be the last thing I'll do in this game). Unfortunately the progress is going very slow because I've had some problems and I haven't had much free time. But I hope to have it ready by the beginning of 2022.

I would like to think about some future game, but as I said before, I have very little time, so for now I don't have anything in mind.

Anyway, thanks for the support!
Gretgor
Having gotten my first 4/5, I must now work hard to obtain... my second 4/5.
3420
I started replaying this game today, and I'm still surprised by how good it is for an RM2K3 Zelda fangame.

I have to ask, though, what are your plans for the future? Do you plan to employ your talents to make an original game anytime soon? Cuz that'd be awesome.
There you go Pizus! I share on your discord channel, I hope it helps all of you greatly!
author=SwiftlyTony360
Hello again, I've put together a quick-text document containing all the open side-quests, hidden sidequests and mini-games that can be found in this game. The information that I used here were from version 1.01 and 1.02. If the next version has any new changes I will try my best to update the document. I hope this helps and just to note this is just a quick list of a number secrets I've found in the game. Anyone else is more than welcome to add more depth to this document if you wish and hope you all have a great day.

LoZToP__Secrets.pdf


Ohhh great, could you also share it on the game Discord? sure many players will appreciate it.
Hello again, I've put together a quick-text document containing all the open side-quests, hidden sidequests and mini-games that can be found in this game. The information that I used here were from version 1.01 and 1.02. If the next version has any new changes I will try my best to update the document. I hope this helps and just to note this is just a quick list of a number secrets I've found in the game. Anyone else is more than welcome to add more depth to this document if you wish and hope you all have a great day.

LoZToP__Secrets.pdf
No, the armor with the highest defense is red (sheikah). As for the final battle I can only say that yes, it is difficult, as all final bosses should be! hahaha.

You can watch this video: https://www.youtube.com/watch?v=O5I-69gWffM&t=280s

Maybe it will help you to have an idea of what attacks to use (also, I think it's important that you have at least 70 silver fragments).

Finally, that code you saw in the Zora Domains, it's a secret code that works in conjunction with other totems around the game. It has no direct impact on the game.

Lucky!
Is there a third empty jar in the game? I am unable to beat the final boss nor dark link. Dark link is almost impossible to beat once his life gets into green bar with two jars..... (Don't get me started about the final boss..... I'm assuming there is a golden armor in the game which I currently don't have)

I can't imagine just how hard (or impossible) hard mode is.....

Update: I found the third empty jar and managed to beat dark link. Hopefully I'll be able to figure out how to get the golden armor soon (assuming it exists in this game).

Also, I can't figure out the hidden board in Zora's Domain that says "..., Right, Right, Right, X." I'm assuming you have to go right, right, right, then hit X...? I also can't find two shards/silver in lost woods.
author=Pizus
author=matski
Anyone have any tips on beating the mini-boss in the Desert temple? I am having a with the repetitive button you are suppose to press. It feels like the repetitive button pressing isn't working correctly.
Are you sure you are pressing the Z key?
Sometimes the sprite generates confusion with the 2 key.

The 2nd attempt yes. I didn't know that you can press the Z key when you get stunned the first time. The sprite only appears after he attacks.
author=matski
Anyone have any tips on beating the mini-boss in the Desert temple? I am having a with the repetitive button you are suppose to press. It feels like the repetitive button pressing isn't working correctly.


Are you sure you are pressing the Z key?
Sometimes the sprite generates confusion with the 2 key.
Anyone have any tips on beating the mini-boss in the Desert temple? I am having a with the repetitive button you are suppose to press. It feels like the repetitive button pressing isn't working correctly.
Ok, I did what you said, downloaded it again, added my save files but this time the wall is not there. Wow thats weird, maybe my file got corrupted or something, I am sorry about that, however the slot 2 name issue is still there.

That "Artbook" sounds great! Adding "backstory to present story" would give it more depth. Telling the story of each character that was left out from the game and then adding the present story of what was already in the game.It can just be for this chapter of your game. Then if you decide to do a sequel then that could be a separate chapter like this for example: Chapter 1: LoZ - ToP, Chapter 2 - The Sequel, etc. However you decide to do your "Artbook" I will look forward to it.
I intend to release an "Artbook" with fanarts of the main characters of the game and there I was thinking of adding the backstory of each character to complement what is presented in the game. It would be great to release it in both English and Spanish. It might even be released together with the DLC. Only time will tell.

I will check the bug with the name, it seems to be only presented in slot 2.

Lastly, I just downloaded version 1.02 from this same page, checked, and I don't get the forest bug. Could you download it again, copy and paste the save files, and let me know? I would appreciate it.

Translated with www.DeepL.com/Translator (free version)
First of all, I want to say thank you for taking the time to read my comment and answer them thoroughly.

For the battle system, yes, I pointed out a lot, but I understand the difficulty it takes to function properly. That’s why it’s optional but regardless I’ll move on from this, and looking forward to the DLC story!

Thank you for clarifying Melder on topic 1. I was trying my best to understand him, but as I was making progress in the story for me it felt like more and more that there was a hidden character he was answering to or that he was going to backstab the empire (Either way would have been a really cool plot twist and would have fit in this type of game.) I didn’t consider about his personality of just been manipulative! Which actually makes a lot of sense now.

Thank you for clarifying Thaneris on topic 2. Wow, that really took a dark turn, but actually filled out the gap I thought was missing. I thought perhaps I overlooked something or missed something in the story, but now it all makes sense. I’ve read about “Blood Magic” in the game, and here I thought Anaruiz was using “Dark Magic” like Nimiel Vanyar but this clears it up. Now I feel really sad for Thaneris and Miya, but I’m glad we got to learn about this and show more about who they were.

It’s unfortunate that these bits of amazing lore didn’t make into the game, as it definitely added more depth to all these characters. I appreciate this so much and for taking the time to explain.

For the Name Character Issue, This is what I was talking about:


For the Ladderblock in Lost Woods, here is the location where insvisble wall between the ladder blocks you from going forward in V1.02. Luckly I had v1.01 before this came out, so I was able to continue and complete the game.



Really thank you very much for all your comments and for playing and completing the game.

I must say that English is not my native language (the game originally came out only in Spanish, and was translated to English by a collaborator), so I apologize if I make a mistake or write something wrong.

About the bugs:
Thank you very much, I will try to fix them. The one that worries me the most is the Lost Woods, could you send me a screenshot of the specific place where the problem was?

About the typo with the name, I don't know what could have produced it, because I tested and it came out correctly. Sorry.

About the tips:
The programming of the battle system is closed, with its positive and negative things. Changing it involves too much work, so it will not be possible. I will take into consideration the rest of the comments you made.

The game is already finished, so no more cups will be added in addition to the four existing ones. But I can tell you that I am working on a DLC for the game that will include an extra dungeon and new boss battles. For more information you can follow the facebook page or the discord channel.

Finally about your final doubts, let's see:
1) Melder spied on his allies because he has a manipulative nature. He liked to keep control of things, as having clarity of all information he could give good advice to Anariuz. He worked for Anariuz only, for a matter of ambition, he believed that Anariuz was the right person to conquer the world, and being his closest advisor put him in the best possible position.

2) There is a type of dark arcane magic called "Blood Magic". It is a type of magic that needs sacrifices to work. It is the same one that the Noldor used to curse the Teleris, and it is the same one that Anariuz teaches Thaneris. How Anariuz learned blood magic has to do with his past, but unfortunately this was not addressed by the game. But basically, Anariuz in his youth traveled through many places and with Melder's guidance managed to acquire this power. Still, it is a power he does not use much, as it involves sacrifices. When Anariuz meets Thaneris and recruits her for the Empire, he gives her to a scythe cursed with blood magic. The scythe gives great power to the user (both physical and magical), but at the same time, the weapon demands blood and this ends up affecting the user's mind.

The name issue, well, that too, is part of the characters' backstory that was not included in the game. Lucy was the name of a stuffed animal that Thanerys and Miya's mother secretly gave her daughter. This since the Gerudo after the purge, they couldn't waste resources even on toys, but Thaneris being her youngest daughter, she did it anyway. After her mother's death, in a fit of grief, Thaneris destroys the stuffed toy Lucy; and years later, after meeting Anariuz, she begins to hear voices from the scythe, and she (who already had a fragile mind) hallucinates that Lucy, her toy, had possessed her weapon.


Best regards and thanks for your support!
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