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We can no longer outrun this storm.



When Winter and Giles find themselves stuck in a cabin during a snowstorm, they discover it's horrific history.

Wintertwined will be a narrative focussed, puzzle horror game.
You take control of Winter, a stubborn, people shy young adult, who's struggling to stay alive during an apocalypse. With the aid of Giles, Winter's parental guardian, they must work together to survive the night in the cabin.

In order to make it out alive, you'll have to solve puzzles and explore dangerous locations.



Wintertwined is currently in development and planned for a commercial release in 2022

Features:

• A slow burn mystery with multiple endings

• Original soundtrack by Harumi Makoto

• Puzzles with 3 difficulty levels

• Original spritework


Wishlist the game on steam or add it to your collection on Itch.io!



Note: The demo can be downloaded for free here, Itch.io or on Steam!

Latest Blog

Demo updated to V0.6 + Plans for the future

The Wintertwined demo has been updated to version 0.6, the penultimate update.

This update contains:

A Diary, to keep track of objectives and memories. These will help the players that might lose track or miss an important clue.

It also houses the updated memories, these are no longer shoved alongside the items, they have their own page in the Diary.

There will likely be one more update down the line, once the full game is released, but I felt it was necessary to iron out a potential game breaking bug.

A few minor graphical changes, like the snowy borders on menus, tutorials and interface for the controllers.

The surveillance office has been changed slightly, the ladder has been moved so you now have to walk through this area, making it less likely the players might miss the save point.

Plans for the future:

December is slowly approaching, and the completion date too. The idea is that I'll attempt to set goals for every month.

I'm currently working on a flashback scene, after this comes two more areas (large ones) and then the finale.

I've planned one month per area, hoping to spend December on playtesting and bug fixing, releasing it later that month.

I plan to take extra days off from work to finish the game before the end of December.

I'll be working extra hard to reach this goal and if I don't make it, It'll be a januari release at the latest.

I'm beyond excited to show you what I've been working on, and hope it'll be worth the wait.

Many thanks for reading, -Terry Scott
  • Production
  • Commercial
  • UncreativeMedia
  • RPG Maker MV
  • Adventure Puzzle
  • 07/27/2020 07:40 PM
  • 09/23/2022 06:50 PM
  • 12/31/2022
  • 27691
  • 25
  • 143

Posts

Pages: 1
How come I have never seen this until now! Looks really promising. *subscribed*
author=Make_it_MagiK
How come I have never seen this until now! Looks really promising. *subscribed*
Thank you so much! I really appreciate it ^o^
Hi can I play your game on my Yt channel when it comes out so excited
author=Muneebsajid
Hi can I play your game on my Yt channel when it comes out so excited

Yes of course! I plan te release a Demo at some point, you could give it a go once that releases ^^
author=lulena442
wow im hyped already, looks so cool

Thank you! i hope it won't dissapoint once it releases ^^
This looks really fascinating. I really, really dig the graphical style a whole bunch. I'm a sucker for snow, as well. Hit me up if you need any help testing this!
author=TheGentlemanLoser
This looks really fascinating. I really, really dig the graphical style a whole bunch. I'm a sucker for snow, as well. Hit me up if you need any help testing this!

Thank you so much! I'd really appreciate any help with testing, ^^ Once the first (demo) build is finished, i'll send it to you!
Just played the demo and wow, the atmosphere and the graphics are really well done. Did you draw everything yourself? :O it's crazy good! It was a little short, but it is a demo after all.

Some small little things I noticed, a lot of the sounds for certain things are a little...video gamey? Like the stock RTP sounds for certain things kinda makes it less intense.

Other than that, I'm really liking what I'm seeing and have played! Keep up the great work my friend :)
author=KoopaKush
Just played the demo and wow, the atmosphere and the graphics are really well done. Did you draw everything yourself? :O it's crazy good!


I did! The entire game was drawn from scratch, which is why the development time is so slow ^^,


author=KoopaKush
Some small little things I noticed, a lot of the sounds for certain things are a little...video gamey? Like the stock RTP sounds for certain things kinda makes it less intense.


I'll change many of those in the future! Which ones were the most distracting? I'll get to changing those first.

Thank you so much for checking it out and for the feedback!
author=UncreativeMedia
I'll change many of those in the future! Which ones were the most distracting? I'll get to changing those first.


The ones that really stood out to me where stepping on that piece of metal in the tunnel after climbing through the vent. And probably the one where you start a New game, I think it's like an Ice attack RTP sound effect.
author=KoopaKush
The ones that really stood out to me where stepping on that piece of metal in the tunnel after climbing through the vent. And probably the one where you start a New game, I think it's like an Ice attack RTP sound effect.


The metal vent is one of the ones still on the ''Find a better sound effect'' list, and the other one is also a placeholder.

Thank you for telling me, I intend to make most, if not all sound effects original in the final release c:
I finally had some spare time to play your demo and... WOW! That was amazing!!! It was kinda short, not gonna lie, but really enjoyable to play! The graphics are wonderful (the forest was my favorite map) and I already like the characters! Dialogues were well written, and I can't wait to know how the story is gonna continue and all the backstory of how this everlasting winter came to be, and how Winter and Giles met!
Like KoopaKush said the sound effects sound kinda out of place and for me were too loud. The one which really stood out for me was when they put on the motorbike helmet.
Anyways, you've done such a great job, I can't wait for the full release! Good luck on the development!!!
Thank you so much! I'm really glad you enjoyed it!

I'll get to work on those sound effects as well ^^, I've only recently started playtesting with headphones, so I completely get what you mean!

Hope the final product will live up to expectation ^-^
Pages: 1