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2nd beta tester and final trek!

  • sbester
  • 03/28/2010 08:59 PM
  • 1293 views
McBick is the newest beta tester, and marks the ending of the fixing process. I've gone through and reworked way more than I had originally set out to, even going as far as adjusting the level up system for more seamless transitioning. As I've stated before, however, the ending is way too abrupt, and I am going to add in a final mission of sorts to replace the crappy one I have right now. This should clear up exactly what has happened, and what you will have to do before the game finally ends. I'll admit, even I had no clue what the hell was happening in my play through. I didn't really care either, but I should have.

Now all that's left to do is to finally finish the dungeon in Atlantis so it's not so boring, make one more house for one of the cities, and to make that final mission. Unfortunately, there won't be a testing process for that, so we'll all just have to hope for the best.

I was going to wait and say this later, but I may as well get it out of the way. I realize I've made some pretty odd graphical decisions with this game, and I've gone back and fixed a whole bunch of them to make it more interesting. But when I release the full version, whether you agree with it or not, things are the way they are meant to be. It's probably my obsessive compulsive nature, but I want to show a huge progress throughout this series, and limiting myself in terms of some graphical and gameplay elements was the only way I could achieve what I wanted to. That being said, if you are not a fan of the game when I do release it, I would urge you not to give up on the series as a whole. Each game will be VERY different from the last, and will feature story recaps for the areas that really need it. The second game will be a complete mix of a free world and dungeon crawl in one. It will be extremely different in the graphical department, and will boast a new sort of atmosphere overall.

Anyways, that was not to turn people away, but to let them know that most everything in the game was deliberate, given the whole minimalist style of this particular game. I don't want people turned off of the series just because they dislike one entry. Like Final Fantasy, I want each separate game to be completely different, even if "parts" of the stories are linked (although separated by many centuries).

So here I go with the final development trek!

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Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
When you mean that there won't be a "testing process" for the final mission, you ARE going to take time to test run through it mercilessly to ensure that no bugs remain before declaring the game completed for life, right?
Yes, I will personally. My beta testers won't be, however, which is unfortunate but I will dedicate all my time and effort into ensuring that whatever new stuff I had is functional. I don't intend to add anything that would generate any bugs though, unless I were to screw up on something as dumb as teleportation between maps, which would just be stupid, so I'm really not worried about that.
On the plus side, music is working! I've received confirmation!
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