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The trailer is out!

  • Stedar
  • 05/26/2011 09:53 PM
  • 2500 views
Here is the trailer on youtube: Hope you enjoy!



-Stedar

Posts

Pages: 1
dude... THIS LOOKS EPIC! Those custom graohics are amazing, and the whole water level changes are sweet. I must say, have you changed up the amount of events on that map? This really makes me think of Starless Umbra, another amazing game. Keep up the good work!
Pretty cool trailer man. Some nice looking features in there.

I will say though, that the roof-jumping kinda looks totally wrong, The guy should land from off a roof a tile-or-two lower than the roof tile he just jumped off in order maintain perspective and the reverse obviously when jumping onto a roof.

What's the track? Sounds like Blink 182.
If not for the crappy and unrelated song, I would have faved this video. xP

But anyways, this game looks fantastic! Besides a few quirks like what NewBlack mentions, the level design and the attention to detail of this game seems impeccable. And judging by the trailer alone is evident that is not going to be a boring experience at all, at least in terms of gameplay. I just hope that the story and everything else is just as engaging. But for the time being... Suuubbed!
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
The usage of quest recruitment, along with all other areas explored in this video, had inspired me earlier. One suggestion I feel I should make however is to scale down the blood effect to a smaller, less overzealous spray. I mean, in the second side slash, it flew up higher than the person is tall, and at least twice as wide.
benos
My mind is full of fuck.
624
KILL THE PEASANTS! LOWLY SCUM!
InfectionFiles
the world ends in whatever my makerscore currently is
4622
This looks pretty great!
I really liked when the hero was walking through the water then got to the deeper part and started swimming.
almost lost it there, cool stuff. :)
Packed with coolness around every turn. Love the details you put into this.
author=Corfaisus
One suggestion I feel I should make however is to step down the blood effect to a smaller, less overzealous spray. I mean, in the second side slash, it flew up higher than the person is tall, and at least twice as wide.


The blood reminded me of more stylized cartoons like Samurai champloo, when Jin killed his master. I personally don't find much of a problem with it.
Wow, this looks really good. I'm gonna download the demo.

Just a thought, but I might consider changing the name. There's something about it that almost made me skip clicking on the gamepage when it showed up under "latest games to play" because it sounded like one of those awful, all-rtp, never-heard-of-a-switch-or-a-variable games. Anyway, the title isn't bad - just a little generic. It was just a thought anyways.

I'll let you know my thoughts once I've played it.
Yeah, the hero part is pretty lame now that I think back... but I just can't get rid of the nice logo DonCreek made me.. :(
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