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The game's biggest (thus far) town. It's 110 x 100 and it has well over 2700 events. I had to have the option to turn off the footprints to reduce lag for some people..
  • Stedar
  • Added: 08/06/2010 04:24 PM
  • Last updated: 12/11/2019 10:31 AM
  • 1711 views

Posts

Pages: 1
Not bad mapping at all! Good job with it.
There are better parts of the city, but it's hard to capture them correctly without actually playing it :\

Thank you!
It's a lot better than just a 'Not bad' Credit. I really like this map. It's got a good bustling town vibe to it.
Thanks :]

I've also updated the clothesline's shadows so that the tree is in front of them. (It looked a little odd!)
Very energetic town! Love the ATMOSPHERE, ATMOSPHERE, ATMOsphere, atmosphere, atmos....., .......
UPRC
Exciting, but ultimately pointless.
5354
2700 events!? Holy...
author=UPRC
2700 events!? Holy...


Yeah, it's quite sad actually. After coding this monster I failed to realize that many people would have issues playing on such a map... maybe I'll upload a picture of all of the events on the screen though haha.
First of, i see no sense of direction with your paths ( well barely ) don't be scared of making your paths big and straight, it'll make the navigation for the players a lot easier and less frustrating and actually make the town look more of a civilized community and with the housing situation your windows looked awkward with the height of the house, try increasing the size of the house by 1-2 tiles.. Anyway, keep up the good work.
Pages: 1