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The game's biggest (thus far) town. It's 110 x 100 and it has well over 2700 events. I had to have the option to turn off the footprints to reduce lag for some people..
  • Stedar
  • Added: 08/06/2010 04:24 PM
  • Last updated: 03/24/2023 02:09 AM


Pages: 1
Not bad mapping at all! Good job with it.
There are better parts of the city, but it's hard to capture them correctly without actually playing it :\

Thank you!
It's a lot better than just a 'Not bad' Credit. I really like this map. It's got a good bustling town vibe to it.
Thanks :]

I've also updated the clothesline's shadows so that the tree is in front of them. (It looked a little odd!)
Very energetic town! Love the ATMOSPHERE, ATMOSPHERE, ATMOsphere, atmosphere, atmos....., .......
Exciting, but ultimately pointless.
2700 events!? Holy...
2700 events!? Holy...

Yeah, it's quite sad actually. After coding this monster I failed to realize that many people would have issues playing on such a map... maybe I'll upload a picture of all of the events on the screen though haha.
First of, i see no sense of direction with your paths ( well barely ) don't be scared of making your paths big and straight, it'll make the navigation for the players a lot easier and less frustrating and actually make the town look more of a civilized community and with the housing situation your windows looked awkward with the height of the house, try increasing the size of the house by 1-2 tiles.. Anyway, keep up the good work.
Pages: 1