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Video Size

I finally fixed the fullscreen feature! I actually had implemented it already but it wasn't working until now. I also deprecated the VideoSize=# thing, you can simply change the video size using ALT+# where # is the scaling factor. Even more, this setting will be remembered for every single RPG Maker game you play in the engine since I also added configurations.

The engine can't safety change window/fullscreen during play, and the engine will use the maximum video size possible for your screen since changing the video size would likely crash the engine. I'm thinking of simply having it tell you to reboot after you hit ALT+ENTER with a message like "Next time 20XX is run, the game will be in fullscreen/a window".

Anyways, all of this will be in the next release. As for sending bug reports and testing samples, I recommend e-mail. The more you send, the more I hunt, the more stable 20XX becomes and then perhaps it may leave BETA.

Posts

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Thoughts for new commands:

Change title/game over screens
Change system2 graphic(battle graphics)
Change frame
Change menu commands(as in, remove or add them from the list)
Change map transitions(battle entry/exit)
Change attribute %
Change battle type(Traditional, Alternative, Gauge)

I'm essentially naming off stuff that is set in the database with no event command to change. It might be nice to have some of these, if possible.
Hmm, nice suggestions Link.

I don't know if this is ALREADY in the engine, but a way to find out the order of the party would be a very welcome addition.
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