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This page is for discussion of the artistic side of content creation, such as writing and characterization, as well as for the posting of incomplete content for the purpose of receiving feedback from each other.
Feel free to discuss characters and stories you are working on.
The old Custom Content thread can be found here. The first archived artistic discussion thread can be found here.
Feel free to discuss characters and stories you are working on.
The old Custom Content thread can be found here. The first archived artistic discussion thread can be found here.
Posts
author=Garage
Update, Riku's wearing a denim jeans (which is fit a bit more tigthly, too):
Neat, the tone and colour is spot-on, and the texture looks nice. ^^
My only gripe is that the outline is missing :\
Making progress here too, but having some problems connecting with the other outfits, I'll (probably) deliver something tomorrow.
Outlines are fairly easy ... probably the one I added is a bit too thin tho. (You'd need to reload the picture to see it.)
EDIT: Her pants should now have loops and pockets and stuff. (in fact there's a button, too but that's below her top.)
Frankly, there's no real need to overdo things, at least not for heartache tachies, 99% of the time the legs are behind the dialog box anyway (and thus not too visible).
EDIT: Her pants should now have loops and pockets and stuff. (in fact there's a button, too but that's below her top.)
Frankly, there's no real need to overdo things, at least not for heartache tachies, 99% of the time the legs are behind the dialog box anyway (and thus not too visible).
author=Garage
Outlines are fairly easy ... probably the one I added is a bit too thin tho. (You'd need to reload the picture to see it.)
EDIT: Her pants should now have loops and pockets and stuff. (in fact there's a button, too but that's below her top.)
Frankly, there's no real need to overdo things, at least not for heartache tachies, 99% of the time the legs are behind the dialog box anyway (and thus not too visible).
Loaded the new one now, outlines good and clear, also pockets n' loops. :D
And yup, most of it will be behind the text-box so no need to sweat over the tinier details. ^^
author=Garageauthor=MarrendDomo arigato gozaimasu.
That looks pretty slick!
It looks so kawaii... and strong! CUTE and strong! (Strong at both!)
A little teaser - just because I like how those two turn out.
(Note: this combination can't happen in-game like this, since it's a grownup Riku next to a 1st year Ayame.)
(Note: this combination can't happen in-game like this, since it's a grownup Riku next to a 1st year Ayame.)
I definitely like the way their clothes look. ^_^
author=Kevincalanor
Making progress here too, but having some problems connecting with the other outfits, I'll (probably) deliver something tomorrow.
As this sweet 300hr day draws to a close, not only the jeans are finally finished, two new hairs and a few extras have joined as well for the...
HexComet parts package!
(it's essentially Darkcomet Custom parts v3, but I finally realised that DarkComet wasn't the clever name I thought it was.)
Contents include:
- 5 Alternate Outfits, chest size and arm pose limitations do apply.
Basic T-shirt with stamps, tubetop, Midori's Dress And Junko's Track team uniform and Junko's Swim suit.
- 4 Front Bangs: "Miku", "Yuu", "Ram" and Eliza's Generic1+
- 3 Main Hairs: "Breaker" Extralong, "Yuu" Medium-Long and "Magical" Medium
- Short and long jeans
- Quick effects for sunset and night tachies.
- All Parts from DC Custom v2 pack.
Previews:
Wow. Just ... wow.
Let me guess: the default colors of the new pieces are perfectly tuned to match those of the original outfits?
About sunset/night tachie ... I did notice that a normally lit tachie looks a bit off on a night sky background ... but I never would've bothered doing something about it.
PS: Of course I'd really liked to use those additional outfits and styles for an improved version of my tachiegenator scripts if you gave me the permission to do so.
(It would take me a while to adjust those to make them work with your new PSD, but it'll be worth it.)
Let me guess: the default colors of the new pieces are perfectly tuned to match those of the original outfits?
About sunset/night tachie ... I did notice that a normally lit tachie looks a bit off on a night sky background ... but I never would've bothered doing something about it.
PS: Of course I'd really liked to use those additional outfits and styles for an improved version of my tachiegenator scripts if you gave me the permission to do so.
(It would take me a while to adjust those to make them work with your new PSD, but it'll be worth it.)
author=Garage
Wow. Just ... wow.
Let me guess: the default colors of the new pieces are perfectly tuned to match those of the original outfits?
About sunset/night tachie ... I did notice that a normally lit tachie looks a bit off on a night sky background ... but I never would've bothered doing something about it.
PS: Of course I'd really liked to use those additional outfits and styles for an improved version of my tachiegenator scripts if you gave me the permission to do so.
(It would take me a while to adjust those to make them work with your new PSD, but it'll be worth it.)
Yup, they come in the default uniform blue and orange hair
And sure, you may use these with the generator ^^
It should be possible to replicate the effect into it too, although I'm not sure on how to boost the red for the sunset one...
By the way, I added links to the generator and the story debugger in the first page showroom thing, can't believe hadn't done before my hiatus, if there's something else I'm missing PM me and I'll add it up. ;)
Em ... Kevin ...
I really hate to say this, but there's still a few broken dropbox links in that "showroom thing" (namely the ones to the HTC and SOSC background packs.)
Thank you for adding references to my tools, tho ;)
I really hate to say this, but there's still a few broken dropbox links in that "showroom thing" (namely the ones to the HTC and SOSC background packs.)
Thank you for adding references to my tools, tho ;)
Hrm. I don't appear to have a backup copy of the re-worked Heartache backgrounds. However, for what it's worth, I have a backup copy of the SOSC Background pack?
author=Marrend
Hrm. I don't appear to have a backup copy of the re-worked Heartache backgrounds. However, for what it's worth, I have a backup copy of the SOSC Background pack?
I'd have copies of both ... if needed.
author=Garage
I really hate to say this, but there's still a few broken dropbox links in that "showroom thing" (namely the ones to the HTC and SOSC background packs.)
Oh donuts, forgot these two were on dropbox, it's links policy and behaviour changes every now and then, switching them over to mediafire.
author=Kevincalanorauthor=KevincalanorAs this sweet 300hr day draws to a close, not only the jeans are finally finished, two new hairs and a few extras have joined as well for the...
Making progress here too, but having some problems connecting with the other outfits, I'll (probably) deliver something tomorrow.
HexComet parts package!
(it's essentially Darkcomet Custom parts v3, but I finally realised that DarkComet wasn't the clever name I thought it was.)
Contents include:
- 5 Alternate Outfits, chest size and arm pose limitations do apply.
Basic T-shirt with stamps, tubetop, Midori's Dress And Junko's Track team uniform and Junko's Swim suit.
- 4 Front Bangs: "Miku", "Yuu", "Ram" and Eliza's Generic1+
- 3 Main Hairs: "Breaker" Extralong, "Yuu" Medium-Long and "Magical" Medium
- Short and long jeans
- Quick effects for sunset and night tachies.
- All Parts from DC Custom v2 pack.
Previews:
Hey, that's some pretty spiffy stuff. Nice work!
Marrend? May I humbly ask for your current schedule regarding updating the OCC zip file? Sometime in June, right?