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There is now a website you can use to share your custom content with other users! But you're still welcome to use this page to share and discuss content.

Below is a list of finished custom (user-made) content. To add these characters, in most cases you can extract the downloaded file to the game's main directory and you're set. Depending on how the author has organized them, it may be necessary to move files to the appropriate directories. (Custom content has not been tested by me)
Note: After new content has been added, old saves won't be compatible.

<-------------------------------------------------------------->

Yuu Lambaria
Author: KimotoDragoon
Content types included: story, profile, tachie, music




Joruri
Author: Marrend
Referring post: here
Content types included: story, profile, tachie, music
(Requires Masako, Junko, and Clean Mode off)




Emiko
Author: Marrend
Referring post: here
Content types included: story, profile, tachie, music



Junko
Author: Nekochi
Referring post: here
Content types included: story, profile, tachie, music
(For this content, it is recommended playing with Clean Mode off, if you have unlocked it)





Uchioniko (4 characters)
Author: Marrend
Referring post: here
Content types included: story, profile, tachie, music





21 Ways
Author: dude797
Referring post: here
Content types included: story, profile, tachie, music
(For this content, it is recommended playing with Clean Mode off, if you have unlocked it)





Masako
Author: Marrend
Referring post: First post on the page!
Content types included: story, profile, tachie, music




<-------------------------------------------------------------->

If you have posted custom content in this thread, I will (eventually) add your link to the list above, along with a small screenshot if you have included one. Be sure to test your content in-game before posting.


Helpful things:

--> Medium build girl, the .psd that was used to create the built-in characters, is available with layer names in English.

--> Not feeling artistic? You can use any of these images for making custom characters.

--> Notepad++ with syntax highlighting for Heartache 101 can be a big help with story creation.

--> If you are writing story content that includes the appearance of existing characters (built-in or custom), the following list may be of reference:
ID 0 = The Player
ID 1 = Nakajima Miki
ID 2 = Ikeda Keika
ID 3 = Onishi Tsubasa
ID 4 = Kaneshiro Shihoko
ID 5 = Kaneshiro Riho
ID 6 = Sato Akari
ID 7 = Hiraoka Hinami
ID 8 = (Secret character)
ID 9 = Watanabe Junko
ID 10 = Mitsuya Masako
ID 11 = Monotami Ruri
ID 12 = Nemoto Mayu
ID 13 = Terakado Shoko
ID 14 = Shirazu Izumi
ID 15 = Watanabe Aoi, Lambaria Yuu
ID 16 = Ran Fujioka
ID 17 = Torako Koizumi
ID 18 = Yumemi Tanno
ID 19 = Umehara Joruri
ID 21 = 21 Ways
ID 22 = Kirinashi Kyouki
ID 23 = Reserved for Nekochi
ID 24 = Reserved for Nekochi
ID 25 = Kuwabara Emiko
ID 26 = Reserved for triad2
ID 27 = Katanashi Seira
...
ID 30 = Vacant
ID 31 = Maeda Eriko
ID 32 = ? Genji
ID 33 = Vacant
...
ID 39 = Vacant
ID 40 = Konohana Midori
ID 41 = Natsume Rika
ID 42 = Vacant
ID 43 = Vacant
ID 44 = Hasegawa Kanon
ID 45 = Vacant
...

(Note: You don't need to care about this list if your story events will not include existing characters, as ID numbers for characters in separate files don't have to be unique)

--> Finally, I've listed the game cheats here. You can use these during story events to test your content:
SHIFT + F5 -- Adds 10 to Looks
SHIFT + F6 -- Adds 10 to Athletics
SHIFT + F7 -- Adds 10 to Personality
SHIFT + F8 -- Adds 10 to Mind
SHIFT + F9 -- Adds 10 to Soul
ALT + F5 -- Adds 1000 to yen
ALT + F6 -- Active speaker's affection decreases by 100
ALT + F7 -- Active speaker's affection increases by 100
ALT + F8 -- Advances the calendar by 1 day
ALT + F9 -- Advances the calendar by 7 days


Posts

This is one of my new characters that I made and am just making an intro for


and this is her dating event clothes
Here are all of my characters that I have added and will be adding to the game ^o^



Edit: oh and btw they are all in lovesick state in this image
Marrend
Guardian of the Description Thread
21781
The one on the far left and the one left of the angel do not look particularly lovesick to me. Otherwise, there's only one responce to seeing this image: S-septuple tech!?
the girl to the far left gets into fights alot and is rather good at fighting which means she doesn't like to show her true feelings (this is what her story focuses on) and the girl to the left of the angel isn't friendly and swears ALOT. I done this by opening the game on full screen and just tapped the 'prt scr' key when it was on a blank bg then put it into microsoft word then added the characters to the picture then transferred the images to MS paint then put them back in their positions (because if i just try to put the character images into paint they will have a black box around them) its actually quite simple ( I had to do it this way 'cause I don't have any fancy programs or any programing knowledge)
I've got an idea for the girl with the grey hair that inv olves her and the player breaking up then after 14 days her next story event is available then they get back together and she is alot more affectionate towards the player.
lol at the grim reaper angel in the far right. I bet there must be a highly amusing story behind her.

it's good to see we have a few people trying to push this game to its limits.
custom backgrounds, 4 girls in scene and another introducing a new drawing style into the game... custom content is gonna soar to incredible heights.
Marrend
Guardian of the Description Thread
21781
it's good to see we have a few people trying to push this game to its limits.
custom backgrounds, 4 girls in scene and another introducing a new drawing style into the game... custom content is gonna soar to incredible heights.

There's no guarantee that I'll use the four girls on a screen tech, but I'm quickly becoming highly tempted! Besides, pushing a game to it's limits is what good beta testers do! Though that's more the other tab than this one.

Megami Tamaya-An angel who has lost all her power and has became human but still kept her wings

Wait, wasn't there an angel in True Love that was forced to exist as a cat? If I recall, she required a certain level of PASSION (and a specific schedule on a certain day to boot) to revert to a demi-human form. After some "attention", she reverted to angel form, and caused the PC to forget her. Only by retaining a high PASSION score could the PC choose her on the last day of the game. Or something. My memory might be a tad fuzzy on this.
what's 'true love' ??
Oh and can I post stories here?
only one of my characters are based off a character from another visual nove... guess which one and who they're based of off ^^
Marrend
Guardian of the Description Thread
21781
Post thine stories, but conceal them within the Holy Hide tag of RMN so as to not run the risk of overexposure!

As for what "true love" is, that is a question for philosophers, poets, songwriters, and what-not. Alternatively, you might be able to get something from this too.
Is it okay if the stories have swearing and by swearing i mean words like F*** A***h*** and Wan***
Yeah i'm pretty creative when it comes to swearing ^-^
Marrend
Guardian of the Description Thread
21781
One of my quad-tech uses foul language, though not anything too strong in my opinion. Maybe I'm going off of the "fiery temperament" trope, but, the way I see it, if a character has a background that includes the use of profane/foul language, you should be able to just write that character in the way he/she/it/whatever was intended.
the girl with grey hair gets called a wh*re in her 2nd story event then K.O's the guy that called her it *sigh* violence
eh, that's why we created the 1st amendment. although if you do post anything with foul language, it might be wise to include a disclaimer. Just in case someone lurking these forums is a sensitive soul, they had a fair warning that foul language was to be found in the custom content.
Yep, foul language is fine, but a warning or disclaimer would be nice. Same goes for if anyone ever makes strong adult content, although that would be hard to do in this game.

Fun fact: I briefly considered using that character generator Animetor is using for this game way back in the early stages of development.

@Marrend
My concern about custom responses for advice events is do I let users come up with the advice event for each attribute? Like, for the Mind attribute, the character asks how to solve for X. What would be the point of allowing a custom response for how she asks that question if the question is going to be the same?

edit: Actually, I think I'll just allow it. If some custom responses end up being redundant or nonsensical, well, that'll be up to the author.
In the character generator I'm using you can make the girl naked o_o
Warning this following content has use of strong language blady bladdy blah
Story 1
INTRODUCE = 10
PLACE = Hall A
ID = 0
Oof!
ID = 10
Oof!
SHOW CENTER
ID = 0
Hey are you okay?
ID = 10
Yeah, I'm fine.
ID = 0
What's your name? While we're here.
ID = 10
NAME KNOWN
Miyo Fukuya
ID = 0
I'm <player> . Sorry about knocking you down Miyo
ID = 10
LOVESICK
Thanks *Blush*

Story 2
CONDITION = 1 DONE
CONDITION = DAY 2
PLACE = Train
PRIORITY = HIGH
ID = 0
(There's Miyo)
Hey, Miyo!
ID = 10
SHOW CENTER
Hello <player> how are you?
ID = 0
Not so good
ID = 10
How ?
ID = 0
There's this group of delinquents who keep beating me up when I try to go to the city.
They always get me at the station...
ID = 10
<player> can you take me to those delinquents?
ID = 0
Fine, if you want me to...
Jump 3

Story 3
PLACE = Station
ID = 0
there they are
ID = 10
SHOW CENTER
DISLIKE
Hey you guys over there!
ID = Delinquents
What is it bitch!?
ID = 10
You wanna fight or something asshole!?
ID = Delinquent A
Shut up whore!
ID = 0
(In a split secont the first delinquent was on the ground and the other two had their knifes out)
ID = Delinquent B
Shit, be careful this bitch is crazy.
ID = 0
(Miyo went at him bet he slashed her arm before she could make contact)
ID = 10
DISLIKE
You fucker!!!
ID = Delinquent B
Gah!
Oof!
*grunt*
ID = 10
DISLIKE
Dont start what you can't finish asshole.
Go curl up and die!
*kick*
ID = Delinquent B
Aaah!
Fuck!
*sob*
ID = Delinquent C
I'm gettin outta here this bitch's crazy!
ID = Police Officer
What happened here!
ID = 10
OTHER1
These guys attacked me and my friend and also cut me with a knife, so my friend bet them up so I would be safe.
ID = 0
(Miyo looks at me as she says this)
Y-yeah I had to help her 'cause she was getting harassed by them then when she tried to get away they cut her.
ID = Police Officer
Okay.
You two are 'comin with me.
ID = Delinquent B
I'll get you bitch!!!
ID = Police Officer
Shut up and get in the damn car!!
ID = 0
(the car drives off)
ID = 10
Let's go.
I need to get a bandage for my arm.
ID = 0
O-okay...
Bye the way, Miyo, you were awesome back there. Thanks for helping me.
ID = 10
No problem *chuckle*
ERASE CENTER
ID = 0
(we parted ways after Miyo got some bandages. The side of Miyo that I seen today... I never want to see it again)

1 spelling error that i just noticed I'll correct it later
Marrend
Guardian of the Description Thread
21781
author=flowerthief
@Marrend
My concern about custom responses for advice events is do I let users come up with the advice event for each attribute? Like, for the Mind attribute, the character asks how to solve for X. What would be the point of allowing a custom response for how she asks that question if the question is going to be the same?

I must have missed something, then. I was under the impression that we wanted to allow custom character developers the option to customize not only what the character asked in the first place for any given attribute, but how the character responded in each scenario. If you read my example, that's what I was going for, though I didn't write anything specific in the context of the example I was giving. Perhaps a more concrete example of what I was thinking about is in order:

CUSTOM 77 = *Tilts her head in query as she shows you her math homework*
# Custom question when asking for MIND-based advise.
CUSTOM 78 = *Impressed nod*
# Custom positive response for giving MIND-based advice.
CUSTOM 79 = *Lacks trust in your judgment*
# Custom negative response for giving MIND-based advice.

Does that make it easier to see where I'm trying to go with this?
ive got a few ideas for ending songs that i think i could use for every character or maybe 2 or 3 ending songs, here is one of the songs i might use. It is an 8-bit vesion of Never More which is Persona 4's ending song
Marrend
Guardian of the Description Thread
21781
Ending songs, huh? Animetor, you might just have read my mind. For Masako's finale, I just had her theme song playing while she's talking to you over the phone during her ending sequence. However, I think one of my quad-tech might be worked a tad differently. If things work out, the song playing during that girl's finale would be the opening song from Tales of Phantasia, "The Dream Will Never Die".

However, that's a long way from where I'm actually at, story-making-wise.
i've only just finished part 4 of Miyo's story, I'm propably gonna write Miyo's story 1st but whenever i feel like making another profile (since i only have shi, masai and miyo's profiles done) I will make an intro for that character.
author=Marrend
I must have missed something, then. I was under the impression that we wanted to allow custom character developers the option to customize not only what the character asked in the first place for any given attribute, but how the character responded in each scenario.


Sorry for not being clear. What I meant was that I was hesitant at first because I didn't think people would be able to come up with too many new variants on the question asked and so I figured the custom questions would end up just being rephrasings of the same old question. But that may be an unnecessary concern. I'm going to add new custom responses for advice encounters just like the ones you have in mind.