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Grape flavored dungeon
  • dethmetal
  • Added: 02/09/2017 05:32 AM
  • Last updated: 04/26/2024 06:18 AM
  • 2736 views

Posts

Pages: 1
This is a redesign of an early dungeon from my game which used an overdone, rather boring Rudra tileset. This one encourages exploration a bit more (but not as much as my later dungeons because I want the first one to be rather simple), and features a few more puzzles.
Looks great! Those mushrooms are noticeably evenly laid out at this zoom, though. I'm not sure how obvious the effect is in game, but with the full picture it's obvious they're just plopped down at a more or less even spacing to fill in the purple... mist? Again, not sure how it'd look in game, but you might consider clumping them up a bit.

Otherwise, real snazzy. It is a bit hard to see any detail at these zooms, though! Post some close ups!

Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
I like the layered elevation.
Pages: 1