Changes Final Tear 1 version 1.2B -> 1.3
• Improved the whole script.
• You will now enter the desert Village at the good place depending if you are entering it from the pier or the desert.
• Summons are less influenced by attack.
• Completely redesigned the ice cave dungeon.
• Removed a lot of graphic bugs and incosistisies.
• Improved the damage and defense output for the ultra weapons and all the weapons beyond that. This makes the game a bit easier but the difference is not very huge.
• Redesigned the whole glass building dungeon in 2150
• Increased the initial level of Ashley with 1 and gave added the newest equipment
• Nerfed shockwave slash and sword rain but reduced mp cost in return.
• Rebalanced all the monsters and bosses in the game.
• Reduced mp cost of cure with 1
• Ashley will learn cure 2 on level 20 instead of 21.
• Added more weapons for the girl characters
• Improved the conversations of some NPC’s
• Added a weapon shop in Basker mountain.
• Made the beginning of the game somewhat easier.
• The first boss your teacher, now advises you to be equipped with the 2 swords.
• Renamed a lot of monsters
• The hero will now walk out of houses automatically.
• Improved the graphics on the lava cave in the beginning of the game.
• Added new treasure’s at the lava cave
• Added a tutorial guy for people that never played an rpg game.
• Improved the graphics of some of the houses in the beginning (they still have the retro old school look though).
• Removed the blood slime from the first monster pool.
• Added a skip event possibly at the castle because the event bugs out a lot due rpgmaker.
• Removed the bug that you can walk through the ceiling in the cave to the castle.
• Fixed some spelling errors.
• Removed a bug that you can walk through the tree’s on the world map.
• Moved splee some steps down.
• Removed the monsters in the undercave to the castle before meeting Tiffany.
• Removed the bug that the ladder of the undercave transport u to the middle of the floor below
• Slightly increased the encounters on the 3rd floor tower
• Increased all ethers in mp restoration.
• Moved Tiffany a bit back on the road to the castle
• Moved the save point some tiles up in basker mountain.
• An event is added at basker mountain that transport you back if you did not talk with the mayor
• Corrected the incorrect treasure sprite on the road to the castle
• Removed the bug that you can walk through the tree’s in the basker area
• Added a treasure close to Justin with some ethers
• Removed the bug that the apple event repeats in Robbe forest