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Super RMN Bros. is a collaborative community project where members of the rpgmaker.net website use the Super Mario Bros. X engine to create Mario levels. These stages are refined and compiled into one big game at the end of the event. This is the third installment in the series, and the first to be managed by halibabica. The game mimics the physics of the Mario games of yore; specifically Super Mario Bros. 3 and Super Mario World.

The game requires SMBX to run. This website does not provide illicit programs; we only condone their use. Google is your friend. When you've obtained the engine itself, unzip this game's download into SMBX's 'Worlds' folder. Run SMBX, click 'Start Game', and you're ready to play!

The Plot: Mario, Luigi, Toad, Peach, and Link have stumbled into RMN's Pit of Challenges, where they must gather stars from the worlds created by our users if they ever hope to escape. With 110 levels to explore and 150 stars to find, they have their work cut out for them!

Latest Blog

Ready for Download!

After nearly three and a half months, this thing's ready and available to play!

The main download is the normal version of the game. It has star requirements for higher worlds, mini-boss, and boss levels. The extra 'unlocked' download removes all star requirements except those for the final level and leaving the pit.

Have fun!

Posts

My goodness, I actually couldn't resist smiling every time I saw one of my levels in the screenshot...
Cool.

Btw, that 'Google is your friend' link doesn't work right.
It does, you copy the link it gives you into your website bar then it will come up with something... random!
halibabica
RMN's Official Reviewmonger
16873
Fixed it! Don't know how it got broken in the first place, though...
We need a screen from every level! Set a new bar for game profiles if they want to be #1 in screen count!
halibabica
RMN's Official Reviewmonger
16873
I plan on adding more later. In case you didn't notice, there are a LOT of levels in this thing!
Definitely. 180 stars is a new record.
How much longer until the download's up (or are waiting for the moderators to accept it)
halibabica
RMN's Official Reviewmonger
16873
from jackalotrun
(or are waiting for the moderators to accept it)
You guessed it!

from Davenport
180 stars is a new record.
To be fair, 22 of them are freebies. 158 is still a lot, though.
halibabica
RMN's Official Reviewmonger
16873
You'll see when you play the game!

I used two stars to control the intro/outro of the Pit of Challenges, and there are twenty extra in the final level for pacing reasons.
halibabica
RMN's Official Reviewmonger
16873
Go get it, boys 'n girls!

...did we even have any girls on the dev team?
The tutorial was pretty cool, I thought!

Then the first actual level is some romhack bullshit where you have to chain stopwatches through screens full of crabs and bullet bills.

Then the third or so level is just two screens' worth of grass tiles.

Then the fourth or fifth level is some broken nonsense where I have to chase a ninji, or something? I tripped a green block and then fell down and got trapped.

So I quit playing. Oh well. Maybe you guys will (finally) get it right in Super RMN World.
halibabica
RMN's Official Reviewmonger
16873
I'm sorry you gave up so soon. Not all the levels are stellar, but there are some real gems in there. I'd have recommended you at least try the Supra Mairo Bors stage.
I did. It was boring. "Look I made SMB1!" is a gag that's been done. I guess if I stick with it for a few more stars I can play "Look I made SMB2!" too? Pass.
Gotta check the files first!
Then delete all speed modifiers with a point value!
And then play some SRMNB3!
halibabica
RMN's Official Reviewmonger
16873
from The Real Brickroad
I did. It was boring.
Welp...

Glad you liked the tutorial. Sorry we couldn't keep ya.
BTW, the partners in prime level. If anyone is having problems with the timing on the first elevator, ignore the first mushroom. It messes up the event timing.