Being that the Macalania Woods are one of the starting locations players will visit, it's not very large, unfortunately. I don't want to burden players with such a long dungeon area so early in the game. I realized that was a bit of a problem with forcing players to travel through the Mysidia Caverns and Mt. Mysidia TWICE just to get back to Mysidia, if they didn't have Teleport Stones (which is now a lot easier on players with instant area traveling).
Of course, whatever forest locations I make later on in the game will be much, much larger and basically share the same aesthetics for the most part (they won't all be the same, I promise!)