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Project Report XXIII: Holy Network!

  • wltr3565
  • 03/31/2014 03:10 PM
  • 391 views




Yep, MegaMan.EXE will be fightable in the game as a secret boss! You gotta literally walk through nooks and crannies to encounter, him, though. His encounter spot is invincible. And by the time you fight him... You might feel sorry for yourself.

Staying true to his legacy, the damage he dealt are all fixed and regardless of defense too, according to the original games' damage number. Like the sword above, nifty, pristine 80 damage. Oh, I'm making sure his AI is built around deck of chips, and that's 30 chips for a folder! His attacks gonna be very variative according to the chips' original effects. I'll make sure the chips' execution is stay true to the original, including the animation frames and hitbox! But gotta start ripping so much of his framesets, though! :D And beware of Zeta Cannon!

But that obviously is a big fat lie :P

April Fools!

No way I'm using Capcom's property without their consent, right? Well, I'd say fake screenshots are still fine!
MegaMan.EXE sprites, panel, and background from MegaMan Battle Network series. Property of Capcom.


Now for the holy real stuff...! I really am intending to give real updates to you!


Yeah, I've uploaded a screenshot of testing her portrait. Yep, the illustrator have done her initial portraits! Greatly done! He took a really long time to finish them, though, even just for her face emotions. Surprisingly, though, the body part was quickly finished in just mere 2 days... College really sapped his life for hobby.


And after a long time of consideration (to make it, that is! I was still lazy...), now the command will show who will you command as you press up or down. Pretty much people complained they forgot to command the other members since they don't know at all that they can press up and down to select them. It's been added, and I even made it show the character's current AP.


Last but not least, we've made a nice jump of map development. There're still a lot more to go, but any progress is welcome, especially since I personally really dislike mapping...

Oh yeah, gotta boast that 40k+ views for now and 45 subscribers! I have to thank you guys for your support! #boastingend

Ok, time to jack out, folks!