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Which message system do you guys think I should use?

Hello everybody :)

Well I'm on a bit of a predicament here, after seeing this new script for a message system, I'm having a hard time deciding on whether or not I should replace my original one. Here's two example images of the two message systems.




Of course most people would say that this should be influenced by the feeling I'm trying to give of from the game which basically is humor and fantasy at the same time. I would really love some feedback on this as I can't decide at all >.<

Kind Regards
Choco~

Posts

Pages: 1
The first one is traditional message system, and works reliably, as people know where to look on-screen, but it can seem a bit boring and default-ish.

The second screen is non-traditional, requires some scripting, and has people kind of looking everywhere on the screen for bubbles. But done right, it can create immersion, and give a really custom experience.

Both ways can work, it's just how you implement them. Just a few notes.


  • For the second one, try including the player picture and name. It helps you visualise the person's face when they're speaking as well.
First one. For players it's more easy to read, it has a portrait, you should not worry where on the screen you can place big texts.
Second simply looks unnatural.
Don't even doubt. First one (top).
Jumping labels of second are irritating.
Is there a way to put the face in the second version? That is my preferred method.

I do like the smaller boxes over characters heads. I don't mind the text jumping around at all. I think it helps the player to associate the text with the sprite currently speaking. Some scripts even have a comic icon pointing to the character speaking. I suppose it boils down to preference. I'm not sure what people in general like.

If it's a choice between the first and the second without a face picture, I personally find it a tossup.
Well the second one can have a picture I just forgot to add it XD. Thanks for all the responses guys, I'll take each in consideration when deciding which one I want.
Pages: 1