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Like Legionwood? Check out the sequel! http://rpgmaker.net/games/3811/

In production since 2007, Legionwood: Tale of the Two Swords is an epic length traditional role playing game created in RPG Maker VX which was completed in late 2010.

Featuring accessible, familiar gameplay reminscent of the early Final Fantasy titles, Legionwood offers you a 20+ hour long quest set in a massive fantasy world filled with challenging enemies, involving quests and tons of character customisation options with the in depth AP Character System.

The world has been at peace since the Great War ended 1000 years ago. Now, an ancient antagonist is ready to set in motion a plan that has been in the making for centuries. Take control of Lann Northshire, an ordinary peasant who is unwillingly thrown into a conflict that will soon engulf the entire world. The fate of Legionwood hangs in the balance. Will you be able to restore peace to the land? With a thrilling story of love, revenge, war and peace, Legionwood is an adventure that you won't want to pass up!

Latest Blog

Legionwood: Mysteries of Dynastland DLC now available!

Wow, talk about not meeting deadlines, right? Some of you might remember that I annouced a Legionwood expansion pack, way back in late 2010. Although it ultimately ended up being cancelled due to hard drive failure, I managed to recover some of its assets a few months ago and, rather than doing the logical lazy thing and recycling them for Legionwood 2, I decided to piece them together and release the resulting mess.

So then, this is the Legionwood expansion I promised all those years ago but never actually delivered? Well, not really. But it's still a pretty cool addition to the Legionwood world.



Legionwood: Mysteries of Dynastland is an expansion pack/DLC for Legionwood: Tale of the Two Swords. Featuring a huge new story dungeon set in the midst of the game's chaotic fourth act, as well as a considerable number of all new optional endgame quests, a revised final dungeon and over a dozen new Techs to learn, it expands the original game's playtime by at least three hours and adds several long awaited features to game, including a graphical world map and quest journal.

The main addition in Mysteries of Dynastland is the titular Dynastland dungeon, which takes place between the Sealed Library and Lost City Crebt areas in Chapter 4. This sprawling dungeon crawl is filled with new enemies, puzzles and challenges to test your skills against, and also reveals the never-before-seen backstory of Zanthus and his long lost homeland as your party searches for the mythical Purity Crystal, an ancient Precursor artifact rumoured to be able to manipulate time itself.

Other notable additions to the game include 12 brand new Techs, including unique Techs exclusive to certain characters, a new set of powerful Dynastland equipment, a late-game "scavenger hunt" quest that will take you to the furthest corners of the world, a complete overhaul and rebalancing of all late game content and an expanded final dungeon with a new, harder version of Castoth to fight -- in both the normal and "true" varieties. Overall, it pretty much turns the final act of Legionwood into a completely new game, which was one of my main goals as I was always rather unhappy with how rushed that part of the game turned out.

Anyway, if you're itching for some new adventures, you can grab the DLC here. Simply point the installer to your Legionwood directory and extract, overwriting files when prompted. In order to experience the new content at the appropriate difficulty level, I recommend either starting a new game or loading a game that was saved before the Sealed Library, though most of the new content except for the Quest Journal can still be accessed otherwise.

Check out these screenshots to see some of the new locations in the game:









And with that, I'm off to work on Legionwood 2 again. Happy adventuring! :)
  • Completed
  • Dark Gaia
  • RPG Maker VX
  • RPG
  • 11/02/2008 11:38 PM
  • 01/03/2023 05:44 PM
  • 07/03/2011
  • 1588674
  • 170
  • 42784

Posts

edchuy
You the practice of self-promotion
1624
I just managed to finish the game. I will be posting the review later!
author=Jeroen_Sol
author=Jascarell
Finished the game a few days ago; incredible, really. Got pretty attached to the characters, ending made me a little sad - you'll understand if you've played it through - but it was still great. Pity there isn't a sequel with the gang teaming up again, that would have been awesome.

Anyway, there's quite a few pieces of music here I quite liked, and wouldn't mind listening to without having to play through the game. How would one go about getting the OST/Music files for this game? I'm not very computer savvy...
In the file with the game in it, just go to Audio, and then BGM, you'll find all music there. Works like that for all RPGmaker games.


Huh, I didn't get such a file. I got LegionwoodSetup.exe, and that installed Legionwood.exe. That's it.
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
author=Jascarell
author=Jeroen_Sol
author=Jascarell
Finished the game a few days ago; incredible, really. Got pretty attached to the characters, ending made me a little sad - you'll understand if you've played it through - but it was still great. Pity there isn't a sequel with the gang teaming up again, that would have been awesome.

Anyway, there's quite a few pieces of music here I quite liked, and wouldn't mind listening to without having to play through the game. How would one go about getting the OST/Music files for this game? I'm not very computer savvy...
In the file with the game in it, just go to Audio, and then BGM, you'll find all music there. Works like that for all RPGmaker games.
Huh, I didn't get such a file. I got LegionwoodSetup.exe, and that installed Legionwood.exe. That's it.


I got Legionwood5.5b.exe, and when I install it, I get a map including game.exe and 3 maps named audio, data and graphics... I have it like this with all rpgmaker games i downloaded... maybe it was changed in a later build? In that case, I don't know how you can get the music.
author=Workdammit
author=polipoli1
Hello Dark Gaia.
Great Game, but some questions (version 6.3):
In the pirates cove I can only advance up to 3 locked doors. How can I open them?
I just read, that the stairs are not functional. So there's no bug there (but no hope to find a key down there, either).
Two doors (to the bottom) are locked ("you need a key"). A third door to the left is locked and it says "there's no keyhole". That's all. No possibility to enter any code or so.
I've got the exact same problem. Also, the klaim ship problem also seems to occur with Charn.
i got the same problem with the pirate cove no way toenter the pass code no where eles to go but the 3 doors
Download the game again and port over your save file. I've fixed the bug. :)
author=Dark Gaia
Download the game again and port over your save file. I've fixed the bug. :)
ty but where are the save files? and how do i port over?
i really love your game DarkGaia but i have a questions,where can i found the 5 pins of creation and all the golden image and its places?

i got the same problem..DarkGaia please help !
@Natsu: That stairway actually leads nowhere. I forgot to remove it when I decided not to give that dungeon a second floor.

To port save files: open the Legionwood directory (where you installed it to) and copy all of the files labelled "Questxx.rvdata" and "Questxx.bmp" into the directory of the newer Legionwood version.
Adon237
if i had an allowance, i would give it to rmn
1743
author=Natsu_Luffy
image upload
i can't seen any questxx.rvdata!

It's in the data folder.
Adon237
if i had an allowance, i would give it to rmn
1743
Whoops, my bad, it might not be in the data folder, but it should be there! Have you a saved game?
yes!but when i download 61.8 mb,i can see the quest.rvxdata something like that...
Adon237
if i had an allowance, i would give it to rmn
1743
Right, so I am sure you just select all of those, that say "Quest" and then copy and paste them to where you installed the new download.
no it automatically seen if i save the game cause this is the new version with 61.8 gb,the other one is the old version but i cannot find the quest.rvxdata when i save the game!i wonder why.
Hey,

First I just wanna say I like the game and going to play it to the end. Also like the AP System you implemented. Real unique.

Right now I'm up to Hawkshire. Haven't gone yet to the marketplace/Castle, just finished exploring the first part of town and upgrading the equipment/Techs. However, there are some things I want to bring light. Sorry if any of this has already been mentioned.


Suggestions:

Have a menu which shows the Summons stats and Techs similar to the character submenu and Tech submenu respectively.

Tighten up the script if possible. There is alot being "said", however it does not enhance the storyline whatsoever. It just makes the game, specifically the cutscenes seem longer but add no value to it.



Issues:

1) When I use the Study Enemies Tech more than once in the same battle on the same enemy it shows the animation but does not show the info. I really only use it against bosses or mini-bosses. The first time to see their weaknessess and again during the battle to check their current HP. Maybe you can add the HP next to their name after using the spell the first time.


2) The Piruette Tech has the following description: "A physical strike which damages two random foes".

However, what it does instead is some moderate damage and cast Stun on the enemy. I've tried it several times. It is first available in Hawkshire and had everyone except Thrrya learn it. Kinda feel robbed that it does not do what its supposed to.


Question:

1) What does the Red Collar do exactly? Description says: "Critical Hit Guard"
Does it increase the chance of getting a critical hit or prevent the enemy from landing a Critical Hit Debuff?

2) Also do buffs like Sharpen or Speed Up stack or not? I ask because when I cast a second buff the symbol changes so I don't know whether it is to inform me what is the last buff cast or if that is the only buff on the character.

3) Another buff related question. Don't know if it is just me, but are the buffs supposed to last so short? I feel like they last 4 rounds at most which is not real long. Just IMO.



Anyway, keep up the good work!
Me again. I was trying to play and cannot get past the first screen. It goes black and then kicks me back to my desktop with no error message. I deleted the game (but saved my save file somewhere else) and downloaded again but still getting same issue. I've played this game before on this same computer so I don't know what is going on.


Anything come to mind?