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Miscellaneous

Quick map process overview

Thought I'd share some basic process pics of my approach to the game's maps. There's some other things like animations that you don't see here quite yet, but overall I'm still trying to get as efficient as I can with this process. I'm starting to like these more recent results more than with the approach I took in the initial screenshots, particularly with the coloring process. But yeah, this is where things are at so far, a couple more "eye candy" posts after this one, and then some stuff on mechanics and story. Ya know, the fun stuff!

Till then!




Game Design

Just some notes on sprites.

Quick one this time. I already uploaded these to the tumblr blog but I thought I’d share some thoughts on the game’s sprite art.



Development of the game’s visual style has gone on for some time now. It’s been through a couple of iterations, above is a sort of timeline on the changes made throughout with Luanne’s sprite (with the final design on the far right). The thing with the visual style was to find a balance between “form and function” so to speak. The smaller and less detailed sprites on the far left are by far quicker to produce, but lack the distinctiveness I was aiming for between sprites. However if I add too much detail then spritesheets start taking forever to produce and it starts to limit my ability to do another factor I want to accomplish visually:



Animation! Again back to balance, I really wanted to focus in on how the visuals engage the player, and that is always between what the visuals are and what the visuals are doing. I had to make a choice between more detailed drawings or more frames of animation, finding a middle ground between the two that I know I could produce at a consistent pace was important (especially considering I have to do it all myself haha). But yeah, exploration's something I really want to promote to players, and I felt a good way to prompt that was to offer interesting things to look at, things that feel tactile and lively, and to also visually "reward" them so to speak for interacting with the game.

Well that’s about it for now, hope you found this interesting! More to come as always, see you then!

Miscellaneous

The Kids of S.P.E.C. - Model Sheets Yaayyyy!!!

Hey everyone! Here are the model sheets of all the kids you'll be interacting with at the Specialized Paranormal Enrichment Center as you play 206 Fantasma. This shouldn't spoil anything, but does give you a peek into their designs and demeanor, let me know your thoughts!

Also, I made sure the pictures fit inside the site width this time, so as always you can check out higher-res versions of these images over at the tumblr post, or by clicking the images below!

I'd really love to show off their in-game sprites next so till then!











And a bonus! Luanne and Natalie! (Again... heh.)

Miscellaneous

Introducing some characters from 206 Fantasma!

Hey everyone! Below are some ID Cards from some of 206 Fantasma's cast! There are definitely many other things left to discuss, and things yet to be revealed, but this should give a good peek into the type of folks you'll be interacting with, and a lil' bit of lore too!

Which one do you think you'd be excited to meet? Which one's bring up the most questions? Take a look through them all, and feel free to let me know!

In the meantime I'll be hard at work on more in-game content and other stuff like this as well. I'll be sure to update you asap! Till then!

(PS: You can also see higher-res versions of these over at the tumblr post!)











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