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We're in Beta!

  • Sgt M
  • 08/09/2016 03:10 PM
  • 1640 views
Today marks a momentous occasion for the development of Soma Spirits. As of last night, the game and all five of its paths and endings are playable from start to finish. We are now (very safely and probably very far) in the beta phase of development!

It has been almost a year since I started the development of Soma Spirits and I feel a great amount of relief having reached this huge milestone. But I'll spare the emotion for the time being because I'm sure the question on your mind is: What is there left to do before release? Let's see...

- Change all the treasure chests' self switches to regular switches so that they reset upon starting a New Game+.
- Make sure New Game+ completely works and that there's no self switches left over from early development.
- Playtest THOROUGHLY.
- Bug test, dialogue check, make sure nothing is broken and typos/grammatical errors are at a minimum.
- Tie up some loose odds and ends, add a bit of polish to certain areas.
- Address any combat balance issues. Which at the moment, there are very few.
- Send the game off to playtesters. Have them rip the game apart send feedback.
- Agent Ape will make music/sound adjustments as needed. (Please give him a round of applause. Seriously.)

Things are getting very close to completion. Hang tight a little bit longer! :D

Posts

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Congrats man! My game is currently in that nasty beta phase as well! I wish you the best of luck, I look forward to playing!

And I also look forward to more of AgentApe's soundtrack. He did a seriously good job on Yuusha.
I think we're gonna have a quick and smooth beta. I've been meticulously bug-testing and refining the game as I go and my two testers that have an earlier build of the game haven't found a terrible whole lot in terms of bugs. So I would be pretty surprised if something absolutely game-breaking popped up.

All in all, I'm aiming to have this project completely done within a few weeks, maybe a month at the most. It'll all depend on how the playtests go (and I have to finish the game 5 times on my own at the minimum!)
That's awesome, cant wait to do a Lets Play of the final game. Hopefully soon I will be able to do one for the demo.
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