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Another throwback town, see if you can guess which one. I keep wanting to redo the town walls and windows.
  • nemojbatkastle
  • Added: 12/15/2020 04:19 AM
  • Last updated: 04/27/2024 03:24 PM
  • 1513 views

Posts

Pages: 1
This looks great! I know too well the urge to redo windows. I sort of agree with that urge to redo the walls, though, the top tile doesn't tile that well when used as a single vertical section. Maybe just two 8x12 bricks instead of the big brick-little brick setup? I don't think most people will focus on this, but when you see the whole town in one view it's hard to ignore.
Hmm. You're always so helpful with your feedback so I hate to milk it for more but I'm not quite sure which part you're referring to. That bar under the eaves? Or just the spacing of the wood supports in general?

I based the building walls on one of the towns in the ff7 remake, tho I did some modifications. The windows came from some of those spare tiles Celes lent me, which have continued to be worth their weight in gold since I keep finding new ways to use & modify the assets. Ultimately, I want to redo them to make them a little more compact and evenly spaced, I think I'm pretty happy with the overall look but needs some tweakage.
No no, the building walls are great. I meant the stone town walls. Like, the wall that surrounds the town. They tile fine, but when they're used as single tiles they don't work that well. The front part of the wall has a bit of black on the left edge but abruptly ends on the right, and the top tile looks like it has two small bricks against its right edge. They're just aligned oddly.

I have been thinking about raiding the FF7 remake tiles too, even though they're a bit wonky sometimes. They're a great starting point for edits.
author=Kaempfer
No no, the building walls are great. I meant the stone town walls. Like, the wall that surrounds the town. They tile fine, but when they're used as single tiles they don't work that well. The front part of the wall has a bit of black on the left edge but abruptly ends on the right, and the top tile looks like it has two small bricks against its right edge. They're just aligned oddly.

I have been thinking about raiding the FF7 remake tiles too, even though they're a bit wonky sometimes. They're a great starting point for edits.


Oh, those walls. Yeah, they suck, totally placeholders till I work out something better. Even though I have mixed feeling I'll probably keep it one tile high.
I think one tile high walls work. It starts to get really finicky when you have really high walls at this resolution, since they (presumably) block player movement and they can only obscure so many tiles before players start to demand being able to walk behind them.
I really like the mapping. It looks really good for a peaceful type of themed town.
Pages: 1