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Life isn't all that exciting in quiet Border Town for our hero, who spends most days hanging out with his best friend Benjamin. Long expected to take over the mundane life of tending the family inn, our hero wistfully craves a life of adventure. An even bigger burn: Some prophet visited Border Town a long time ago, and foretold that Benjamin would grow into the legendary hero. Talk about living under someone's shadow!

And live under a "Shadow" they did: For stories have increased in recent days of a great dragon of the same name, Shadow, rising up and amassing an empire to take over the land. Monsters have increased in number and strength, and some cities have fallen. It is clear that something isn't quite right.

Back in Border Town, things are peaceful... for now. However, on the eve of the dubious ceremony celebrating our hero's new job, Benjamin goes missing. When the would-be-innkeeper goes to search for him, he gets wrapped up in all the adventure he could have ever dreamed of, as his little journey takes him on a vast quest across the world, to Shadow's doorstep, and beyond.

It is time for the unlikely innkeeper -- and you -- to Begin a New Quest.


This game features a fully new world and new characters but inspired by the Dragon Warrior series for the NES. On the quest, many familiar monsters, spells, equipment, graphics, and music will be encountered -- mixed in with some new creations of my own in all of these departments. The game features:

-30-40 hours of gameplay.
-Some original music and graphics along with many old favourites.
-A huge bestiary of over 300 monsters, each with a Monster Entry for the library at Elderwood hidden somewhere in the game.
-A carefully-balanced mix of open-world exploration and focused linearity.
-Various sidequests including the monster library, the alchemy pot, the lottery, optional dungeons, and more.
-Fully functioning features that any Dragon Warrior fan would expect, including the "Imperial Scrolls of Honour," losing half gold/keeping items and levels upon defeat in battle; individual items carried in battle; Houses of Healing; Outside, Return, Chance, Sacrifice, and Farewell spells; Battle Mechanics that have been carefully tinkered with to strongly feel balanced in the same way that Dragon Warrior games originally were.
-A branching story with multiple endings and substantial postgame material, including bonus characters and a challenge boss.
-A packed-in world map. :)

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  • Completed
  • Wonderslime
  • RPG Maker VX Ace
  • RPG
  • 01/06/2017 05:10 AM
  • 08/30/2023 01:50 AM
  • 05/01/2016
  • 143094
  • 21
  • 1824

Posts

That's strange.
Have you downloaded the file with the downloading tab on the right or by clicking on the listed files? Use the first option.
The Test.exe has a blue hexagon which describes an auto-extracting file. You just have to install it. Then a new folder will appear which has the full extracted game with the game.exe.

Yes, I downloaded the game from the download on the right. I don't get the blue hexagon until after I extract the files. The test.exe file that I get from downloading the game looks like a text file but it does extract the 4 game files.
It should look like this after extracting the zip/rar-file and installing the test.exe https://www.dropbox.com/s/teur3g9r0tectls/extracted%20folder.png?dl=0.
You see that the test.exe has the blue hexagon and the folder is the result of clicking 2x on test.exe. Just click OK when windows ask you to extract the files.
In the folder you find the game.exe
That's my problem. When I extract the zip files I can't install the test.exe file. I double click on it but nothing happens. I get the blue circle for about 10 seconds and then it stops.
Ok. I finally found the problem. The extraction program that was being used to extract the files was from windows 10 file explorer. I normally use 7 zip to open zip files. When I used 7 zip I got the folder with the game.exe file in it.

Thank you
I've searched all through the east tower and just keep going around in circles. What am I missing?
The east tower: Which one? The Devil's Horns, or the one in the snow near Fortier Castle? The east tower of the Devil's Horns really doesn't have much at all in it outside of some monster entries and treasure, if you're looking for something more special.
The Devils horn. I guess that's where I'm stuck. I thought I had to do something in that tower. Not sure what to do next.
All right, next stop for you will be Elderwood. It's a long walk, but head far to the southwest, past the ruined town in the swamp (you'll head there later). They will give you some direction as to what you must do next.

On your trip there, follow the advice of the wizard in the tower: Stick to the forests on the coast, because in the plains in the area, the encounters will be pretty challenging until you gain a couple more levels.
author=Wonderslime
All right, next stop for you will be Elderwood. It's a long walk, but head far to the southwest, past the ruined town in the swamp (you'll head there later). They will give you some direction as to what you must do next.

On your trip there, follow the advice of the wizard in the tower: Stick to the forests and hills, because in the plains in the area, the encounters will be pretty challenging until you gain a couple more levels.



Thank you. I thought I had to get to the west tower.
author=flyer1
author=Wonderslime
All right, next stop for you will be Elderwood. It's a long walk, but head far to the southwest, past the ruined town in the swamp (you'll head there later). They will give you some direction as to what you must do next.

On your trip there, follow the advice of the wizard in the tower: Stick to the forests and hills, because in the plains in the area, the encounters will be pretty challenging until you gain a couple more levels.
Thank you. I thought I had to get to the west tower.

If you want to empty the 2nd tower, go up, then right and fall down. Then you find your way up.
Firefly, I'm not following you.

If I go up and then right and go left and fall off then go up 5 flights of stairs and then fall off again I just end up on the right side of the east tower.
I didn't know if you have found all of the treasures in this tower.
When going the right way you cross the river again.
firefly:

Not sure I'm understanding what you are saying.

I am trying to get from the east tower of devil's horns to the tower on the other side of the river or the west tower if that's what they call it. I believe that's where I have to go next correct? Or am I missing something.

Thanks for your help
There's never a need to visit the east tower except for treasure -- and you can always "Return" or use a Wing to get back to the other side, if you ever need to. The next place to go is to venture east and south until you find Elderwood. :)
That's where I'm confused. South and east of where? Whenever I go south and east its to places I've already been to.

The last thing I did was kill Josephine. Then I went east to the devil's horn. That's where I'm stuck.

Thanks
OK. First, make sure that you have revisited Anville and witnessed the events there, as should have been indicated after the Josephine battle.

It just occurred to me that in order to proceed, you MUST have the Cloak of Wind.

Once you're there, if you talk to everyone, you'll hear about a dwarf contingent that went off across the bridge to Carnelia. Head northeast from Anville. Instead of going into the cave you went through to get to Matarona, continue northwest along the coastline, and after a long walk, you'll come to another cave. Inside you won't be able to progress far, but you'll find Hammy the dwarf. He will briefly join you, and reward you upon returning home with the cloak.

Once you have the Cloak of Wind: Equip it and head east to the Devil's Horns. Go to the top of the west tower and leap off of it facing east. The cloak will cause you to fall much further to the right than usual, crossing the strait. From THERE, you have access to the eastern tower, or you can head far to the southeast, where you should find Elderwood (eventually).

Hopefully that helps a little more thoroughly. I am excited to put together an FAQ for this - eventually!
Wonderslime

Thank you for your help. I just realized I was calling the west tower the east tower. No wonder nobody knew where I was. My fault. I now am moving again and hopefully will not have any more problems. Again thank you and firefly for your help.
In the tower on Crescent shaped island, on what floor is the hidden way to the Moon Crest? Please help!!!! I have already spent 2 hours looking for it. Read the clue in the book on the shelf. It indicates ,to my understanding, fourth floor? Please HELP..........
This is a very good game.
Thanks so much, and good job for getting so far!

It is indeed the fourth floor. "The square furthest from all stairs" is a little bit out of the way in the northwest area: Two steps to the west of the top of the northwestern pillar. You just need to search the square.

Good luck. :)
I remember seeing this game hosted back on the old Woodus Forums, I will definitely give this game a try when I can.