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Heartbreak + Setbacks
- kentona
- 02/21/2021 06:13 PM
- 3109 views
I have a disappointing update to post. Some time between March 2020 and October 2019 I managed to corrupt the game's database, and didn't notice until today.
It had something to do with the Battle Screen tab (a tab I apparently rarely visited! I only noticed it because whatever corruption was happening/happened spread to other areas.
You can see my topic here on it:
https://rpgmaker.net/forums/topics/25678/
I restored my backups retroactively, looking for a non-corrupt one and thankfully I found one... from Avee, after he replaced the tilesets with his work, dating back to October 2019. So nearly 18 months ago! That's nearly... 7 hours worth of work!!!
Seriously, I haven't worked on this game much in 2020, and not at all since my dad died in October 2020. I spent most of 2020 (and 2019 tbh) quite depressed, that absolutely sucked any drive I had. I think I have finally turned a corner in in early January and fired up RM2k3 again for the first time today - to discover the corruption.
I am sorry for this downer of an update.
I am getting back on the horse now, though.
Thankfully, so much of the project depends on the work of the resources creators Avee, zDS, pianotm, visitorsfromdreams, and mattthulhu
Cover Art
A cover art I commissioned via Twitter from @mattthulhu. I hope to use this in gameprofiles and promotional material. The inspiration comes from the cover art of NES Dragon Warrior games (primarily DWII).
Resources
Music
In 2020, zDS and pianotm were revitalized and created several more tracks for the remaster. I have a snapshot of the current track list below. 44 incredible tracks are slated for this game, and I couldn't be more proud.
I hope to showcase the latest works in a new blog post soon.
Animations
visitorsfromdreams implemented 43 separate battle animations for spells and weapons in mid-to-late 2019
You can read more about it here in this blog post:
https://rpgmaker.net/games/9906/blog/21865/
They are incredible!
Sprites
Wow, where do I even begin!
Avee has gone above and beyond any reasonable expectations for this project, and without him I'd have been completely sunk.
He has finished a veritable mountain of monster sprites (360 monster sprites, counting all recolours)
He completed all of the tilesets AND took it upon himself to replace the graphics in 879 maps with them! This is, in fact, the backup that I am going to have restart my work on.
He is hard at work now creating battle backgrounds, and has provided 33 already! I am going to showcase them soon so that we can all marvel at them.
So a huge thank you to all of the resource creators on Hero's Realm remaster.
It had something to do with the Battle Screen tab (a tab I apparently rarely visited! I only noticed it because whatever corruption was happening/happened spread to other areas.
You can see my topic here on it:
https://rpgmaker.net/forums/topics/25678/
I restored my backups retroactively, looking for a non-corrupt one and thankfully I found one... from Avee, after he replaced the tilesets with his work, dating back to October 2019. So nearly 18 months ago! That's nearly... 7 hours worth of work!!!
Seriously, I haven't worked on this game much in 2020, and not at all since my dad died in October 2020. I spent most of 2020 (and 2019 tbh) quite depressed, that absolutely sucked any drive I had. I think I have finally turned a corner in in early January and fired up RM2k3 again for the first time today - to discover the corruption.
I am sorry for this downer of an update.
I am getting back on the horse now, though.
Thankfully, so much of the project depends on the work of the resources creators Avee, zDS, pianotm, visitorsfromdreams, and mattthulhu
Cover Art
A cover art I commissioned via Twitter from @mattthulhu. I hope to use this in gameprofiles and promotional material. The inspiration comes from the cover art of NES Dragon Warrior games (primarily DWII).
Resources
Music
In 2020, zDS and pianotm were revitalized and created several more tracks for the remaster. I have a snapshot of the current track list below. 44 incredible tracks are slated for this game, and I couldn't be more proud.
I hope to showcase the latest works in a new blog post soon.
Order | Purpose | Song Title (ideas) | Filename | Composer |
1 | Main Theme / Title screen | A Hero's Realm | A Hero's Realm.mp3 | pianotm |
2 | Intro music | The Introduction of a Hero | HoldanawithIntroArachnoSF.mp3 | pianotm |
3 | Chapter 1 Overworld / Holdana's Theme | Holdana | Holdana.mp3 | pianotm |
4 | Chapter 2 Overworld / Enobong's Theme | Zefyrin | Zefryins_Theme_New_Hard_To_Kill_Hard_To_Spell | zDS |
5 | Chapter 3 Overworld / Otojiro's Theme | Bloodsport | Akios Theme.mp3 | zDS |
6 | Chapter 4 Overworld / Rana's Theme | Raj | Ranas Theme.mp3 | zDS |
7 | Chapter 5 Overworld | The Ruin of Reality | The_Ruin_of_Reality.mp3 | pianotm |
8 | Skiff sailing | Skiffscape | shipslower.mp3 | pianotm |
9 | Ship sailing | Shipshape | ship.mp3 | pianotm |
10 | Airship sailing | Touch the Sky | Touch the Sky2.mp3 | pianotm |
11 | Villages | Quaint Village | Village 1.mp3 | zDS |
12 | Sad villages | Aktempto | hero sad village.mp3 | zDS |
13 | Towns | Folksy Town | Town 1.mp3 | zDS |
14 | Sad towns | Melancholy Town | Hero Town 2.mp3 | zDS |
15 | Eastern Villages (Chapter 4) | Exotic Village | Arab Village.mp3 | pianotm |
16 | Snow villages | Powder | Powder.mp3 | pianotm |
17 | Cities | Bustling City | City 3.mp3 | pianotm |
18 | Castles | Regal Castle | Hero's Realm Castle Version 2.mp3 | zDS |
19 | Temples / Shrines | Piety | Piety.mp3 | pianotm |
20 | Inns / Recovery | The Plucked Duckling | Inn.mp3 | pianotm |
21 | Shops | Ye Olde Shoppe | Hero_Shop_sorry_its_not_dq1_town_song.ogg | zDS |
22 | Funhouse | The Price is Brown | Casino_Updated.ogg | zDS |
23 | Coliseum | Heart of a Battler | Arena_Intro_Maybe.mp3 | zDS |
24 | Paranor / Guru's Theme | World of Ruin | World_of_Ruin.mp3 | pianotm |
25 | Barracks / Final area | Marital Vows | Martial_Vows.mp3 | pianotm |
26 | Futuristic compound | Apocolyptica Futura | Apocolyptica_Futura.mp3 | pianotm |
27 | Menacing areas / cutscenes | Creepy | Creepy.mp3 | pianotm |
28 | Caves | Dark Cave | Hero's Realm Cave.mp3 | zDS |
29 | Catacombs | La Serenite du Chauchemar | La Serenite du Chauchemar.mp3 | pianotm |
30 | Towers | New Tower | New_Tower.ogg | zDS |
31 | Aetherial dimension dungeons | Lost in Quintessence | Lost in Quintessence.mp3 | pianotm |
31 | Catacombs alternate | Niddly Catacombs | Zefyrin's Theme.mp3 | zDS |
32 | Frozen caves | Frozen Wind | Frozen_Wind.mp3 | pianotm |
33 | Futuristic compound ruins / base | TechnoBabel | TechnoBabel_synthbass.mp3 | pianotm |
34 | Final dungeon | The Crucible | The_Crucible | pianotm |
35 | Select dungeons / cave alternate | Menacing Dungeon | hero tower.mp3 | zDS |
36 | Megafunhouse or Recurring Boss Theme ? | Tracer Bullet | casino.mp3 | zDS |
37 | Battle theme | Heroic Battle | Heros_Realm_Battle_12022017.mp3 | zDS |
38 | Boss battle | Heroes v Boss | Heroes Boss-02.mp3 | zDS |
39 | Chapter boss battle theme / midboss | End of Chapter Boss | Tertiary Battle Theme or mini boss.mp3 | pianotm |
40 | Intro to the big boss battle theme | The Intro from Beyond Space and Time | T_B_S_T__Intro (1).mp3 | pianotm |
41 | First Big Boss battle theme | This Isn't Even My Final Form | T_B_S_T__Form_I (1).mp3 | pianotm |
42 | Final Battle theme | Final Form | T_B_S_T__Final_Form (1).mp3 | pianotm |
43 | Entire final battle theme | The Thing from Beyond Space and Time | The_Thing_from_Beyond_Space_and_Time (1).mp3 | pianotm |
44 | Outtro / End Credits | A Hero's End | Holdana Variant.mp3 | pianotm |
Animations
visitorsfromdreams implemented 43 separate battle animations for spells and weapons in mid-to-late 2019
You can read more about it here in this blog post:
https://rpgmaker.net/games/9906/blog/21865/
They are incredible!
Sprites
Wow, where do I even begin!
Avee has gone above and beyond any reasonable expectations for this project, and without him I'd have been completely sunk.
He has finished a veritable mountain of monster sprites (360 monster sprites, counting all recolours)
He completed all of the tilesets AND took it upon himself to replace the graphics in 879 maps with them! This is, in fact, the backup that I am going to have restart my work on.
He is hard at work now creating battle backgrounds, and has provided 33 already! I am going to showcase them soon so that we can all marvel at them.
So a huge thank you to all of the resource creators on Hero's Realm remaster.
Posts
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I am sorry for this downer of an update.
Hey, as long as you're okay, I'm okay. It's good to hear you're picking this back up again. Nothing is lost time, it's all experiences that help shape us.
I'm quite excited to see how this will progress! What you've already done is awesome, and it's good to see you get back on the horse. Let's go, Kentona. I believe in you. :)
Massive congrats to Avee, zDS, pianotm, visitorsfromdreams, and mattthulhu also for being awesome <3
Yeah, while it's a bummer that this happened, this update is a testament to the sort of awesome people who are working on the game and your own dedication to keep enduring despite these losses! :D
Damn, that was unlucky. But I'm glad that the backup was okay.
Hang in there, Kenton! And great work everyone!
Hang in there, Kenton! And great work everyone!
Super sorry to hear what happened Kentona! 2020 was a bust for everybody I think. Whenever you get the motivation to make significant process is fine.
Like everybody else said, you are more important than the game!!
Like everybody else said, you are more important than the game!!
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
It's great that the whole project wasn't corrupted, at least. And yeah, 2020 has been a really mule kick in the face for everyone. Glad to see you getting back into it, though!
Dude, damn, damn... dude.
That shit is rough. I'm glad you are soldiering on through it all though!
I really can't wait to see some of those animations I did in engine!
That shit is rough. I'm glad you are soldiering on through it all though!
I really can't wait to see some of those animations I did in engine!
My project was corrupted TWICE a couple months back. I never knew how fragile it all is. Back up like crazy. Never leave project open when you're not using it. Turn off pc when you're done.
The first corrupt I fixed in a few hours and second I lost nothing due to frantic backing up.
Hope you feel better soon boss man!
The first corrupt I fixed in a few hours and second I lost nothing due to frantic backing up.
Hope you feel better soon boss man!
I noticed this applies to all RMs but when you shut down the pc, make sure to properly turn off RPG Maker first or it'll get corrupted. IDK what black magic shutdown does like it doesn't play nice with currently opened software o)-<
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