• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

The demo is almost finished!!



The Demo Version of Turovero: The Celestial Tower is (almost) 100% complete!!



But anyway, yes, the demo of Turovero is complete, stable, and very nearly ready to launch! I’m SUPER excited to be able to release it soon!! :D

You’ll notice I said “almost” and “nearly” because I’m currently waiting on two things:

  • Title art, which is very much under way (and looks fab so far, btw!); however, thanks to a little seaside squall we’ll call Irma and the resulting power outages, the artist hasn’t been able to finish it just yet. (She’s safe, thankfully, and once again, her blog iscaffeineandcarpaltunnel on Tumblr if you wanna support her and maybe get some cool artstuffs!)
  • Beta testing, which some of our lovely artists have offered to help me with, to make sure that the demo runs relatively smoothly before release.


My current goal is to have the demo out by or before October 1st, 2017 - however, this is subject to change based on the title artist’s power situation and other factors. Please be sure to look forward to it, and thanks for all of your support!

Posts

Pages: 1
Always great to hear! Looking forward to it.
author=Tom_Bombadil_
Always great to hear! Looking forward to it.


Thanks!!! The title artist is finishing up the screen I need as we speak so I should be able to get it out on time. I've also made some tweaks to address a common issue a few of the people who beta'd the game experienced (namely, it was WAY too easy to run out of MP, especially since the Special Skills required for puzzles use 2 MP each; I put more MP restoration items on the map and increased their restoration value as a result) and ironed out some bugs while waiting on the art. I hope the end product is a good one! C:
Pages: 1