DOOR TUTORIAL
A Tutorial on Making Door Events
- NoblemanNick
- 03/21/2008 12:00 AM
- 8585 views
Door Tutorial
Everyone had trouble with this sometimes or another, making doors that opened when you interacted with them. Here is the one thing you should know about doors.
-Each door event takes up 2 switches so use them when you have to no unneccassary doors. Use sparingly.
The Event
1.Create an event where you want your door
-Make the graphic a door
-Have three event pages
2.Create two switches call them:Door1,Door2
3.Set the event to Action Key, same level as hero.
First Page Event Script
Sound Effect: Door
Switch Door1 ON
Second Page Event Script
Note: Condition must be Door1 is turned ON
Switch Door1 OFF
Switch Door2 ON
Third Page Event Script
Note: Condition must be Door2 is turned ON
Nothin Goes Here
Thats the Basic way to make door events, there is another way to make doorevents less switches than it has to be.
Third Page Event Script
Note: Condition must be Door2 is On
-Make a new switch called Door3
DOOR2 is Turned Off
Door3 is Turned On
-Conditional Branch
--If Door 3 is Turned Off
return graphic to a closed door.
--If Door 3 Is turned ON
nothing happens.
So that means you only have to create the 2 switches once and 1 switch for each door making the waste of the switches minimumal.
It's useful for doors off screen so they also opened but go back to a closed graphic after.
Note: Door3 stands for the switch that needs to be creted for each door
Conclusion
------
It's your game if you want to use this way to make doors go ahead just give me credit.
I don't not authorize anyone else other than RMN to use this tutorial on there site.
Copyright NoblemanNick 2008
"Keep your wits about you and your sword strong and you'll become a man"~NoblemanNick
Everyone had trouble with this sometimes or another, making doors that opened when you interacted with them. Here is the one thing you should know about doors.
-Each door event takes up 2 switches so use them when you have to no unneccassary doors. Use sparingly.
The Event
1.Create an event where you want your door
-Make the graphic a door
-Have three event pages
2.Create two switches call them:Door1,Door2
3.Set the event to Action Key, same level as hero.
First Page Event Script
Sound Effect: Door
Switch Door1 ON
Second Page Event Script
Note: Condition must be Door1 is turned ON
Switch Door1 OFF
Switch Door2 ON
Third Page Event Script
Note: Condition must be Door2 is turned ON
Nothin Goes Here
Thats the Basic way to make door events, there is another way to make doorevents less switches than it has to be.
Third Page Event Script
Note: Condition must be Door2 is On
-Make a new switch called Door3
DOOR2 is Turned Off
Door3 is Turned On
-Conditional Branch
--If Door 3 is Turned Off
return graphic to a closed door.
--If Door 3 Is turned ON
nothing happens.
So that means you only have to create the 2 switches once and 1 switch for each door making the waste of the switches minimumal.
It's useful for doors off screen so they also opened but go back to a closed graphic after.
Note: Door3 stands for the switch that needs to be creted for each door
Conclusion
------
It's your game if you want to use this way to make doors go ahead just give me credit.
I don't not authorize anyone else other than RMN to use this tutorial on there site.
Copyright NoblemanNick 2008
"Keep your wits about you and your sword strong and you'll become a man"~NoblemanNick
Posts
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1
You don't really need to use two switches; you really need to use the Move Event command to face the event "door" in these directions: Right, Up, Left, and after that, activate the switch "Door1" where the door retains a open position. Now, inside the house/area, make a touch by hero event that turns the switch off. That's how I do it.
Like I said it's another way, there dozens of ways to make door events this is just
one of them
one of them
Hi,
I play a nfs game Office Wife and its pretty interesting.
I got stuck at a bug where it locks me out but expects me to interact with someone inside. Yhe door usually stays open.
The game loads "Rpg maker poewered by mv". I use the android pack. Is there a cheat to go through doors or run the game through a door disabling program?
I play a nfs game Office Wife and its pretty interesting.
I got stuck at a bug where it locks me out but expects me to interact with someone inside. Yhe door usually stays open.
The game loads "Rpg maker poewered by mv". I use the android pack. Is there a cheat to go through doors or run the game through a door disabling program?
Pages:
1