ADON237'S PROFILE
future ruler of rmn
i didn't specify how far into the future
i didn't specify how far into the future
Diabolica
(In Development) A dungeon-crawler RPG focused on Alder's mission to appease his deity and ensure humanity an era of prosperity.
(In Development) A dungeon-crawler RPG focused on Alder's mission to appease his deity and ensure humanity an era of prosperity.
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RPG Maker VX FPS
What's weird is, it isn't my VM. My PC "lags"(is this the right term?) cause it had a virus. I just purchased Norton today... Anyway, my VM is at 3186MB. So...
Thanks !
Thanks !
RPG Maker VX FPS
author=Darken
needs more scripts
lol, It has too many. Well I got rid of all of the scripts besides the Yanfly scripts, and it seems to be good now. 54-60 FPS.
Thanks !
RPG Maker VX FPS
Ok, Here are the scripts I have used, if anyone can predict which ones are causing this, tell me. Meanwhile, I will resume troubleshooting :(


RPG Maker VX FPS
author=GreatRedSpiritWell, considering most of my scripts are aimed towards battles, the only exception being the YEZ main menu, I just removed like 30% of my scripts. Still working on this though, thanks!
Yeah, a script or event is seriously slowing down the game. One way of finding what script it is would be to go in the script editor and move a non-default script below the "Main" script which starts the game and checking the FPS then. If a script is below the Main script it won't be used in the game and it won't affect performance. Once you find the script causing the slowdown you'll probably have to cut it from your game. If it isn't a script that is causing lag then it's an event which is easier to find. Check the autostart/parallel process events, turn them off one at a time, and try to find the problem event. Once you do either cut it or try to fix it. Adding a Wait-0/1 frames where your event loops might help.
EDIT:
Ok, Thomas Edison VX isn't doing anything...
The Rare/Obscure RM Games Request Topic
RPG Maker VX FPS
What's weird is that when I am in the main menu, it goes back up to 60.
So I am guessing that maybe Jet's Day/Night system could affect this. I set it so it only updates on the map.
I will now do some more experimentation.
Hah! A new project with Jet's Time System reduces the FPS by 8-10ish.
And I am also using a script that does"
Aliased methods:
# Game_Player: increase_steps
# Sprite_Character: update_src_rect
"
Would this lower the fps?
So I am guessing that maybe Jet's Day/Night system could affect this. I set it so it only updates on the map.
I will now do some more experimentation.
Hah! A new project with Jet's Time System reduces the FPS by 8-10ish.
And I am also using a script that does"
Aliased methods:
# Game_Player: increase_steps
# Sprite_Character: update_src_rect
"
Would this lower the fps?
RPG Maker VX FPS
@GreatRedSpirit
It's anywhere from 57-60 FPS.
So... It's scripts/prl events?
Would Thomas Edison VX affect this?
It's anywhere from 57-60 FPS.
So... It's scripts/prl events?
Would Thomas Edison VX affect this?
RPG Maker VX FPS
RPG Maker VX FPS
Ok, maybe it's my computer, but when I play my RPGVX game, it is kinda laggy and slowish. My computer is a major fail, so I suspected that. But even on a new game, it isn't as bad, but still it is getting annoying. Then I expected the FPS to be causing it... Is this a possible culprit??? If so, how can I lower it slightly?
Any suggestions are welcome :)
Adon
EDIT:
HOLY SHOOT!
The FPS is 9-10!
This is bad!
How can I fix this?
On different maps it seems to vary by 1 or 2, but I uploaded a test map screenshot and a title screen screenie.


So is there a way to make it higher?
Any suggestions are welcome :)
Adon
EDIT:
HOLY SHOOT!
The FPS is 9-10!
This is bad!
How can I fix this?
On different maps it seems to vary by 1 or 2, but I uploaded a test map screenshot and a title screen screenie.
So is there a way to make it higher?













