ADON237'S PROFILE
future ruler of rmn
i didn't specify how far into the future
i didn't specify how far into the future
Diabolica
(In Development) A dungeon-crawler RPG focused on Alder's mission to appease his deity and ensure humanity an era of prosperity.
(In Development) A dungeon-crawler RPG focused on Alder's mission to appease his deity and ensure humanity an era of prosperity.
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Share Your Skills/Battle Abilities and Battle Formulas.
author=LivingEffigyAre these real :/ ?
Ze King's Speech-
If enemy is a King (Lich King, Treant King etc. in other words, a mini boss), this move encourages the enemy to start a long, boring speech lasting 5 turns, during which the enemy does not attack. During these 5 turns, the heroes have a 100% chance of cursing themselves. At the end of 5 turns, the player's party flees. Technique normally used in desparation.
All's well that ends well-
75% chance of morphing the last enemy standing into a single well when the heroes deal the killing blow. The player's party can replenish 28% health per turn. After 2 turns the well collapses and the battle ends with the player recieving the required exp and gold. Good if heroes are on low health.
Because this is how the topic went down last time, people posting silly stuff like that....
Anyway.
Share Your Skills/Battle Abilities and Battle Formulas.
author=PentagonBuddyMaybe you can write out if it is a significant increase, or give a briefing of the "Stonewall" status effect?
Oh geeze butting in, but... Part of the reason topics like this tend to not go well is a lack of context. I mean, I could dish out a list of skills and rattle off effects like "+25 RES, sets up a water field, and inflicts the stonewall status effect on enemies" but not a lick of that would make sense without understanding things like whether or not +25 is a significant increase, what a water field/stonewall means, and whether or not it's useful when compared to other skills.
EDIT:
@PentagonBuddy's avatar
lololololol
Share Your Skills/Battle Abilities and Battle Formulas.
author=LockeZ
Is this supposed to be another joke topic like the last one
If so, why does the OP lack anything humorous
If not, why does it have almost the exact same topic name as the joke topic that got locked
help
I am trying to restart it and hope it goes well this time.
Share Your Skills/Battle Abilities and Battle Formulas.
author=Max McGeeRevenge counts only for negative status effects, and yes my game has buffs :3
Does Revenge only count negative statuses, or does it count buffs as well?
Does your game even have buffs?
What's your job ?
Share Your Skills/Battle Abilities and Battle Formulas.
Share above ^ By formulas I mean like algorithms.
I mean like skills that have special using requirements,custom damage forulas for different weapons, and such.
I will share some of mine so far:
Frustration
-Physical Attack
-Costs 5 rage
-HP MUST be 25% or less to use
Revenge
-Deals more damage based on how many statuses the user has.
-Multiplies by 2 for every status.
Vigor Punch
-HP must be more than 50% of max.
Darkside(I think Steiner from FF9 learns this.)
-Damages enemy at 25% HP cost to self. *I think this is exactly like the one from FF9.*
Health Break
-Lowers targets HP by 25% for 3 turns!
I think that is good to start off with...
I mean like skills that have special using requirements,custom damage forulas for different weapons, and such.
I will share some of mine so far:
Frustration
-Physical Attack
-Costs 5 rage
-HP MUST be 25% or less to use
Revenge
-Deals more damage based on how many statuses the user has.
-Multiplies by 2 for every status.
Vigor Punch
-HP must be more than 50% of max.
Darkside(I think Steiner from FF9 learns this.)
-Damages enemy at 25% HP cost to self. *I think this is exactly like the one from FF9.*
Health Break
-Lowers targets HP by 25% for 3 turns!
I think that is good to start off with...
Searching for Yami's Melody HUD
Religion in games
I like cultish religion, (since I am atheist, any mention of the word "Gods" or "Goddesses" makes we wonder if I should play it at all.) I think that if a cultish religion is trying to rule the world or whatever is fine, but 2 religions battling eachother is plain stupid in a game . Don't people have enough of that in real life?
Multiple Antagonists
I always have multiple antagonists in all of my ideas for games. But, I always have a "Master" antagonist. It's fair because there are multiple Protagonists right?













