ANARYU'S PROFILE
Anaryu
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Screen1.png
Screen5.png
ElementTutorial.png
Room_1.png
Only thing I don't like is the floor, it's too strong and makes things hard to look at, and it has a stronger edit on each tile compared to the lines inside.
AScreen0.png
AScreen0.png
Script? I thought SSP was a static screen, I'll need to finally install WinRAR and check.
I made the titlescreen by hand using my own particle script.
EDIT: Okay, I started up SSP and it's a static screen, am I testing the right version calunio?
I made the titlescreen by hand using my own particle script.
EDIT: Okay, I started up SSP and it's a static screen, am I testing the right version calunio?
AScreen0.png
I really didn't like the old one; there might be a few tweaks to this one, but it looks much better in motion (all the blue particles swirl in a kind of gentle tornado effect.)
We might reuse part of the old logo, just without the creepy tree-branch arm thingies and weird 4th-wall breaking fact that it's looking at you.
We might reuse part of the old logo, just without the creepy tree-branch arm thingies and weird 4th-wall breaking fact that it's looking at you.
postsmelt.png
Sentence really confused me at first.
Took me a while to recognize that "Baldrik" was a person - I thought it was a race or something at first.
Took me a while to recognize that "Baldrik" was a person - I thought it was a race or something at first.
AScreen0.png
Ilyadoodlebitteh.png
Most people realize those crazy slim ladies in the magazines and stuff are air-brushed like crazy, right? : )
It's a nice picture, lot of proportion errors (especially in the lengths of the upper and forearm versus their apparent depth in the water and direction) - but these aren't apparently unless you really look hard. If something like this looks good at a cursory glance I think that is most important, and this does a good job of that.
It's a nice picture, lot of proportion errors (especially in the lengths of the upper and forearm versus their apparent depth in the water and direction) - but these aren't apparently unless you really look hard. If something like this looks good at a cursory glance I think that is most important, and this does a good job of that.













