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Star_Snatcher_and_Catharsis.png

... I am so intensely happy right now. xD

Star_Snatcher_and_Catharsis.png

Mildly makes me think of Call Of Cthulu, in that regard. And given a few of your games, I imagine that's purposeful.

Chain of Retribution

D'aww. There was apparently 2 secret bosses? I only fought the super boss guy, who would have smacked the last boss around like a ragdoll >_>.

..Still, this game was amazing. >.> The dialogue at the very end had me cracking up. Fielle's dialogue was gold.

Especially
That whole Villainous rant aimed at the sisters, where she confessed she was expecting them to die. xD

Fragile Hearts

That's sorta really awesome xD. >> I have been immortalized in code? I guess. <<

Fragile Hearts

Score >> I get to have my name in credits *Flex*
Anyways, glad I could help =).

Fragile Hearts

Finished the game again. >> I liked the additional mini-quests that were added. And the pets, and such.

<< And the skill set, + Heightened level cap. >> Just a lot of neat features, that've been added.

In retrospect, the only problem I have is that it's possible to get stuck in ...I believe it's chapter 5? The cave? If one of your party members dies, and you don't have a stimulant, ...you're S.O.L. >> Some sort of save cracker/healer in that place could have been beneficial, since you can't get out of the cave, once your in it.

>> Really, I only became aware of this possibility since I was doing a run with just scavenged items, until I got to watra- since I was saving as much money as possible for stat boosters and end game gear. >> And..was Squishy until I got there.

Fragile Hearts

Healed in battle, Didn't fix. >> Amusingly enough, it -did- go away, when I healed to full due to a save point.

Edit: Actually, It -does- seem to fix. Specifically, once you hit 20 percent health, the next hit you do is x2. Whether your healed or not. >> it seems to keep checking if you're at below 20 percent or not at the end of every turn, to see if your next attack should be x2. >>...I think.

Double Edit: Hoarded the crap out of those Stat booster items. >> Decided to use a heap of them during a battle to see if they'd give me a boost then. Seems the boost only chips in after the fight. It has also only gives one stat point when I use multiple - Meaning, that if you use more than one of a particular type during the same fight? Total waste. (So I only use one of each type in a fight, now).

It's an amazingly awesome feature though, to be able to buff up everyones stats by a little bit, here and there. It's nice to see Midard pawwwwnching people in the face a little harder.

Triple Edit: on the bright side, Double Casting as Haddy when she's at full HP? Amaaaazing. That burst damage is pretty hard to beat if you're hitting the enemy with something it's neutral or weak to.

Fragile Hearts

Okay, I think I found a glitch/really helpful feature XDDD: Hit 20 percent hp on Fergus. Fight ended. >> I healed with a potion. Despite no longer being at 20 percent or less hp, he double hits every attack now. >> Bwahaha.

Fragile Hearts

Operation: "Murder Everything That Moves"- Will likely be underway soon.

Beta Testing New Version

I look forward to giving this a run through again, and seeing what's changed. If you want, I can try tossing forward another review after the fact?