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Jump into Javascript part 1

AS someone who already knows how to program in C++ and Java, this is a handy reference for learning aspects of Javascript. Altho I had to reference a Javascript bible for some unexplained syntax. For instance, I still don't know what blah.blah.blah = function() {} means for instance. Furthermore, as this tutorial did help with learning some Javascript syntax, and I guess it helped with learning some aspects of the API itself, I leave this tutorial not knowing how to practically apply any aspect of what you outlined here if I decided to try and practice hands-on. I'm aware of your previous Ruby series (I'm very new here, this tutorial pushed me into making an account), so maybe you fleshed out what all of this API interface means there, but it'd be nice if I didn't have to cross-reference two tutorials. Hopefully, the other tutorials will flesh out more of how you practically apply this stuff into an actual game.

Also, unlike others in the forum, I more than welcome a video tutorial series. Despite the fact that I too prefer text, I would more than happily watch the video the first time, and reference a transcription - with some pictures - for the hundreds of times after. If you still decide to go with the video tutorials tho, you might wanna have a sample game project to walk us through as you teach us RPGM:MZ API.

Regardless, thank you for this informative series of tutorials. It's an engaging way to learn Javascript, as well as RPGM. Hell, I tutor people in programming for a living, and might consider using RPGM/Javascript as a means of engaging my students. Of course, I have to actually understand the API enough first ;)
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