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Trials of MZ
author=Gurkengelee
Since I am not sure if I get around to play all of the games
Believe in yourself! You can do this, you can play all the games!
And I'm definitely NOT saying that because my game is the last one on the list. Nope, not at all :P
Trials of MZ
author=seacliff217
Hopefully didn't disqualify me or anything, but I re-uploaded my project with a few minor fixes.
Same.
Trials of MZ
So, submitted my game already. Here's its gamepage, Luke Daimont: Absolute Mayhem. Hope you like it, it's my first RPG Maker game ever (well, finished one, anyway), so it's pretty rough around the edges.
Trials of MZ
Trials of MZ
The gamepage for my sidescrolling SHMUP Platformer is up: Luke Daimont: Absolute Mayhem
Still some ways to go before upload though.
Still some ways to go before upload though.
Trials of MZ
You know, it's nice that they provided default offset option for the title screen menu, but it would have been even nicer if they did so for the Draw Game Title too :D
Trials of MZ
I have no idea what could cause that Show Message Preview issue you keep having, Marrend, it works fine for me.
Trials of MZ
author=pianotm
The script call options that you find in conditional branches and events can ONLY call the existing Core Scripts that MZ needs to run. You can write sizeable scripts with that if you want, but they won't work unless they're calling an existing function in those core scripts. A such, there's no issue with using script calls.
Ok, thanks!
Trials of MZ
author=Arcmagik
A competition?!
Pressure is to high. I can't take this. I am dropping out.
EDIT: Can you use built in script calls? There are some that go beyond the basic commands in events that even MV could inherently do without plugins like zooming for example.
I would also appreciate some clarification as to what is allowed and what isn't with script calls, maybe some examples? Excuse me, but I am a noob and don't really understand the current ruling all that well :D













