Description

So last month RPG Maker MZ, the latest in the RPG Maker series, was released! With a bunch of quality of life upgrades, better ability to run on potatoes and a whole new way of dealing with animations (and plugins, too) - well it's a pretty decent upgrade!


So, we're gonna celebrate the next footstep in the beloved series by having a small event to check it out. The idea behind this event is to play with the engine and see what it can do in comparison to other RM engines, at the base level. Basically, you can do testing, figure out eventing and just mess around with what's there. Get a feel for the engine and how it is to make stuff in, how it stacks up against other RM engines or how RM engines feel to gammak in.

Thankfully, this time they released it with a trial version! Extra fun for those who don't have the cashola to buy. ;p


Rules
- Make a small game (at least 5 minutes gameplay) over the course of a week.
- Can only use RPG Maker MZ (bought or trial is fine)
- NO PLUGINS! We're going old-school! (holy shit)
- RTP only! (I know. I'm sorry ;.; )
- Gammak start Midnight of Friday 18th/Saturday 19th.
- Gammak end Midnight of Sunday 27th/Monday 28th.


Make sure to check your hourly offset in Settings so that the timer on the side of this page shows the start and end times in your timezone!



Submit
To sign up, add your name to the list below.
When you're done hit Submit in the top-right corner of this page (just above the logo).



This is a challenge and get-to-know-you event! Oh... AND A COMPETITION!
What does that mean? It means you are challenged to make something short and sweet using ONLY the base components of the engine. Eventing and RTP. No plugins, no custom art (bar UIs for evented menus, for example), no parallaxing. Use the engine as it stands, without additions, to create a game.

Thus the reason why it's a shorter event. So people can just dive in, mess about a bit and get to know/understand the engine whilst making something simple (if they're new to RPG Maker) or challenge themselves with the restrictions of events/RTP only (for those who are used to the engine).

COMPETITION
Thanks to Ocean and his generosity this is now a Competition. The prize? A full version of RPG MAKER MZ! I (liberty) will be the judge, you will be the jury and there's no need for an executioner!

After the event ends, there will be a week to play the games and you can vote on which game you thought was the best of the bunch. I will then judge from the top 3 games that you, the jury, have picked and choose the overall winner!


STREAMS


- Tomorrow's Child by pianotm
- An Essay in Insipidity II by CarlosDavilla
- Attack of the MZ RTP by seacliff217
- Awakening The Past by TsunamiJurai
- The Legend of Solstice by SoulRain



- Caudecus Anomaly by coelocanth
- Deadly Mist, Dense Minds by Make_it_MagiK
- Fragment by Puddor
- From the Light by Gurkengelee
- MZN BCN by Avee



- Heaven's Game MZ by Marrend
- Luke Daimont: Absolute Mayhem by Beregon
- Math Reider by Delsin7
- Traditional Rear Plug by Mirak
- Project 4 by Deckiller
- The Game with No Name by JustAShyDoge


FAQs

Can we use custom art such as pictures?
Only if they're RTP edits (for example, editing the window skin for UI purposes or facesets for portraits, etc)

What about DLCs that were released with the engine? The 60+ plugins and extra DLC files?
Nope! Only what is in the engine when you crack it open on a new project (bar, again, UI pictures).

Generator faces/sprites okay?
Yes.

RTP edits?
Self-edits are allowed but they must be based on the RTP and not be custom stuff.


What about scriptlets?
You can use scriptlets to call stuff - like a shortcut to commands, but not to add/remove stuff.



Where can I get the engine and how much does it cost?
You can buy the engine either on Steam or on RPGMakerWeb, however, there is also a free trial that lets you use the engine unrestricted for 20 days. If you don't know whether you want to buy it yet, get the trial instead.


Details

  • 09/19/2020 12:00 AM
  • 09/28/2020 02:00 AM
  • 10/10/2020 12:00 AM

Achievements

Registration

You must be logged in to sign up for Trials of MZ.

Posts

Fomar0153
error 404: user title not found
14267
I guess if it's RTP only then I can accept the no plugins stipulation.

Question, are we allowed to use the character generator?
RTP Only?! NO PLUGINS!? *quits before he signs up just to do nothing anyways*

*signs up to prove himself wrong by doing a thing*


Okay, I am done now. I did a thing.
author=Fomar0153
I guess if it's RTP only then I can accept the no plugins stipulation.

Question, are we allowed to use the character generator?


Yes!




Keep in mind that the idea of this event is to play with the engine and see what it can do in and of itself. It's so people can do testing, attempt eventing (for those who don't understand it that well or prefer to use plugins for everything) and just mess around with what's there. Get a feel for the engine and how it is to make stuff in, how it stacks up against other RM engines or how RM engines feel to gammak in.

That kind of thing~


Event doesn't start til next weekend, remember!
I shall trial this event into greatness.

You guys better do the same!
Could be interesting, gonna sign up for it and mak a meme game or something. Like El Waka's Steamy Summer.
Gretgor
I have started my journey to get my first 4/5 before dreaming any bigger than that. Gradual and steady does it... hopefully.
2682
Sitting this one out cuz I wanna focus on the game I started in the previous jam, but please send any entries my way if you'd like some impressions.
Marrend
Guardian of the Description Thread
18902
Ah, screw it. I was kinda flip-flopping on this event, but, like, this is exactly the kind of thing I would do for the trial version of MZ.
I'm in. No idea what I'm going to make, but let's do it.
Marrend
Guardian of the Description Thread
18902
That's okay! I don't know what I'm doing either!
Wow. Just a week later after I've done exactly that (make a RTP game to test the MZ Trial Version), this appeared.
Oh well. Maybe next time.
"You can use scriptlets to call stuff - like a shortcut to commands, but not to add/remove stuff."

So, just to make sure, using script calls, like for example filling a variable with a random number, is ok?
I might make something... I checked the MZ RTP quickly and really liked the portraits and music tracks.
jomarcenter
to judges: if you play my game you will think about it twice playing it again!!!
1412
Time to screw around RPG maker MZ
You can tell that all the people here are gam mak'rs because everyone of them were like ugh just RTP, can we atleast do this more advanced stuff? lol
Marrend
Guardian of the Description Thread
18902
I actually don't mind using RTP, in case my plethora of games are any indication. However, I don't know if there is a system/function in place to only import the files from the RTP that are used, or if there's only an "include RTP" box that includes everything regardless of actual in-game use.


I might have gotten too used to using Tsukihime's resource-checker for Ace in this regard!
author=Marrend
I actually don't mind using RTP, in case my plethora of games are any indication. However, I don't know if there is a system/function in place to only import the files from the RTP that are used, or if there's only an "include RTP" box that includes everything regardless of actual in-game use.


I might have gotten too used to using Tsukihime's resource-checker for Ace in this regard!

When deploying, there's an option to exclude unused assets, just like in MV.
RTP edits?
Self-edits are allowed but they must be based on the RTP and not be custom stuff.


So theoretically ALL rtp assets are allowed to be edited, right? For example it is allowed if I edit a parallax picture making it darker or adding some stars on it (with the help of adding the parallax "StarlitSky" as an overlay)? Or changing the rtp tilesets colors?
Cap_H
DIGITAL IDENTITY CRISIS
6615
What is RPG Maker MZ? I'm sure you made a typo and meant to write Trials of Super Dante 3.

This would be an ideal event for me if I had time.
author=Beregon
"You can use scriptlets to call stuff - like a shortcut to commands, but not to add/remove stuff."

So, just to make sure, using script calls, like for example filling a variable with a random number, is ok?

Sounds fine, yeah.


author=Make_it_MagiK
RTP edits?
Self-edits are allowed but they must be based on the RTP and not be custom stuff.
So theoretically ALL rtp assets are allowed to be edited, right? For example it is allowed if I edit a parallax picture making it darker or adding some stars on it (with the help of adding the parallax "StarlitSky" as an overlay)? Or changing the rtp tilesets colors?


Yup!
CashmereCat
Self-proclaimed Puzzle Snob
10522
This is it!

This is gonna be my first game in a couple years!

<3