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walking on roofs??

OK, I don't mean to offend you , but you are no where near having the basics down if you can't figure this one out or how to use imported tilesets.

1. To use an imported tileset, open the databse, go to the tilesets tab, add 1 to the array of tilesets, and then assign the tileset to that spot. Basically, importing a tilset just makes rm aware of the image file. You have to do more to use it in game.

2. You must have another tile over the one labeled with an x on a different layer (or an event). If you have a tile with an 'x' on layer one, but put a tile with an 'o' over it on layer two or three, you will be able to walk on that tile.

Also, you do not need to double post. You can edit the first post.

RMXP Help

Well, don't use an autorun, use a parallel process.

walking on roofs??

well, you can walk over roofs because you have your passibility set up incorrectly. Go into the TileSets tab in the database (or in VX just click the icon in the toolbar). I wouldn't worry about scripts at this point, just spend some time learning.

PERMISSION:Ephiam and Kentona,READ THIS!!

I wouldn't hold my breath, but good luck anyway.

Cutscenes? {RPGXP}

By using various built in commands, such as move events, show text, blah blah blah. It is how you use them that is important. There is no single way to "make a cutscene", just play around until it looks right.

PERMISSION:Ephiam and Kentona,READ THIS!!

There is a pm system you know...

Side Scrolling

Well, you're right, it is too broad a question. You are basically saying, "Can someone tell me how to create a totally custom system that rm is not designed for?". It can all be done using the built in commands, but you will need to know how to use rm fairly well before you begin. I suggest that you spend some time figuring it out on your own and, if you have a more specific problem, ask for help on that.

You could also try using a maker that is made for these types of games, like GameMaker.

How to make a character generation screen?


\v[#]

Where '#' is the variable id.

A few multiplayer questions

You would have to have a central server that you would both connect to. It is impractical, expensive, and rm is a bad choice for an online engine. Those games are not made using this type of software.

Adding New Tilesets

If you do modify the E tileset, make sure to use the resource manager to re-import it (and do not edit it with paint).