BLITZEN'S PROFILE

i like breakfast
Castle Quest Demo
"...This game is fun and different than any other RPG Maker game." - Maia "Your game seems so cool, I might actually download it." - Cop Killa

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The Screenshot Topic Returns

author=JustRob
This any better?


I like this.

Is pornography just another job

sometimes i just think 'that doesn't look pleasant who actually enjoys this'

What are you thinking about right now?

I've applied to study animation this fall. Will be my third degree. Portfolio due in April. Better get drawing.

Adobe is giving away Creative Suite CS2 Standard (PC or Mac Digital Download) Free!

"We thought Adobe was being awesome, but they just didn't really know what they were doing."

Random Art Topic

author=Dudesoft
author=Blitzen
author=Dudesoft
Commission for a boxing gym logo.
Needs to be more dynamic, line of action is too straight. Too kouros. Nice ink, though. For sports, consider more fluid line of action with primary and secondary lines of motion. ie raptors logo
I worked with the guy and agree. However this is precisely how he wanted it.


ugh customers are the worst

Random Art Topic

author=Dudesoft
Commission for a boxing gym logo.


Needs to be more dynamic, line of action is too straight. Too kouros. Nice ink, though. For sports, consider more fluid line of action with primary and secondary lines of motion. ie raptors logo

Final Fantasy Empires

I'm happy you're happy. :)

Why rm2k3 is terrible for action games

@LockeZ You can do the action game all in ONE loop, like your regular hard-coded program. You don't NEED a parallel process anywhere. Just a 0.0s stall (equivalent of the NES vblank) for the input and movement to take place. Advanced systems in RM2k3 actually run better without any use of parallel process, because the commands function without overlap.


Start System
Loop/Label
<>Key Input
<>Wait 0.0 (x2?)
<>Execute
<>Move Pictures (No Wait) (They'll actually move in the 0.0s gap the next time the loop is called)
End Loop
End System

The lag on the move events is ughghg but this works best for picture-based menus/minigames, in my experience.

What are you thinking about right now?

What are you thinking about right now?

Life isn't all summertime and sexy ghosts... :/