CAP_H'S PROFILE
Projects to finish before leaving rpg maker:
1)Left Behind 2 - A game about love (A remake, the original was only 80% finished)
2)Route Through Peaks - A game about letting go (60% finished, currently on hiatus)
3)Burnt Ones - A game about criminals (10% finished, I probably will start anew)
4)Chain of Love - A chain game (0% finished)
1)Left Behind 2 - A game about love (A remake, the original was only 80% finished)
2)Route Through Peaks - A game about letting go (60% finished, currently on hiatus)
3)Burnt Ones - A game about criminals (10% finished, I probably will start anew)
4)Chain of Love - A chain game (0% finished)
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Martine art by KairiH
Grappi fanart by my tomato bush
HOLLOW PROJECT CAST ART - MOST RECENT EDITION, BABY
Edmund
OpenGL! Shaders! Oh my!
FFD Concept Art 07 - Parker Gabbiani
Nice concept,
I don't really have anything to comment about, jst that bra looks kinda sexist and strange in context of the whole character. I would keep naked tummy and make her roller-neck or something. This way she looks like she forgot part of her costume at home.
And it clearly is inspired by Bayonetta.
I don't really have anything to comment about, jst that bra looks kinda sexist and strange in context of the whole character. I would keep naked tummy and make her roller-neck or something. This way she looks like she forgot part of her costume at home.
And it clearly is inspired by Bayonetta.
DrekiDevLOG - March 2015
Cool, I haven't known about tis game with unpronounceable name till now. It looks stunning. I especially like your battlers and custom UI.
In case of this video I dig the atmosphere of Aleko. It has clear, almost religious, feeling. It's probly coz of the windows. Movement is fantastically fluent with all that jumps.
I had kind of problem with minimap. It is cool and all. However It doesn't fit with the tiles. I would make it optional or add some frame to it. Maybe another piece of HUD in the opposite corner of the screen would help balance it too.
Edit: You got me subbed btw.
In case of this video I dig the atmosphere of Aleko. It has clear, almost religious, feeling. It's probly coz of the windows. Movement is fantastically fluent with all that jumps.
I had kind of problem with minimap. It is cool and all. However It doesn't fit with the tiles. I would make it optional or add some frame to it. Maybe another piece of HUD in the opposite corner of the screen would help balance it too.
Edit: You got me subbed btw.














