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Let's work on your game descriptions!

Thank you Marrend and Eplipswich, for the tips and advice. I've taken Marrend's altered format, reworded some lines and resubmitted. Fingers crossed.

@eplipswich, I can see where you getting from. The game description's for your games are short, to the point and very neet. A very good way to go.

Let's work on your game descriptions!

I didn't know about there would be a separate location to put the trailer/video footage, i'll keep that in mind.

Aside from some small format and grammar tweaks, the description hasn't been altered much. Was that what they ment with clarity? An improve format to make it easier to read?
I was under the impression that they found some parts lacking in information. Taking your reformatted layout and adding some in-depth details about the gameplay, would be sufficient to consider resubmitting?

Also, is a features list considered bad form in for some reason? Because I would like to keep it in the general description, as it does tell the potential player about things that can be done/will be possible in the game.

Let's work on your game descriptions!

Hello everyone, I just recently submitted a game that was denied because "the description needs a little work for clarity". The person who denied the submission was kind enough to direct me to this topic for help.
I'm not entirely sure what I'd need to elaborate on. Is the story description to general or should I go into more details about the exact gameplay features.

I'll post the game description page as I had submitted it below, and I would ask if you all could give me some pointers on how to improve it.
Thank you in advance.


Story
The world has becoming an increasingly dangerous place, the number of criminals, terrorists and general evildoers is at an all-time high. To counter this evil, decorated S.W.A.T. officer J.J. Colt founds the World Army. Together with his longtime friend Nathan "Rocket" Nace, an explosives expert and mechanical engineer.
It is an army with no political or national allegiance, its only goal is making the world a better place by fighting evildoers on a global scale. Colt and Rocket are quickly joined by Samantha "Phoenix" Byington, a renown competitive martial artist; and Marco "Blue Fox" Tundo, a highly trained ninja with a mysterious past. Several dozen recruits from all over the world also sign up. Some experienced or formerly retired soldier or mercenaries, others regular people with no combat experience. All of them in need of training or a refresher course before they are ready for action.

The heroes are dutifully making progress towards achieving their goal. Little do they know that behind the scenes, a great evil is plotting a scheme of grand proportions...

General description
World In Danger is a top down action game with stealth elements, similar to classic such as "Metal Gear" and "Legend Of Zelda". Embark on missions across the globe, taking out groups of enemies, rescuing hostages, disarming bombs and more. Face the unique and challenging boss fights the player encounters as the story unravels.
It is being developed for Windows(PC), MacOS(Mac) and mobile platforms (Android and iOS)


Challenging Bosses
Face off against interesting and unique bosses as you make your way through the story.

Large Roster of Playable Characters
Aside from the four main characters, unlock a large number of additional playable characters as you progress through the game. Each with their own skills and weapons

Freely Explore The Headquarters (Freeroam Mode)
Between missions, head to the World Army headquarters and see it evolve over the course of the storyline. Meet the entire crew and get to know them.

Adjustable Difficulty
Play the game either as a challenging experience or a casual playthrough. Some like a challenge, others just want to experience the story, you can pick your preference every time you start the game and enter the mission select screen.

Boss Attack Mode(s)
After completing the story, try your hand at the boss attack mode. Take on all the bosses back to back. If you really want a challenge try the "Ironman" variant, where health and ammo is not reset at the start of each boss. One health bar and limited ammo.

Achievements/Codenames To Unlock
Unlock achievements / codenames throughout the game. Defeat a boss, get the highest rank on a mission or even simply talk to all of the characters in freeroam mode... But also several secret achievements, can you find/earn them?

Demo version

A demo version of the game has been released. I'm in need of some general feedback about what you think about the game. Is it to hard, or to easy? stuff like that. But most importantly, is it fun to play? As a avid fan of the rpg maker series I'd like to know what you guys think.

Please download the demo and leave me your feedback.
e-mail me at josploegmakers@coltgames.com

Click here to visit the website and download the demo.
Installation instruction are described on the download page (a very simply unzip and click executable)

Play through the first few levels of the game, including the first boss fight and an optional (but recommended) tutorial. It also includes the full version of free roam mode, where you can explore the World Army's base of operations and meet the crew working there. And the custom mission mode, where you can select any of the available levels and customize your own mission.

NOTICE!
Keep in mind, this is still an early version of the game. Errors and bugs can be present. Music aside from the main theme is subject to change, as is the majority of the sound effects. If you do come across any bugs or errors, please let me know, e-mail me at josploegmakers@coltgames.com

Former rm2k xp devs new project on unity, looking for feedback.

Allow me to introduce myself. My name is Jos Ploegmakers, I go by the alias “Colt” and I’ve been making games since early days of RPG Maker 2000. Tough I never seemed to grasp the whole RPG portion of the software’s name and always used it to make action games, by means of custom action battle system. Over the years I’ve made and released a couple of games, most notably the well-received “Pokemon The Evil Inside 2”. Which won several Misao back in 2005.
I’ve never stopped designing games and now I’m back with a new project. This time made with Unity 5, but with a lot of RPG Maker styled graphics. I’m hoping I could get some feedback.
Here follows a description of the new game, including a reveal trailer and most importantly a link to a downloadable demo version for PC.


World In Danger



Story
The world has becoming an increasingly dangerous place, the number of criminals, terrorists and general evildoers is at an all-time high. To counter this evil, decorated S.W.A.T. officer J.J. Colt founds the World Army. Together with his longtime friend Nathan "Rocket" Nace, an explosives expert and mechanical engineer.
It is an army with no political or national allegiance, its only goal is making the world a better place by fighting evildoers on a global scale. Colt and Rocket are quickly joined by Samantha "Phoenix" Byington, a renown competitive martial artist; and Marco "Blue Fox" Tundo, a highly trained ninja with a mysterious past. Several dozen recruits from all over the world also sign up. Some experienced or formerly retired soldier or mercenaries, others regular people with no combat experience. All of them in need of training or a refresher course before they are ready for action.

The heroes are dutifully making progress towards achieving their goal. Little do they know that behind the scenes, a great evil is plotting a scheme of grand proportions...

General description
World In Danger is a top down action game with stealth elements, similar to classic such as "Metal Gear" and "Legend Of Zelda". Embark on missions across the globe, taking out groups of enemies, rescuing hostages, disarming bombs and more. Face the unique and challenging boss fights the player encounters as the story unravels.
It is being developed for Windows(PC), MacOS(Mac) and mobile platforms (Android and iOS)


Challenging Bosses
Face off against interesting and unique bosses as you make your way through the story.

Large Roster of Playable Characters
Aside from the four main characters, unlock a large number of additional playable characters as you progress through the game. Each with their own skills and weapons

Freely Explore The Headquarters (Freeroam Mode)
Between missions, head to the World Army headquarters and see it evolve over the course of the storyline. Meet the entire crew and get to know them.

Adjustable Difficulty
Play the game either as a challenging experience or a casual playthrough. Some like a challenge, others just want to experience the story, you can pick your preference every time you start the game and enter the mission select screen.

Boss Attack Mode(s)
After completing the story, try your hand at the boss attack mode. Take on all the bosses back to back. If you really want a challenge try the "Ironman" variant, where health and ammo is not reset at the start of each boss. One health bar and limited ammo.

Achievements/Codenames To Unlock
Unlock achievements / codenames throughout the game. Defeat a boss, get the highest rank on a mission or even simply talk to all of the characters in freeroam mode... But also several secret achievements, can you find/earn them?

Demo version

Click here to visit the website and download the demo.
Installation instruction are described on the download page (a very simply unzip and click executable)

Play through the first few levels of the game, including the first boss fight and an optional (but recommended) tutorial. It also includes the full version of free roam mode, where you can explore the World Army's base of operations and meet the crew working there. And the cutsom mission mode, where you can select any of the available levels and customize your own mission.

NOTICE!
Keep in mind, this is still an early version of the game. Errors and bugs can be present. Music aside from the main theme is subject to change, as is the majority of the sound effects. If you do come across any bugs or errors, please let me know, e-mail me at josploegmakers@coltgames.com


Thank you for taking the time to read this.
I look forward to reading any feedback you can offer.
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