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Three the Hard Way
One of the best homemade games ever made. A must play for every RPGer who respects himself.
Iishenron, I hope you dont get lazy and forget about the sequel! xD
Iishenron, I hope you dont get lazy and forget about the sequel! xD
Tactics Blade: Episode 2
A funny and enjoyable game, but lacking in graphics and storyline. The A.I. improvement over the 1st epidose is a welcome addition. Try and find additional chipsets and sprites, the graphics are too limited and repetitive. Do something about the dialog box problem, too, most sentences are still cut off the box, making what little of story there is unreadable. Magic is way imbalanced, with huge mana pools and enemies having too low magic resist. Add more variety in items too, you can't complete an episode with only too different weapons per type. Work more on episode III and don't rush to finish it. And no more male soldiers with female avatars or ape-like imps, for all that is holy.
Tactics Blade: Episode One
Needs a lot of work. It's fun as it is, mainly because of its type (strategy RPG), but its way too unpolished. Chapter 2 is out, gonna go try it now ;p
Forgotten Wishes
Although a little slow in the beginning, the game becomes much more interesting as you progress. I loved the nice item description/amount of items, the alchemy system, the quest system, the professions (cooking), the level of difficulty and the BOF2 music (xD). May my save file await till the coming of chapter 2!
MAGE DUEL - The Original
Forever's End
I agree and disagree with ZPE. The game is not difficult, this is not the reason that many people stop playing it after the first hour. It's because it becomes BORING. The battle system is totally messed up imo. We have slow battles, with high HP-powered enemies, which respawn way too fast and hunt you like 100m champions. The problem is not so obvious in the first dungeons, but really shows its face in the Desert Ruins area. I would suggest either lowering the HP values of the enemies, making battles faster and more enjoyable, or even better, since you have made the enemies visible already, remove the respawn and make monsters respawn only when you leave the dungeon. Other than that, Forever's End is an excellent game. Gief NO-RESPAWN version plx!
Path of Justice
Fieeew this game is hard! Just made it to stage 3 of onyx cave where I got busted >. The last boss is ImPoSsIbLe T.T
Extraneous
Cool game, I especially loved the well-made menu screen and the music. Going for an action based combat system? Hmm good luck to you then, its not the easiest thing to accomplish, but its a welcome change to the original turn-based Rpgs. Just try to limit the number of different shortcuts for skills - noone wants to memorise dozens of shortcuts ;p. An option to assign shortcuts to skills would be great!
P.S. Found a small bug, in one of the houses (the one with the bones outside), you could walk in the tile of the stairs(you have to press space to do so, dunno why) and then go left, in which point you became stuck (coulsn't move in any direction) and had to restart.
P.S. Found a small bug, in one of the houses (the one with the bones outside), you could walk in the tile of the stairs(you have to press space to do so, dunno why) and then go left, in which point you became stuck (coulsn't move in any direction) and had to restart.
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