DORKLORD'S PROFILE
DorkLord
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Reporter, Indie Music Producer, Imagineer, Amateur Freerunner, Tomato Enthusiast, 10th Level Google Mage
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skiptheintro.png
Yeah, it's the whole house. The barrels are part of a joke if you play the game. They're there because your "uppity neighbors" think they're so great just because they have more barrels than you.
I probably should add a cooking/kitchen area in there though.
I guess the real thing I wanted to draw attention to was how awesome it is to have the option to skip the intro. :P
I realize there are some games that allow you to do this but it seems like far too many RPG Maker games force you to sit through intros every time you start a new game.
I probably should add a cooking/kitchen area in there though.
I guess the real thing I wanted to draw attention to was how awesome it is to have the option to skip the intro. :P
I realize there are some games that allow you to do this but it seems like far too many RPG Maker games force you to sit through intros every time you start a new game.
Cliche Quest
Added Gameplay Tips to this page's description for anyone who needs a little extra help or advice playing Cliche Quest!
Cliche Quest
V1.02dRev3: Minor Bug Fix for SECRET EXTRAS and added visual save cues before mini-boss rooms in Crumbling Dungeon. A few balance passes on enemies and enemy encounters have been added in the past few days as well. If you redownload the latest version you should be able to copy your save from the old game folder to the new one and continue playing.
Cliche Quest
I had to reupload most of the images for this because I didn't realize if they weren't 544x416 or close to that, they would cause only half the image to be displayed with an annoying scrollbar window. I just don't want anyone to think I reuploaded my pics just to bump them on the frontpage.
Screenshot_1412342650947200.png
Oh heh, you're welcome. Looks interesting. Of course, you can't exactly replicate the YGO system using this script but its something.
Unreal Engine and CryEngine are now cheaper than RPG Maker
I come from the "best tool for the job" school of thought. I've messed around with many commercial game engines and various programming languages. UDK and CryEngine are awesome tools but they are not for making 2D RPGs or games. You can make 3D games with 2D elements using "planar mapping" or cube meshing but replicating even a simple coffee break type RPG Maker game in UDK or CryEngine would be ridiculously difficult. For either engine you would have to delve into the actual programming side and you would have to be very experienced with either engine. There is very little documentation and examples for creating 2D games with UDK and there is not a whole lot of documention/examples overall for CryEngine.
It would be far easier to make a 3D RPG with UDK or CryEngine than a 2D RPG although this would require a lot more work as far as graphic resources.
So...UDK and CryEngine? Both definitely not the right tool for making a 2D RPG. Aside from RPG Maker there are numerous other similar game engines or programming languages that are far more conducive to making such games. Using UDK or CryEngine to make a 2D RPG would be like using a Megaton Laser Cannon that comes with a 1000 page long operator's manual that you have to read first to put a hole punch in a piece of paper.
I'm not a "hater" or a "fanboi." They're both great game engines just not for making RPG Maker-type games.
It would be far easier to make a 3D RPG with UDK or CryEngine than a 2D RPG although this would require a lot more work as far as graphic resources.
So...UDK and CryEngine? Both definitely not the right tool for making a 2D RPG. Aside from RPG Maker there are numerous other similar game engines or programming languages that are far more conducive to making such games. Using UDK or CryEngine to make a 2D RPG would be like using a Megaton Laser Cannon that comes with a 1000 page long operator's manual that you have to read first to put a hole punch in a piece of paper.
I'm not a "hater" or a "fanboi." They're both great game engines just not for making RPG Maker-type games.
Cashmere wants to review your games
I just wanted to say that whenever you get around to trying out Cliche Quest, make sure you download the latest version first! Thanks! ;)
bifrost_base_female.png
Yu-Gi-OH-X
There are actually some card based battle systems mad for RPG Maker. If you want to straight up make your own trading card type game there are actually game engines for that purpose.
There are many for VX already, here is one for Ace.
http://www.rpgmakervxace.net/topic/13980-how-to-add-the-tomoakys-card-game-to-your-project/
I'm not telling you what to do but it sounds like you were looking for something like this.
There are many for VX already, here is one for Ace.
http://www.rpgmakervxace.net/topic/13980-how-to-add-the-tomoakys-card-game-to-your-project/
I'm not telling you what to do but it sounds like you were looking for something like this.
Cliche Quest
author=Ratty524
Nope. It was a "death grinder" type of game (the ones where you will constantly die due to various, stupid circumstances) that was submitted to Drakiyth's Crappy Games Contest on the Charas-Project Forum. As most of Drak's videos are taken down, you'll probably never find it, but it was hilarious. I think it had a T-Rex pop out of nowhere and killed you. xD
Ah yeah, I tried to look it up but the download and youtube videos were all dead links.













