DRAGNFLY'S PROFILE
Developer of videogames and boardgames. Yet to release a boardgame or a game made in RPGmaker.
Favourite genre: jRPG, Strategy RPG, Action RPG
Other likes: Anime, digital media, writing
Proud Canadian
Avatars: Tiara from my should-be-upcoming game Resolem, by NiwaRhythm
Favourite genre: jRPG, Strategy RPG, Action RPG
Other likes: Anime, digital media, writing
Proud Canadian
Avatars: Tiara from my should-be-upcoming game Resolem, by NiwaRhythm
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If you put a garbage can over in the bottom left it'd look like the body did an awesome ricochet kick on it's own head but still didn't make the dunk:(
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For speeding up the combat, I think the first game I ever played with it was vgperson's English translation of Hero & Daughter by Tachi. Sadly I can't seem to find how to trigger the end credits since all my saves are in post-post-post-game or I'd just tell you which script he used. vgperson's readme doesn't have the detailed credits in it. Sorry.
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I played some of this today (right up to the boss before meeting the mage). Here's some first impressions-
Good things:
I love it when games have the NPC dialogue be a conversation with the party rather than just a comment. It gives a chance for both to develop. Good choice there.
I kept hearing the guards' voices as Cyclonis from Transformers and the Chieftan as the Magister from Freedom Planet. Yay for subliminal voice casting.
Encounter rate seems ok.
Graphics = not bad. Reminds me of the CGA era. Veta's sprite looks more like she has sleepy eyes than no eyes.
music = not bad. Fitting, actually.
Odd things:
Veta's dialogue with townies is an odd mix of pessimistic and reassuring depending on which townie she's talking to. So this makes me think that she just doesn't like some of them.
"The victim's grazes were sharp and deep" Can a graze be deep? I thought that once it's deep it's no longer a graze.
The photo in the chieftan's place says it's "a picture of me when I was younger" but the one in your room says "it's a picture of you." jumping between 1st and 3rd person.
When you go to leave town the guards don't just get out of the way, they go on a hike. LOL
Suggestions:
Add a door to the Chieftan's room. 1-tile-wide passages when the rest of the hall is 3 tiles wide looks like it's missing a door.
Signs/chests only being able to be accessed from the front is supposed to be a joke. If there's nowhere in the game where you have to puzzle out a way to get to the front, make at least the chests accessible from all four sides. Otherwise it's really annoying.
Is there a fast forward for battle? I tired Z, X, CTRL and Shift and they didn't seem to do it. If you don't have one, add one. Seriously, it's one of those conveniences that gamers will thrash you for if you don't allow.
Since going into the house with the iron sword is optional, it'd be a good scare to have enemies prowling downstairs after you take the sword. Still avoidable but it'd give players some worries.
Errors:
Book "Faith Tested", page 2 has errors.
The guy by the 1st floor table in the guard house when returning to town has the weird line "recollect my thoughts." Usually people say "collect my thoughts". It's one of those things that's not inaccurate but sounds like it is. http://idioms.thefreedictionary.com/collect+thoughts
In the last cutscene of Chapter 1 Dad says "I'm asking you of this because I know you are the only person I know who is capable enough to complete this task.". apart from the mixed up words at the start the rest of the line is clunky too.
Anyway so far good enough.
Good things:
I love it when games have the NPC dialogue be a conversation with the party rather than just a comment. It gives a chance for both to develop. Good choice there.
I kept hearing the guards' voices as Cyclonis from Transformers and the Chieftan as the Magister from Freedom Planet. Yay for subliminal voice casting.
Encounter rate seems ok.
Graphics = not bad. Reminds me of the CGA era. Veta's sprite looks more like she has sleepy eyes than no eyes.
music = not bad. Fitting, actually.
Odd things:
Veta's dialogue with townies is an odd mix of pessimistic and reassuring depending on which townie she's talking to. So this makes me think that she just doesn't like some of them.
"The victim's grazes were sharp and deep" Can a graze be deep? I thought that once it's deep it's no longer a graze.
The photo in the chieftan's place says it's "a picture of me when I was younger" but the one in your room says "it's a picture of you." jumping between 1st and 3rd person.
When you go to leave town the guards don't just get out of the way, they go on a hike. LOL
Suggestions:
Add a door to the Chieftan's room. 1-tile-wide passages when the rest of the hall is 3 tiles wide looks like it's missing a door.
Signs/chests only being able to be accessed from the front is supposed to be a joke. If there's nowhere in the game where you have to puzzle out a way to get to the front, make at least the chests accessible from all four sides. Otherwise it's really annoying.
Is there a fast forward for battle? I tired Z, X, CTRL and Shift and they didn't seem to do it. If you don't have one, add one. Seriously, it's one of those conveniences that gamers will thrash you for if you don't allow.
Since going into the house with the iron sword is optional, it'd be a good scare to have enemies prowling downstairs after you take the sword. Still avoidable but it'd give players some worries.
Errors:
Book "Faith Tested", page 2 has errors.
The guy by the 1st floor table in the guard house when returning to town has the weird line "recollect my thoughts." Usually people say "collect my thoughts". It's one of those things that's not inaccurate but sounds like it is. http://idioms.thefreedictionary.com/collect+thoughts
In the last cutscene of Chapter 1 Dad says "I'm asking you of this because I know you are the only person I know who is capable enough to complete this task.". apart from the mixed up words at the start the rest of the line is clunky too.
Anyway so far good enough.