DUTCHPOWERCREATIONS'S PROFILE

Indie game developer.
The Lost Demo
Tactical fantasy RPG set out in the desert.

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The Lost Demo

I had to as it crashed the game because of the changes I made. But as I said, it makes almost no difference in the experience of the game as I don't use the plugin that much.

The Lost Demo

Try killing all the soldiers outside and gaining a level. Search for the chests in the cave that give you stuff that helps out, check the Mezun merchant as he can sell you better equipment. After that, it all comes down to your knowledge of the battle system. You can always set the difficulty on the lowest in the options menu before you enter the fight.

The Lost Demo

On 2 occasions I used it, 1 where the Riktan Chieftain appears to help the party and 1 with a skill of the dog that can be acquired. I've removed the 1st one and am going to replace the 2nd one with a new skill. Probably a skill that buffs the entire party.

The Lost Demo

I hope so too hahaha! But I do know that nobody has ever since reported what you experienced.

Currently collecting feedback and running through my game and putting out small fixes and upgrades for things. Hope to be done by the end of this month so I can focus on developing the game again.

The Lost Demo Review

Thank you for this review! I really appreciate you taking the time for it! You make some strong points, and as you said, many things have been looked at and will be further developed/polished (or have already been revised as I've been pumping out lots of updates lately).

I understand I could potentially burn myself by not taking traditional paths on how to approach certain stuff. I'm in a long process of figuring out how I could get it just right for the masses, and I've got the feeling that I'm going the right way.

Thanks again and good to read that you had fun!

-DpC-

The Lost Demo Review

I would recommend waiting longer. I'm currently pumping out a lot of new content together with lots of polish.

Story feels, grammar fixes, smoothening of gameplay, tweaking of mechanics, new content, and many other things will really make it worthwile.

I hope to release a finished beta version of the full game near the summer of 2021 for testing purposes.

You guys (testers, feedbackers, revieuwers, etc.) really made this game into what it eventually will be!

The Lost Demo Review

Thank you very much! And especially for playing through the rest of the game, it gave me many insights in what to add/change.

I just want to point out for the readers that many things have been changed since the start of this playthrough. Even the battle mechanics have been tweaked considerably.

I hope all of you reading this will become excited and interested in the product.

Next year I will be starting the promotion of the game in several stages as we draw closer to the release at (hopefully) the end of 2021/beginning of 2022!

Let's Try The Lost (Session 9) {END}

Nice dude! Posting all these episodes here. I appreciate it!

Just for the peeps watching, I changed many things, especially on this session as it has a LOT of alpha/beta footage. These parts of the playthrough are also NOT in the demo. If any would like to play this rough part already, you can message me to tell you how you can play it. But be warned, it is alpha/beta stuff.

Let's Try The Lost (Session 1)

Thank you for playing, and for all people watching this; This game is in beta development with the demo being out there for testing purposes, things will (and already have) changed and much more is coming as feedback is still pouring in!

The next update will have a ton of polish regarding the new systems and balance/AI tweaking.

Looking forward to see how fair and hope everyone playing will enjoy themselves with this game!

The Lost Demo

author=orcaproductions
september the 1st is out,whre the full version without blackscreens in some parts XD?


Sorry because of real life and Corona and my work in health care the date has been set to end of 2021 and not 2020 anymore.

The problem with black squares around some icons should be fixed in this re-release of the demo though :)