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EAST'S PROFILE

no!
DragonBall Z: Saiyajin L...
An action RPG made in Sphere, based on Dragonball Z

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SHOW ME YOUR SCREENSHOTS - Fall Edition



Meh, I barely got to be home lately and my Sphere was facing the consequences. I barely touched my game in the last month or so, and when I did, I only improved the battle system and stuff like that. Now I added a HP bar for the enemies and it got me thinking about the player's HP display. I found out that while playing, I barely notice when my HP goes down because I don't really look up there. I think that adding a colored HP bar might help a bit, because I'll see it's color even when I'm not looking and I'll know - green is good, yellow is less than good, orange means be carful and so on... But I still think about moving it back to the old position at the bottom-center of the screen, where it's much closer to the action and I can check it out without moving my eyes away from the fight. What do you think?

Sorry about the wall of text lol.
Edit: More like fence of text, nevermind.

SHOW ME YOUR SCREENSHOTS - Fall Edition

No, it's because of his goofiness.

post your picture

why is the website on the photo not RMN? (is it that "face book" website? how dare you?)


also it looks very cool and i want one too.

In this topic we show appreciation for the human form. Again.

Hmm, a Hezbollah chick...

...Maybe some day.

What are you thinking about right now?

Took me 6 months to finish reading The Dark Tower from the first sentence to the last sentence (WINK WINK TO WHOEVER HAS READ THE SERIES)

SHOW ME YOUR SCREENSHOTS - Fall Edition

Is there a black overlay on the map from the menu? because it looks very very dark. I like the menu a lot, anyway. Cool lightning effect from the computer, too.

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Here's a new video from my ABS, with some ranged attacks fun:

Your First Game

I still use his style of sprites to this day (I'm usually making my own now, but it's always from a DM50 template).

Your First Game

I really don't remember what was the first game I worked on, but I remember the good times I had with RPG Maker 2000. I discovered the program because (AH! I remember now!) I wanted to make a Pokemon game, when I was 12 or 13. I didn't finish it of course, but I really had fun making it. I remember how I used to go into those German RM sites and look in their screenshots topics on their forums. I went crazy trying to figure out how they made fog effects on their maps. Ah, those were the days...

And way before Sphere, I had an ABS made on RM2003. I still have a video of it on YouTube.


SHOW ME YOUR SCREENSHOTS - Fall Edition

Rei: I love it. The town seems so alive and interesting. It really makes me wanna play your game.

Summer Screenshot Spectacular!

I made some progress, YAY!

First of all, I made some new sprite poses for dual-daggers fighting:



Second and more importantly, I finally added ranged skills to the ABS:

I had to re-write the whole skills system, but it's much better now and it's much, much easier to add a new skill now.

The next step is to add a ranged weapon. This shouldn't be so hard because I already set up the foundation for it with the ranged skills functions.

Unfortunately I'm going away for a week tomorrow so I won't be able to work on it until I get home... :(

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@ Jakester - I like that screen, but It seems like the treetop tiles are taking too much space, and in that space the 16*16 grid is too visible. Maybe you should try to add more "levels" to the treetops, or even edit the tiles so they won't look so "gridy".

@ Reives - That really is an eye-candy. Looks fantastic. Are the underwater graphics original?