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Ell1e
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Immortal Sins
I installed it manually, apparently the Framework had been installed incomplete, which is why the programs that were running with an older version of it stopped working (I tried to start some that I knew were using it to see if anything had broken). Manually installing it gave me the option to repair it, so now everything is back in working order.
It might be a better idea to link the download for the Framework instead of including it with the game, in case anybody else has those problems.
It might be a better idea to link the download for the Framework instead of including it with the game, in case anybody else has those problems.
Immortal Sins
The setup file tried and failed to install the .NET Framework, which caused several other programs to stop working. It also keeps trying to restart itself. I've removed it from my computer and will now try if I can manually install the Framework and get things working again.
Did this happen to anybody else?
Also, since when does a VX ACE game need the .NET Framework anyway?
Did this happen to anybody else?
Also, since when does a VX ACE game need the .NET Framework anyway?
Ara Fell
Wow, Ara Fell! Hadn't thought of that game in a while.
I could write a lot about how much I loved this game, but I think this gets my point across: I ran into a game-breaking bug close to the end and I replayed all of it, just so I could see the last parts.
Looking forward to seeing how it ends!
I could write a lot about how much I loved this game, but I think this gets my point across: I ran into a game-breaking bug close to the end and I replayed all of it, just so I could see the last parts.
Looking forward to seeing how it ends!
Storms of April
First of all, calm down. Relax. The game looks nice and is fun to play and I'm sure everybody here has seen way, way worse.
I've played through the prologue up until the group can enter the rainforest and did some battles there. I have a few comments on the game in general and some nitpickings.
My suggestion is not to do this. Backstory dumps at the start of a game tend to be scrolling masses of text and nothing's more boring than that. If you can think of a way to have that cutscene in a different, more interesting manner, go ahead, but a backstory dump is a horrible way to introduce people to your story.
From what I can tell, you've worked that war pretty well into the storyline so far. The player is completely clueless about it because April is completely clueless. There were a few hints and I think I can piece together some of the story already. It's more interesting to slowly learn about it.
I thought the floating zone was a bit overused in the beginning. Does April really have to float everytime she passes out for a minute? It got explained later on, but cutting out one of the visits might make things more interesting.
To be honest, that was my first impression of her in the introduction (must be the name/title/power combo). She turned out surprisingly well, so I wouldn't worry too much.
The menu listing April's class and abilities gives the plot twist of her being a mage away really early. Since it's only needed for saving before the reveal, why not disable the menu until after the first war room meeting? Just make Esc bring up the save menu until then.
The battle icons move a bit slow. Can you speed them up or would that mess with the balancing later?
Aaand now for the nitpickings!
There's a general problem with screen transitions. Weather effects or lighting effects stay active for a second when you switch screens, or they only start after a second. The same goes for sprite changes like in April's flashback.
Not sure about the alchemy minigame. I've only made a potion so far, but is it necessary? Can't you just click the button and the items gets made?
Finally, while April rightfully stays out of the boy's bathroom, Tavin and Alec have no problem following her into the girl's bathroom, which is highly inappropriate!
I've played through the prologue up until the group can enter the rainforest and did some battles there. I have a few comments on the game in general and some nitpickings.
author=fallenlorelei
- I want to add an introduction cutscene to introduce players to the main conflict (spoiler: a war), but there's already an introduction in which April gets kidnapped, so I am torn. Do I really want to add more cutscenes?
My suggestion is not to do this. Backstory dumps at the start of a game tend to be scrolling masses of text and nothing's more boring than that. If you can think of a way to have that cutscene in a different, more interesting manner, go ahead, but a backstory dump is a horrible way to introduce people to your story.
From what I can tell, you've worked that war pretty well into the storyline so far. The player is completely clueless about it because April is completely clueless. There were a few hints and I think I can piece together some of the story already. It's more interesting to slowly learn about it.
The scene with the queen mentions that Tavin is a refugee from the earth country, so I'm guessing it did not end well at all for them. He also really doesn't want to talk about during the scene in the library where Alec talks about the fire people exploding themselves.
I thought the floating zone was a bit overused in the beginning. Does April really have to float everytime she passes out for a minute? It got explained later on, but cutting out one of the visits might make things more interesting.
author=fallenlorelei
Is April too Mary-Sue?
To be honest, that was my first impression of her in the introduction (must be the name/title/power combo). She turned out surprisingly well, so I wouldn't worry too much.
The menu listing April's class and abilities gives the plot twist of her being a mage away really early. Since it's only needed for saving before the reveal, why not disable the menu until after the first war room meeting? Just make Esc bring up the save menu until then.
Apparently, nobody cared that April blabbed to Alec? They seemed to expect it. Also, he figured out how to charge April's battery in five seconds flat, while nobody else could. That's stupid.
The battle icons move a bit slow. Can you speed them up or would that mess with the balancing later?
Aaand now for the nitpickings!
There's a general problem with screen transitions. Weather effects or lighting effects stay active for a second when you switch screens, or they only start after a second. The same goes for sprite changes like in April's flashback.
Sir Gray's lax discipline is very disconcerting. He talks like a very strict person, but allows the green-haired guy to walk across his lap and jump over the table. He also allows Alec to throw an important report in his face. I'm not sure if he's supposed to be this relaxed, but it doesn't reflect in his lines. :D
Not sure about the alchemy minigame. I've only made a potion so far, but is it necessary? Can't you just click the button and the items gets made?
Finally, while April rightfully stays out of the boy's bathroom, Tavin and Alec have no problem following her into the girl's bathroom, which is highly inappropriate!
Decision
Interesting game! The only thing I didn't like was the final ending, though.
It seemed a bit underwhelming to me. I thought it would involve some way to beat the choice, not just take a completely different turn. I think I prefered the Sacrifice ending, since it was at least implied that you broke the curse that way.
Anyway, the moral of the story is clear: don't confess to girls in dark alleyways!
Anyway, the moral of the story is clear: don't confess to girls in dark alleyways!
Listen - Just a game.
Just finished the game and it's very nice. The story is interesting and the graphics are beautiful. The puzzles are very cute.
Listen - Just a game.
Listen - Just a game.
I keep getting an error message when I try to load your site. Something about getting rerouted?
Pasting it here, but it's in German: Die aufgerufene Website leitet die Anfrage so um, dass sie nie beendet werden kann.
Dieses Problem kann manchmal auftreten, wenn Cookies deaktiviert oder abgelehnt werden.
It says the problem can happen if Cookies are disabled, but I have cookies enabled. My browser is Firefox, Internet Explorer doesn't work either.
Pasting it here, but it's in German: Die aufgerufene Website leitet die Anfrage so um, dass sie nie beendet werden kann.
Dieses Problem kann manchmal auftreten, wenn Cookies deaktiviert oder abgelehnt werden.
It says the problem can happen if Cookies are disabled, but I have cookies enabled. My browser is Firefox, Internet Explorer doesn't work either.
Dule
Something's weird here. When I try to start the game it tells me that the RTP is not installed. I doublechecked and even tried running several other Rm2k3 games, it's installed and they all work fine.
Lesser Key Devil
The pathfinding issue disappeared after I saved and restarted the game, so it might be related to that other pathfinding problem you mentioned in the blog. Anyway, it's apparently no big deal.
I think Karin said something about females during one of her other talks as well, but can't really remember when.
Glad I could help! I really like the game, the characters are interesting. Tyler's my favorite so far, because the MC can just play along with his silly commentary. Also, "It was totally the elf lady you were explicitly told not to engage." is my favorite line.
I think Karin said something about females during one of her other talks as well, but can't really remember when.
Glad I could help! I really like the game, the characters are interesting. Tyler's my favorite so far, because the MC can just play along with his silly commentary. Also, "It was totally the elf lady you were explicitly told not to engage." is my favorite line.













